Jump to content
  • 0

Small Modification for this pvp script


rayleigh

Question


  • Group:  Members
  • Topic Count:  57
  • Topics Per Day:  0.01
  • Content Count:  220
  • Reputation:   0
  • Joined:  09/05/13
  • Last Seen:  

I tried this and it's really awesome


prontera,155,181,5	script	Sample	757,{
mes "I am Party Match Manager.";
mes "Party Leader may create a PVP Match here.";
next;
switch( select( ( .Created )?"Join Game[ ^FF0000"+.No+"vs"+.No+"^000000 ]":"Create Game",
				( ( getgmlevel() >= .GMLevel || getcharid(0) == getpartyleader( getcharid(1),2 ) ) && .Created )?"^FF0000Remove Game^000000":"" )){

Case 1:
	switch( .Created ){
		Case 0:
			getpartymember getcharid(1),1;
			if( getcharid(0) != getpartyleader( getcharid(1),2 ) || !getcharid(1) ){
				mes "Sorry, but only a ^FF0000Party Leader^000000 can register a game here.";
			}else{
				mes "How many Players for each Party Team ?";
				mes "Min = 1    Max = "+$@partymembercount;
				mes "Because you only have "+$@partymembercount+" member right now.";
				next;
				input .No,1,$@partymembercount;
				announce "[ "+.No+"vs"+.No+" Party Match ] created by "+strcharinfo(0)+", you may register to join.",0;
				set .Team[0],getcharid(1);
				set .Created,1;
			}
			close;
		Case 1:
			if( !.Team[1] && getcharid(1) == .Team[0] ){
				mes "Please wait for ^FF0000Team 2^000000 to Register.";
			}else{
				if( getcharid(0) != getpartyleader( getcharid(1),2 ) || !getcharid(1) ){
					mes "Sorry, but only a ^FF0000Party Leader^000000 can register a game here.";
					close;
				}
				getpartymember getcharid(1),1;
				if( $@partymembercount < .No ){
					mes "You didnt have enough of "+.No+" Member for the Game.";
					mes "You only have "+$@partymembercount+" Member.";
				}else{
					mes "Confirm Registration ?";
					if( select("Yes:No") == 1 ){
						set .Team[1],getcharid(1);
						set .Created,2;
						setarray .Members[0],.No,.No;
						for( set .@party,0; .@party < 2; set .@party,.@party + 1 ){
							getpartymember .Team[.@party],1;
							for( set .@i,0; .@i < .No; set .@i,.@i + 1 )
								warpchar .Map$,0,0,$@partymembercid[.@i];
						}
						end;
					}
				}
			}
			close;
		Case 2:
			mes "^FF0000The Game is in Progress.^000000";
			mes "[ A "+.No+" vs "+.No+" Game ]";
			mes "Team ^FF0000"+getpartyname( .Team[0] )+"^000000 vs Team ^FF0000"+getpartyname( .Team[1] )+"^000000 .";
			close;
		}
		close;
Case 2:
		mes "Done, Match will be terminated right away.";
		mapannounce .Map$,"Match has been Cancelled by a GM.",0;
		close2;
	OnReset:
		deletearray .Team[0],getarraysize( .Team );
		deletearray .Members[0],getarraysize( .Members );
		if( .Winner ){
			getpartymember .Winner,2;
			for( set .@i,0; .@i < .No; set .@i,.@i + 1 ){
				getitem 512,100,$@partymemberaid[.@i];
				getitem 607,1,$@partymemberaid[.@i];
			}
		set .Winner,0;
		}
		sleep2 2000;
		set .Created,0;
		mapwarp .Map$,"prontera",155,181;
		end;
}
close;
		
OnPCDieEvent:
OnPCLogoutEvent:
if( strcharinfo(3) == .Map$ && .Created ){
	for( set .@i,0; .@i < 2; set .@i,.@i + 1 )	
		if( getcharid(1) == .Team[.@i] )
			set .Members[.@i],.Members[.@i] - 1;
			
	if( .Members[0] < 1 ) set .Winner,.Team[1];
	else if( .Members[1] < 1 ) set .Winner,.Team[0];
			
	if( .Winner ){
		mapannounce .Map$,"Team "+getpartyname( .Winner )+" Win the "+.No+"vs"+.No+" Game.",0;
		donpcevent strnpcinfo(0)+"::OnReset";
	}else{
		warp "prontera",155,181;
	}
}
end;
				
OnInit:
set .GMLevel,80;
set .Map$,"guild_vs4";
end;
}

Credits to the owner Emistry.

When warping party members they are warped on different coordinates.

Can I request when warping all of party members it is on the same spot. I mean.

Party A - Same spot | Party B - Same spot

Both of them are on the farthest side of each other. In which I will assign the coordinates. 

And if possible there is a countdown before the war is already started and the party members can only move on a specific areas which can they performed their buffs.

Like this on the video. On the start of the video where there is barrier.

 

https://www.youtube.com/watch?v=2AUv8l2yrrA

 

Thanks for those who will help. 

Link to comment
Share on other sites

1 answer to this question

Recommended Posts

  • 0

  • Group:  Members
  • Topic Count:  57
  • Topics Per Day:  0.01
  • Content Count:  220
  • Reputation:   0
  • Joined:  09/05/13
  • Last Seen:  

Bump!

 

Help please. 

 

Help with this. Anyone? 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Answer this question...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...