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@Item causes client crash, no gravity error


Wolfeh

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I have combed over this a million times and cannot find what is wrong. All I did was change the item ID and view ID's because I found they overlapped with some Gravity items, and all of a sudden if I @item the items, the client crashes, but I log back in, have the items, I can do everything to the items (drag, drop, right click, etc.), it is purely just @item-ing them... I get no console messages either. This is only with my wolf ear recolors, my wolf ears themselves are fine, and every item before them in my database, and that is also odd considering they all have identical entries to all of the text files...

 

Here are all of my files:

 

item_db.txt:

30491,Wolf_Ears,Wolf Ears,4,,5000,100,,2,,0,0xFFFFFFFF,7,2,256,,0,1,1477,{  },{  },{  }
30492,Black_Wolf_Ears,Black Wolf Ears,4,,5000,100,,2,,0,0xFFFFFFFF,7,2,256,,0,1,1478,{  },{  },{  }

accessoryid.lub:

	ACCESSORY_WOLF_EARS = 1477,
	ACCESSORY_BLACK_WOLF_EARS = 1478,

accname.lub:

        [ACCESSORY_IDs.ACCESSORY_WOLF_EARS] = "Wolf_Ears",
	[ACCESSORY_IDs.ACCESSORY_BLACK_WOLF_EARS] = "Black_Wolf_Ears",

itemInfo.lub

	[30491] = {
		unidentifiedDisplayName = "Wolf Ears",
		unidentifiedResourceName = "Wolf_Ears",
		unidentifiedDescriptionName = { 
						"Fake wolf ears that make you feel like a wolf!",
						"Color :^4850a8 Original^000000",
						"Defense :^777777 2^000000",
						"Equipped on :^777777 Upper^000000",
						"Weight :^777777 1^000000",
						"Applicable Job :^777777 Every Job^000000",
						"Spriter :^777777 Wolfeh^000000"
						},
		identifiedDisplayName = "Wolf Ears",
		identifiedResourceName = "Wolf_Ears",
		identifiedDescriptionName = { 
						"Fake wolf ears that make you feel like a wolf!",
						"Color :^4850a8 Original^000000",
						"Defense :^777777 2^000000",
						"Equipped on :^777777 Upper^000000",
						"Weight :^777777 1^000000",
						"Applicable Job :^777777 Every Job^000000",
						"Spriter :^777777 Wolfeh^000000"
						},
		slotCount = 0,
		ClassNum = 1477
 },
	[30492] = {
		unidentifiedDisplayName = "Black Wolf Ears",
		unidentifiedResourceName = "Black_Wolf_Ears",
		unidentifiedDescriptionName = { 
						"Fake wolf ears that make you feel like a wolf!",
						"Color :^000000 Black^000000",
						"Defense :^777777 2^000000",
						"Equipped on :^777777 Upper^000000",
						"Weight :^777777 1^000000",
						"Applicable Job :^777777 Every Job^000000",
						"Spriter :^777777 Wolfeh^000000"
						},
		identifiedDisplayName = "Black Wolf Ears",
		identifiedResourceName = "Black_Wolf_Ears",
		identifiedDescriptionName = { 
						"Fake wolf ears that make you feel like a wolf!",
						"Color :^000000 Black^000000",
						"Defense :^777777 2^000000",
						"Equipped on :^777777 Upper^000000",
						"Weight :^777777 1^000000",
						"Applicable Job :^777777 Every Job^000000",
						"Spriter :^777777 Wolfeh^000000"
						},
		slotCount = 0,
		ClassNum = 1478
 },
Edited by Wolfeh
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The wolf ears works just fine and does not cause client crashing, it is the black ears and the other recolors that are. I included the wolf ears with this post to see if maybe someone could spot an error I wasn't seeing between the two. I will try a different view ID.

 

Still crashed with view ID of 2001.

 

SOLVED

 

I figured it out, turns out it is a problem with NEMO. I went to update my client and found many users with client crashes (and no gravity error) while using this program as a diff patcher, so I decided to try xdiff again out of curiosity (used 2013-08-07a and followed instructions for use) and that was my problem, I didn't have my server and langtype changed, @item-ed with no problem. :) (Edit: Sorry took further testing and I realized the real problem was not the diff patcher. :) )

Edited by Wolfeh
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try to add _ in accname.lub,

ex: [ACCESSORY_IDs.ACCESSORY_WOLF_EARS] = "_Wolf_Ears",

 

btw, just use viewID higher than 2000, if it custom headgear

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