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pneuma don't work, never


msfabiao

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Guys, please, i dont know what to do, i tried edit skill unit, but useless...

i use pneuma in players or monsters, or me, but its useless... sprite is correct, graphic is ok, but always get damaged... me, player or mobs...

i cant use it fast too, (my delay is 0) a lot of times i get "skill failed" message, i would like to fix this too

thank you very much in advance

this is how pneuma came in emulator:

(portugeuese flags = english rathena, just missing the last 3, after rangedsingleunit)

 

flag 0x001(UF_DEFNOTENEMY) Se 'defunit_not_enemy' está definido, o alvo é alterado para 'amigo'.
//      0x002(UF_NOREITERRATION) Magias não podem ser unidas.
//      0x004(UF_NOFOOTSET) Mágias não podem ser lançadas perto do Alvo.
//      0x008(UF_NOOVERLAP) Efeitos de magia não se sobrepõem.
//      0x010(UF_PATHCHECK) Apenas as células com um caminho shootable será colocado
//      0x020(UF_NOPC) Magia não pode afetar jogadores.
//      0x040(UF_NOMOB) Magia não pode afetar monstros
//      0x080(UF_SKILL) Magias podem afetar habilidades.
//      0x100(UF_DANCE) Habilidade de Dança.
//      0x200(UF_ENSEMBLE) Habilidade Ensemble.
//      0x400(UF_SONG) Habilidade de Música.
//      0x800(UF_DUALMODE) Magia possue efeito enquanto você está sobre ela.
// 0x2000(UF_RANGEDSINGLEUNIT) Layout hack, use layout range propriety but only display center.
// Example: 0x006 = 0x002+0x004 -> Não podem ser empilhados nem lançar perto alvos.
//---------------------------------------------------------
 
 12,0x7e,    ,  0, 0,  -1,all,   0x001 //MG_SAFETYWALL
 18,0x7f,    , -1, 0,  20,enemy, 0x010 //MG_FIREWALL
 21,0x86,    ,  0, 2,1000,enemy, 0x018 //MG_THUNDERSTORM
 25,0x85,    ,  1, 0,  -1,all,   0x2003 //AL_PNEUMA
Edited by msfabiao
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Guys, please, i dont know what to do, i tried edit skill unit, but useless...

i use pneuma in players or monsters, or me, but its useless... sprite is correct, graphic is ok, but always get damaged... me, player or mobs...

i cant use it fast too, (my delay is 0) a lot of times i get "skill failed" message, i would like to fix this too

thank you very much in advance

this is how pneuma came in emulator:

(portugeuese flags = english rathena, just missing the last 3, after rangedsingleunit)

 

flag 0x001(UF_DEFNOTENEMY) Se 'defunit_not_enemy' está definido, o alvo é alterado para 'amigo'.
//      0x002(UF_NOREITERRATION) Magias não podem ser unidas.
//      0x004(UF_NOFOOTSET) Mágias não podem ser lançadas perto do Alvo.
//      0x008(UF_NOOVERLAP) Efeitos de magia não se sobrepõem.
//      0x010(UF_PATHCHECK) Apenas as células com um caminho shootable será colocado
//      0x020(UF_NOPC) Magia não pode afetar jogadores.
//      0x040(UF_NOMOB) Magia não pode afetar monstros
//      0x080(UF_SKILL) Magias podem afetar habilidades.
//      0x100(UF_DANCE) Habilidade de Dança.
//      0x200(UF_ENSEMBLE) Habilidade Ensemble.
//      0x400(UF_SONG) Habilidade de Música.
//      0x800(UF_DUALMODE) Magia possue efeito enquanto você está sobre ela.
// 0x2000(UF_RANGEDSINGLEUNIT) Layout hack, use layout range propriety but only display center.
// Example: 0x006 = 0x002+0x004 -> Não podem ser empilhados nem lançar perto alvos.
//---------------------------------------------------------
 
 12,0x7e,    ,  0, 0,  -1,all,   0x001 //MG_SAFETYWALL
 18,0x7f,    , -1, 0,  20,enemy, 0x010 //MG_FIREWALL
 21,0x86,    ,  0, 2,1000,enemy, 0x018 //MG_THUNDERSTORM
 25,0x85,    ,  1, 0,  -1,all,   0x2003 //AL_PNEUMA

 

 

Try change your AL_PNEUMA to this.

25,0x85,    ,  1, 0,  -1,all,   0x6003 //AL_PNEUMA

 

and change your skill_db.txt, search for AL_PNEUMA and  replace the line with this

25,9,6,2,0,0x1,0,1,1,yes,0,0,0,magic,0,0x20, AL_PNEUMA,Pneuma

Edited by imahman
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Ty imahman, it worked, just not for the spam

"skill failed"

thx!

Edited by msfabiao
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