Jump to content

laowang231

Members
  • Posts

    3
  • Joined

  • Last visited

Posts posted by laowang231

  1. you can go to src/map/battle.cpp and find "if (sd->equip_index[EQI_AMMO] >= 0" which is about at line 2470. just add a judge with pc_isequipped function.

    it could be:

    if (sd->equip_index[EQI_AMMO] >= 0 && !pc_isequipped(sd,<your specified itemid>)) //Qty check should have been done in skill_check_condition
            pc_delitem(sd,sd->equip_index[EQI_AMMO],qty,0,1,LOG_TYPE_CONSUME);

    recompile and done.

    I tried, it's working.

×
×
  • Create New...