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Posts posted by iFox
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thanks alot sir. I wonder where did you get that grass? So smooth and clean.
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7 minutes ago, Chaoszinho said:
Yep 100 % i apply right now
even for latest client sir?
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On 8/11/2023 at 10:31 AM, KaizenRO said:
thank you i used that also. thanks very much!
does it work sir?
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9 minutes ago, imat1 said:
Make sure your port 8888 is open.
Yes. My provider told me that i was open. But i dont understand why is not working.
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Good day guys. I was wondering why my emblem not working on my client? I have hosted server. I put the right ip and port. Still not working. I also using latest rathena ver and have web service panel on vnc. What could be the reason? Thank you.
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sorry for bumping. I wondering if you are using Hosted vps? What should you put on the config sir?
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On 4/4/2022 at 2:38 AM, cook1e said:
Here is an example.
db/item_db.yml
# This file is a part of rAthena. # Copyright(C) 2021 rAthena Development Team # https://rathena.org - https://github.com/rathena # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see <http://www.gnu.org/licenses/>. # ########################################################################### # Item Database ########################################################################### # # Item Settings # ########################################################################### # - Id Item ID. # AegisName Server name to reference the item in scripts and lookups, should use no spaces. # Name Name in English for displaying as output. # Type Item type. (Default: Etc) # SubType Weapon or Ammo type. (Default: 0) # Buy Buying price. When not specified, becomes double the sell price. (Default: 0) # Sell Selling price. When not specified, becomes half the buy price. (Default: 0) # Weight Item weight. Each 10 is 1 weight. (Default: 0) # Attack Weapon's attack. (Default: 0) # MagicAttack Weapon's magic attack. (Default: 0) # Defense Armor's defense. (Default: 0) # Range Weapon's attack range. (Default: 0) # Slots Available slots in item. (Default: 0) # Jobs Jobs that can equip the item. (Map default is 'All: true') # Classes Upper class types that can equip the item. (Map default is 'All: true') # Gender Gender that can equip the item. (Default: Both) # Locations Equipment's placement. (Default: None) # WeaponLevel Weapon level. (Default: 0) # EquipLevelMin Minimum required level to equip. (Default: 0) # EquipLevelMax Maximum level that can equip. (Default: 0) # Refineable If the item can be refined. (Default: false) # View View sprite of an item. (Default: 0) # AliasName Another item's AegisName that will be sent to the client instead of this item's AegisName. (Default: null) # Flags: Item flags. (Default: null) # BuyingStore If the item is available for Buyingstores. (Default: false) # DeadBranch If the item is a Dead Branch. (Default: false) # Container If the item is part of a container. (Default: false) # UniqueId If the item is a unique stack. (Default: false) # BindOnEquip If the item is bound to the character upon equipping. (Default: false) # DropAnnounce If the item has a special announcement to self on drop. (Default: false) # NoConsume If the item is consumed on use. (Default: false) # DropEffect If the item has a special effect on the ground when dropped by a monster. (Default: None) # Delay: Item use delay. (Default: null) # Duration Duration of delay in seconds. # Status Status Change used to track delay. (Default: None) # Stack: Item stack amount. (Default: null) # Amount Maximum amount that can be stacked. # Inventory If the stack is applied to player's inventory. (Default: true) # Cart If the stack is applied to the player's cart. (Default: false) # Storage If the stack is applied to the player's storage. (Default: false) # GuildStorage If the stack is applied to the player's guild storage. (Default: false) # NoUse: Conditions when the item is unusable. (Default: null) # Override Group level to override these conditions. # Sitting If the item can not be used while sitting. (Default: false) # Trade: Trade restrictions. (Default: null) # Override Group level to override these conditions. # NoDrop If the item can not be dropped. (Default: false) # NoTrade If the item can not be traded. (Default: false) # TradePartner If the item can not be traded to the player's partner. (Default: false) # NoSell If the item can not be sold. (Default: false) # NoCart If the item can not be put in a cart. (Default: false) # NoStorage If the item can not be put in a storage. (Default: false) # NoGuildStorage If the item can not be put in a guild storage. (Default: false) # NoMail If the item can not be put in a mail. (Default: false) # NoAuction If the item can not be put in an auction. (Default: false) # Script Script to execute when the item is used/equipped. (Default: null) # EquipScript Script to execute when the item is equipped. (Default: null) # UnEquipScript Script to execute when the item is unequipped or when a rental item expires. (Default: null) ########################################################################### Header: Type: ITEM_DB Version: 1 Footer: Imports: - Path: db/pre-re/item_db.yml Mode: Prerenewal - Path: db/re/item_db.yml Mode: Prerenewal - Path: db/re/item_db.yml Mode: Renewal - Path: db/import/item_db.yml
good day sir. Is this also applicable on mob_db.yml and so on? To make it become pre renewal setup?
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15 minutes ago, Chaos92 said:
You want that small boxes ? If im not mistaken is from the texture of item windows.
Maybe try replace the older one with this in data\texture\유저인터페이스\basic_interface\
itemwin_mid_pink.bmp 3.05 kB · 0 downloads itemwin_mid.bmp 3.05 kB · 0 downloads
Most probably better backup your GRF first.
your so cool man! Thanks!
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14 minutes ago, Slammer said:
i think about box the texture are not original
what do you mean sir? any idea? Thanks!
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On 4/9/2023 at 1:24 AM, ryzenthird said:
This is kinda complicated since you only want to affect the drop rate of certain player.. what comes to my mind is kick the player from server if out of main town if he reaches the time limit set by the script add a checker OnPCLoginEvent: // if in town do not kick then if not in any town kick if reach time limit i think u could do it like this
i think like it would go like this only for checker ^_^
i like the idea sir. Thats great! So atleast they can still go roam around the town. But cant go or attack monster on field or dungeon.
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Good day guys. I hope you are all okay. Im humbly asking for your help it must be basic for you guys. But i really like the inventory with small boxes coz it look more neat. Please help
the 1st photo is a inventory with small boxes inside(from other server) and the 2nd pic is mine.
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7 hours ago, KazumaSatou said:
The red box you're saying?
That's only on the item icon. You can check it on your grf.
ive wondering is this on diff,client ver or im missing something on my grf? Mine no box line. Thanks -
Sir i mean the UI. As you can see. My Barter is on the 1st pic. And what i want is on the second pic. It look different.
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hi guys good day. i hope you are all feeling well. Can you please help me with this one? how come the other server have this kind of barter npc with box on each item? and mine is none? Thank you so much.
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Hello guys. Hope you are all okay
Can you please help me to find the problem on this one? im trying to cha nge my icon exe using resource hacker. But this one appeared. Please help -
Good day Mam/Sir
im kindly asking for youre guide how to modify the simple script on the server?
iwanted to count the player inside the room by showing or talking npc above there head. please help. Thank you so much.
heres the simple code:
prontera,167,177,4 script PvP-Warper 10298,{
cutin "se_star03",2;
set .@room1$,"guild_vs3"; //Insert map name into quotation marks & adjust to your desire
set .@room2$,"pvp_y_1-2"; //Insert map name into quotation marks & adjust to your desire
set .@room3$,"pvp_n_7-3"; //Insert map name into quotation marks & adjust to your desire
set .@name$,"[Luke]"; //NPC Dialogue name
switch(select("Trans Class Only:For All Class")){
case 2:
warp .@room1$,0,0;
announce ""+strcharinfo(0)+" entered the PVP Room for All Class",0,0x33FF00;
end;
case 1:
if(Class >= 4000 && Class <= 4022){ //Allows any Trans Class
warp .@room2$,0,0;
announce ""+strcharinfo(0)+" entered the PVP Room Bloody Mode",0,0xFF0066;end;
}
cutin "", 255;
close;
//case 3:
if(Class >= 4054 || Class <= 4087){
warp .@room3$,0,0;
end;
}
close;
}
OnInit:
while(1) {
showscript "PVP MASTER", getnpcid(0);
sleep 1000;
}
end;
}
pvp_y_1-2 mapflag nowarpto
pvp_y_1-2 mapflag nowarp
pvp_y_1-2 mapflag noreturn
pvp_y_1-2 mapflag loadevent -
thanks for all the reply. ill go check all the files now. maybe im missing or messed up something on it. God bless you all
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i was looking on it. is cant find solution im using ro translation by zack.
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Hi guys. Im looking for guide's how to settle or fix the problem on client side. i doesnt show the weapon when im attacking. Please help
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Pa help namn po to fix this issue. Salamt po
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Guys hingin sana ako ng guide para mag function po yung emblem sa 2022 client ko. May mga table nmn ako needed sa phpadmin(sql)
and natry ko na baguhin yung sa luafiles. Baka may karagdagan kayong solusyon. Maraming salamt po. -
good day guys. im hoping someone have idea or can code/mod my request? i wanted to put limit on farming on the server where you will farm only for 3hrs or upto 5. and then right after that the account of any charcter will get tired or decrease the drop rate while farming. please help. looking for a good scripter also.
R>PVP Cell updated latest trunk
in Source Requests
Posted
Looking for pvp cell src. willing to pay via Gcash dm me. Thanks guys more power!