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Posts posted by 4n0biz
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check item form mob_db or inventory char
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you use rAmod ro eAmod
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4219
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how to add cutin images
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like skill Swarp
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Hi @Emistry
I wanted to Emperium at random every 10 minutes
How do
thank.
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Only hide sprite window Alt + q.
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i want to hide sprite on show alt+q
same images
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This Same clip
bump!!
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your try.
monsta,137,166,5 script Farm Zone 848,{ function RandomizeItem; while( 1 ){ mes "How can i help you ?"; switch( select( "Information:Farm Items" )){ Case 1: mes "This is a Farm Zone."; mes "You are able to Hunt Monster inside this Room."; mes "Every Monster will award you random items."; next; mes "But there is some Condition.."; mes "You can only go in ^FF0000once every "+.RoomCleanMin+" minutes for 1 times.^000000"; mes "And Maximum of ^FF0000"+.MaxPlayers+" Players per "+.RoomCleanMin+" Minutes.^000000"; mes "Maximum Hunting Limit ^FF0000"+.MaxItemLimit+"^000000"; next; mes "There will be a ^FF0000Room Cleaning^000000 from time to time..."; mes "All players will be kicked out, it is your bad luck if you meet this."; mes "Delay will still apply even though you just go in for 1 Seconds.."; next; break; Case 2: if( #HuntRoomDelay > gettimetick(2) && getgmlevel() < 0 ){ set .last,#HuntRoomDelay - gettimetick(2); set .@min, .last % ( 24 * 3600 ) % 3600 / (60); mes "Wait for ^FF0000"+.@min+" Minutes^000000."; close; }else if( getarraysize( .Hunter ) >= .MaxPlayers ){ mes "Currently the Room is Full. Please try again later."; close; }else{ warp .Map$,0,0; set .Hunter[getarraysize( .Hunter )],strcharinfo(0); set #HuntRoomDelay,gettimetick(2) + ( .DelayMin * 60 ); set #FarmHunt,0; end; } } } OnInit: // setmonster setarray .monsterfarm[0],2401,2405,2403,2407,2409; // Maximum Player can join per X Minutes. set .MaxPlayers,5; // Adding X Minutes of Delay before can go in again. set .DelayMin,15; // Maximum Hunt Limit per round inside the Zone. set .MaxItemLimit,1000; // Map that will be used in thos Zone. set .Map$,"moc_fild19"; // Clear Map Every X Minutes. set .RoomCleanMin,15; // Mapflag Initialization setmapflag .Map$,mf_nogo; setmapflag .Map$,mf_nomobloot; setmapflag .Map$,mf_nomvploot; setmapflag .Map$,mf_nowarpto; setmapflag .Map$,mf_nochat; setmapflag .Map$,mf_novending; setmapflag .Map$,mf_nocommand,60; setmapflag .Map$,mf_nogo; setmapflag .Map$,mf_nojobexp; setmapflag .Map$,mf_nobaseexp; while( 1 ){ killmonster .Map$,"All"; mapwarp .Map$,"prontera",155,181; set .Random, rand( getarraysize( .monsterfarm ) ); monster .Map$,0,0,"[ Farm Zone ] Resident",.monsterfarm[ .Random ],80,strnpcinfo(0)+"::OnNormalKill"; monster .Map$,0,0,"[ Farm Zone ] Guardian",-3,5,strnpcinfo(0)+"::OnBossKill"; deletearray .Hunter,getarraysize( .Hunter ); announce "[ Farm Zone ] : Farming Zone has been Cleaned up, another 5 Players may go in now.",bc_blue; sleep ( .RoomCleanMin * 60000 ); mapannounce .Map$,"[ Farm Zone ] : Room Clean Up now...All Users will be warped Out.",0; killmonster .Map$,"All"; sleep 3000; } end; OnNormalKill: RandomizeItem( 0,rand(1,5) ); monster .Map$,0,0,"--ja--",-1,1,strnpcinfo(0)+"::OnNormalKill"; end; OnBossKill: RandomizeItem( 1,rand(1,3) ); monster .Map$,0,0,"--ja--",-3,1,strnpcinfo(0)+"::OnBossKill"; end; // Function that used to Generate Random Items function RandomizeItem { set #FarmHunt,#FarmHunt + getarg(1); // Normal Monster in Zone Drops Lists if( getarg(0) == 0 ) setarray .ItemList[0],13989; // Normal Boss in Zone Drops Lists if( getarg(0) == 1 ) setarray .ItemList[0],7539; for( set .@i,1; .@i <= getarg(1); set .@i,.@i + 1 ){ getitem .ItemList[ rand( getarraysize( .ItemList ) ) ],1; } deletearray .ItemList,getarraysize( .ItemList ); dispbottom "[ Farm Zone ] : Farmed "+#FarmHunt+" / "+.MaxItemLimit+" Items"; if( #FarmHunt >= .MaxItemLimit ){ message strcharinfo(0),"Limit Reach , you may join again later."; sleep2 2000; warp "prontera",155,181; } return; } }
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- script Auto_Announce -1,{
OnMinute19: OnMinute18:
OnMinute28: OnMinute38:
OnMinute48: OnMinute58:
setarray $@auto_ann$[0], "talk1",
"talk2";
set $@i, rand(0,1);
announce $@auto_ann$[$@i],bc_all;
end;
}
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I want you to customize the script.
https://github.com/rathena/rathena/blob/master/npc/custom/woe_controller.txtWant a menu For customization Castle
Set class1 / class 2 / hiclass / 3rd class.
And the status as status 255/355/455 and so on.thank you so much.
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To reduce the damage of certain weapons.
bump
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You mean you are now using pre-re but the skill cast is using renewal?
yes.
Use Fixed Casting Time in pre-renewal
Use Fixed Casting Time in pre-renewal
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bonus2 bWeaponAtk,w,n;
bonus2 bWeaponAtkRate,w,n;I wanted to see this Bonus.
bonus2 bWeaponAtkDef,w,n;
bonus2 bWeaponAtkDefRate,w,n; -
Now I use Mode Pre-renewal.I wish I skill_db_cast mode of existence.Use Fixed Casting Time: the skills fixed casting time.The renewal form
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Hello!!
Help me
Skill Dispell Bugs
Not work on
@killable @killer @duel
sorry I'm bad english -
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Help Script Got Error
in Database Support
Posted
try