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Posts posted by Andre
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If i spawn now more then 100 mobs on the same spot they will hard lag ... maybe its the shadow idk sry ...
I think its all okay if the sprite dont will shown if i'm out of range
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Ouh wow ... its amazing!
Fog looks like original client haha.
Peformance is not smooth like beginning ...
(sprites should only be shown if you are in range ^-^)
But the new console commands are awesome! you rocks! nice work man!
ps: if you hold down shift and walk they instantly warps to this point and ignores blocking elements like walls? issnt a bug right? its for development right?
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First i got following error:
- Uncaught ReferenceError: require is not defined ResourceLoader.js:17
Loading scene! MapLoader.js:1473THREE.WebGLRenderer 58 three.58.js:18467- Uncaught TypeError: Object #<Object> has no method 'getRsw' MapLoader.js:2146
so i changed "standAlone: true" in settings.js to "standAlone: false"
after that the maps load but with following error:- Uncaught TypeError: Object #<Object> has no method 'getAtlasTextureThreeJs' SpriteActor.js:486
i cant move, cant see any sprites etc. dont know what happens with this
But fog looks fine!
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Edit: Okay it works! Very nice job!
I've have following bugs:
If i'm on the real Server (rAthena Server) i cant see any sprites (on map viewer i can see sprites!)
Chrome Console logs:
- Uncaught Incorrect file header sprparser.js:117
- Uncaught ActParser: File format error; uknown identifier
and my movement speed ist pretty fast ... instant warp by clicking!
FPS = wow!! awesome!! (spawned 1000+ porings and dont have any fps problems on mapviewer)
Maprendering on Gonryun still buggy with pink colors, i know its the first release but i want to report all these bugs!
btw. sry for my english!
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polyfill.js is missing?
btw is there a chance to manage a websocket-tcp-bridge on windows? is there a guide anywhere in the web? -
ouh wow, very nice work KeyWorld
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with images from official Gravity-Gateway? Oriented? OFC.
oriented is when you use a similar structure etc.
Not when you take all images from a web and "play to complet the puzzle"
no dudes, this is a copy xD.
there is NO image from gravity gateway ... oO
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a new Webdesign for SaplingRO!
( oriented on gravity-gateway )
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- 'Familiar' monster have been changed to a passive monster.
OUH THANKS!!! *-*
- 'Familiar' monster have been changed to a passive monster.
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one of the best updates
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issnt a template... coded by me ...
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Hey,
http://saplingro.de/ <- thats our Enterpage of our RO Server
http://mysterious-ro.com/splash/ <- and thats the enterpage from MysteriousRO .... ( stealer )
what to do now? Oo
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I love the v2 picture. Where do you get it from? Just random searching or custom made?
v2 of achievements? achievement pictures are selfmade. only the illustration is from the ragnarok client^^
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i prefer kRO because its the original.
original = best!
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Update Achievements & Website v2!
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not bad
i love the Login Button
since its blue
poring looks cute
xD
font looks crappy on my eyes ~__~
The Poring is from Poring Card haha xD
Font from the Achievement or the Website?
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Hey, please rate 1 to 10
Loading Screens
comming soon
Achievement Pictures
v1
v2
Website
v1
v2
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Screenshot from Ingame
Hi, Im starting up a new project based on ROBROWSER
in rAthena General
Posted
Can you also enable mine? user: Andre