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Ghost

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Posts posted by Ghost

  1. Script Updated: (Not yet tested at the moment)

    //Changelog:

    //v1.3 = Fixed .PvPMap$[0] settings [Ghost]

    // = Added .GMLevel at configuration [Ghost]

    // = Change SK Hex Color to ^00FF00 for visibility [Ghost]

    // = Fixed Streak Kill ended broadcast [Ghost]

    // = Typographical error (Ms. Pudding to Flamboyant) on Announcer Setting corrected [Ghost]

    // = Changed Top 10 Players ranking from KDR to Kills [Ghost]

    • Upvote 2
  2. Why i got [Error]: in my map-server-sql.exe?

    [Debug]: 2000000 110028840 : Error in KDR Function, getarg(1) invalid value

    Regards,

    Mindless

    That's no problem. It's just a notification, it tells you that the value of getarg(1) (Death) is 0. Where any number divided by 0 is undefined. So no calculations can be made but return 0 instead.

  3. @Ghost Sir can i ask what are the Features of the PVP System script?

    • Feeder detection with stat rollback configuration
    • Switchable announcers
    • Configurable map setting, pvp ladder, reward setting, penalty setting, broadcast message and color, Payback and Nemesis
    • Kill Death Ratio calculation (Kill/Death, popular in most first person shooting game)

    • Upvote 1
  4. Ghost's PvP System

    An automated multi-announcer + ladder pvp script with configurable features.
    • Feeder detection with stat rollback configuration
    • Switchable announcers (Dota and all HoN announcers)
    • Configurable map setting, pvp ladder, reward setting, penalty setting, broadcast message and color, Payback and Nemesis
    • Kill Death Ratio calculation (Kill/Death, popular in most first person shooting game)
    Quote

    Russian Roulette

    A GM activated russian roulette mini-game script.
    Quote

    [ Edit: Skorm ] Because this is such a popular script I updated it and fixed a few things in the process. Link to v1.4 https://pastebin.com/pX5nFgdp

    • Upvote 6
  5. My bad just change it to prontera. The error is fine, it is normal as they said.

    - script EMPSPAWN -1,{
    OnInit:
    killmonster "prontera",strnpcinfo(0)+"::OnInit";
    monster "prontera",156,149,"Emperium Test Breaker",1288,1,strnpcinfo(0)+"::OnInit";
    monster "prontera",156,143,"Emperium Test Breaker",1288,1,strnpcinfo(0)+"::OnInit";
    monster "prontera",156,137,"Emperium Test Breaker",1288,1,strnpcinfo(0)+"::OnInit";
    end;
    }
    

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