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poseidon73

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Posts posted by poseidon73

  1. unknown.png.ab3ad129ccfb9667c40de88105835266.png

     

    I turned the .obj into 3ds after rsm, all that is visible is objects, is it possible to place the GATs on the floor above without moving the floor below?

    I'm still starting, I suffer with some doubts about browedit.

     

    thanks...

     

     

  2.  

    can someone help me? In the act editor everything is fine, and he shuffles that way when he attacks, and only when he attacks.

    2017-06-14b-Ragexe-RE-patched3-20190803-

  3. Hello everyone, I am having the following problem when I code this:

    Quote

        case TF_HIDING:
            if (tsce) {
                i = status_change_end(bl, type, INVALID_TIMER);
                if( i )
                    clif_skill_nodamage(src,bl,skill_id,( skill_id == LG_FORCEOFVANGUARD || skill_id == RA_CAMOUFLAGE ) ? skill_lv : -1,i);
                else if( sd )
                    clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
                map_freeblock_unlock();
                return 0;
            }
            i = sc_start(src,bl,type,100,skill_lv,skill_get_time(skill_id,skill_lv));
            if( i )
                clif_skill_nodamage(src,bl,skill_id,( skill_id == LG_FORCEOFVANGUARD || skill_id == RA_CAMOUFLAGE ) ? skill_lv : -1,i);
            else if( sd )
                clif_skill_fail(sd,skill_id,USESKILL_FAIL_LEVEL,0);
                clif_specialeffect(bl, 373, AREA);

                    {
                int summons[5] = { MOBID_G_MANDRAGORA, MOBID_G_HYDRA, MOBID_G_FLORA, MOBID_G_PARASITE, MOBID_G_GEOGRAPHER };
                int class_ = skill_id==AM_SPHEREMINE?MOBID_MARINE_SPHERE:summons[skill_lv-1];
                enum mob_ai ai = (skill_id == AM_SPHEREMINE) ? AI_SPHERE : AI_FLORA;
                struct mob_data *md;
            }
            break;    

     

     

    I need help, the skill is almost done, I need help to summon a specific mob that stays alive 2s

     

  4. On 14/01/2019 at 13:29, Emistry said:

    como isso? Converta seus vídeos curtos em milhares de arquivos usando softwares e use o npc para mostrá-los no jogo.

    does anyone know how he did it? is something I would like to try for tutorials.

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