Jump to content

Celldweller6

Members
  • Posts

    15
  • Joined

  • Last visited

Posts posted by Celldweller6

  1. On 11/29/2016 at 10:44 AM, Haziel said:

    Specifically the custom ones, right?
    Have you tried to leave the texture files inside and outside a custom/ subfolder under texture/?

     

    On 11/29/2016 at 10:44 AM, Haziel said:

    Specifically the custom ones, right?
    Have you tried to leave the texture files inside and outside a custom/ subfolder under texture/?

    hello please help me I have the same problem and the only difference is that I used an existing Rag texture

  2. On 11/6/2019 at 7:40 AM, Ryo Osaki said:

    Can you send me your map files? I'll test it on my server and i'll try to fix for you. ❤️ ~

    i send in pm 

    On 11/6/2019 at 7:40 AM, Ryo Osaki said:

    Can you send me your map files? I'll test it on my server and i'll try to fix for you. ❤️ ~

    hey buddy did you fix it if so please tell me what was my mistake

    On 11/6/2019 at 7:40 AM, Ryo Osaki said:

    Can you send me your map files? I'll test it on my server and i'll try to fix for you. ❤️ ~

    please a sign

     How to make my model read its corresponding texture?

  3. 18 hours ago, Ryo Osaki said:

    Put all the map data inside your GRF
    and use Mapcache Editor and add your custom map there.

    Hello friend thank you very much for answering, come on believe you did not understand exactly my problem.
    I created a custom map from 0 and basically didn't make many changes other than placing an existing Ragnarok texture I saved normally and did all the steps you mentioned but in game it looks like this

     

    Please Help me

     

    aSem título.png

  4. Boa noite gostaria que me ajudem em certos assuntos:

     

    1: eu gostaria de saber como faço pra criar um efeito de skill e tbm adicionar som uma animação por fora ao usar x skill  pelo texture

    2 como descobro o nome das skill no grf pois Escudos de chamas tem o nome de  È­¿°Áø e fica difícil identificar os arquivos, além de que vários arquivos aparece apenas o ícone da skill no grf e não da para visualizar a sprite

    3: tenho um problema gostaria de pintar o texture fire_a 2 fire_b 2 que são textures do Firewall/Barreira de Chamas mas acontece que o fundo desse render é preto ao pintar a imagem de preto o jogo reconhece como invisível a sprite. 

    4: por favor alguém pode me explicar como manusear os arquivos .str tanto criar quanto editar(Gostaria muito de criar sprites editar algumas mas não consigo entender como funciona)

     

     

     

×
×
  • Create New...