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mujia01

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Posts posted by mujia01

  1. I look up a JRO weapon that discribe the effect like this:  Deal extra damage to the monsters in the Biolab and nightmare Biolab based on the refine, I try to use the "bonus2 bAddDamageClass,mid,x;",found out it has a mount limit, can only use to 10 monsters. So how can I enable the actual effect like the weapon discribe ?

    '

  2. 4 hours ago, Start_ said:

    1.) Store string variable of all card bonus.

    2.) Players bring card to NPC.

    3.) Store int for index of card and Use bonus_script with 999999999 timer for each card bonus when player success trade / login.

     

    It's not the best idea but I confirmed this can be use.

    Thanks, I will try, but I'm not learning the script enough, so it  may not work eventually, but thanks for the idea !

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