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yaya123

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Posts posted by yaya123

  1. Plz help ,I dont know how to fix this?

    [Debug]: NPCEvent 'Manager#aru01_02::OnAgitEnd' not found! (source: WoEInfoBase)

    [Debug]: NPCEvent 'Manager#aru02_02::OnAgitEnd' not found! (source: WoEInfoBase)

    [Debug]: NPCEvent 'Manager#aru03_02::OnAgitEnd' not found! (source: WoEInfoBase)

    [Debug]: NPCEvent 'Manager#aru04_02::OnAgitEnd' not found! (source: WoEInfoBase)

    [Debug]: NPCEvent 'Manager#aru05_02::OnAgitEnd' not found! (source: WoEInfoBase)

    [Debug]: NPCEvent 'Manager#sch01_02::OnAgitEnd' not found! (source: WoEInfoBase)

    [Debug]: NPCEvent 'Manager#sch02_02::OnAgitEnd' not found! (source: WoEInfoBase)

    [Debug]: NPCEvent 'Manager#sch03_02::OnAgitEnd' not found! (source: WoEInfoBase)

    [Debug]: NPCEvent 'Manager#sch04_02::OnAgitEnd' not found! (source: WoEInfoBase)

    [Debug]: NPCEvent 'Manager#sch05_02::OnAgitEnd' not found! (source: WoEInfoBase)

    [Debug]: NPCEvent 'Agit_N01::OnAgitEnd' not found! (source: WoEInfoBase)

    [Debug]: NPCEvent 'Agit_N02::OnAgitEnd' not found! (source: WoEInfoBase)

    [Debug]: NPCEvent 'Agit_N03::OnAgitEnd' not found! (source: WoEInfoBase)

    [Debug]: NPCEvent 'Agit_N04::OnAgitEnd' not found! (source: WoEInfoBase)

    I check all of these

    Check if using stable or builds without the agitstart2/end2 commands

    Check if you want this script to control your WoE

    Check if you want this script to OnLoadMap events on castle maps

    and disable only this....

    //npc: npc/guild/agit_controller.txt

    //npc: npc/guild2/agit_start_se.txt

    thx /ok

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