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Killmesoftly

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Posts posted by Killmesoftly

  1.  

    Hey everyone! I'm trying to learn to recolour items and i wanted to start with the valkyrie helm so im looking for the original sprite of this valk helm. 

     

    post-24030-0-66759500-1392551465_thumb_z

     

    But theres no way i can find it.. i've been searching here too but seems like nobody uploaded it.

     

    And i have a question, is this a official headgear? because i searched it on ratemyserver but it doesnt appear, somebody told me its just a custom headgear, if it really is can somebody tell me the name who made it?

     

    Thank you very much 

     

    Have a nice day everyone!

     

    http://www.green-peach.net/?a=sprite&type=hat&name=Valkyrie_Helm

     

    Here is the Valkyrie Helm you seek.

     

     

     

    omg thank you so much!

  2. Hey everyone! I'm trying to learn to recolour items and i wanted to start with the valkyrie helm so im looking for the original sprite of this valk helm. 

     

    post-24030-0-66759500-1392551465_thumb_z

     

    But theres no way i can find it.. i've been searching here too but seems like nobody uploaded it.

     

    And i have a question, is this a official headgear? because i searched it on ratemyserver but it doesnt appear, somebody told me its just a custom headgear, if it really is can somebody tell me the name who made it?

     

    Thank you very much 

     

    Have a nice day everyone!

     

  3. -	shop	custom_seller2	-1,501:20
    prontera.gat,95,99,5	script	Poring Coin Shop	100,{
    	mes "I will sell you items for " + getitemname(.CoinID) + ".";
    	callshop "custom_seller2",1;
    	npcshopattach "custom_seller2";
    	end;
    	OnBuyItem:
    	for(set .@i,0; .@i<getarraysize(.customs); set .@i,.@i+1) {
    		for(set .@d,0; .@d<getarraysize(@bought_nameid); set .@d,.@d+1) {
    			if(@bought_nameid[.@d]==.customs[.@i]) {
    				if(checkweight(@bought_nameid[.@d],@bought_quantity[.@d])) {
    					if(countitem(.CoinID) >= .Price[.@i]*@bought_quantity[.@d]) {
    						delitem .CoinID,.Price[.@i]*@bought_quantity[.@d];
    						getitem @bought_nameid[.@d],@bought_quantity[.@d];
    					} else dispbottom "You don't have enough "+getitemname(.CoinID)+" to purchase that item.";
    				} else dispbottom "Purchasing these items will put you over the weight limit!";
    			}
    		}
    	}
    	deletearray @bought_quantity, getarraysize(@bought_quantity);
    	deletearray @bought_nameid, getarraysize(@bought_nameid);
    	close;
    
    OnInit:
    	setarray .customs[0],12103,607,678;// Enter the ID of customs here
    	set .CoinID,7539; // Enter the ID of the coin here.
    	setarray .Price[0],20,40,300; // Price for each custom is set to 20 coins
    	npcshopitem "custom_seller2",0,0; // Don't touch any coding beyond here
    	for(set .i,0; .customs[.i]; set .i,.i+1) npcshopadditem "custom_seller2",.customs[.i],.Price[.i];
    	end;
    }
    

     

    Fill out the arrays .customs, and .price...

     

    Edit-- Didn't see Emistry's post... Haha this is an old script back from the eAthena days anyways :). It's a very good one though I come back to this as a base for all of my shops. ^_^

     

    exactly what i've been looking for THANK YOU SO MUCH!

    Excuse me in the first line says 

     y4f2.png

    but when i remove it 

    -    shop    garmentseller    -1,501:20 > -    shop    garmentseller    -1,

     

    im not able to click the npc XD

  4. I am just looking for a simple poring coin shop, i've been searching and people recommends dynamic shop, but every dynamic script doesnt fit to what i need, i just want a simple shop just like a tool dealer, but when you buy instead of zeny you pay with poring coins, most of them after clicking the npc's pop up's a menu where there are like shop 1 shop 2 shop 3, i dont want any menu to appear, just a normal shop.

     

    thank you in advance.

  5. Is it possible to add 3rd job homuculus to trans class? What i mean is i have no 3rd job on my server, but i would like to add 3rd job homucunlus to Creator's(Trans class) so i can have more different homu's to choose.

  6. That does cast it to self. It gives a 1% chance to be affected by coma when using that item. If you wanting it to be used on others then you have to be attacking them or them attacking you as shown below.

     

    Peopleperson49

     

     

    bonus2 bWeaponComaRace,x,y;
    bonus2 bWeaponComaEle,x,n;
    

    I'm a bit confused on what you want with the GTB/Anit-dispel, so I may not know exactly what you mean. It's just a thought, but you could probably change the bNoMagicDamage limit to enable the status immunity to 1%. That way the anti-dispel card would still give the status immunity, but basically block no damage. The golden thiefbug card since its above that 1% would still work the same as it always does. You just have to make sure no other cards use the bNoMagicDamage or they would get that GTB effect also.

     

    Peopleperson49

     

    Hey peopleperson thank you for answering, oh no theres no anti-dispell card, i wanna change the GTB card to anti-dispell, remove 100% immune to all magics and make it anti-dispell :P

  7. Hi good morning everyone! i would like to change GTB card effect from magic.

     

    I think SRC Editing will do the trick...

    ItemDB:

    4128,Golden_Bug_Card,Golden Thief Bug Card,6,20,,10,,,,,,,,32,,,,,{ bonus bNoMagicDamage,100;},{},{}
    

    Probably will not work:

    20000,Anti-Dispel_Card,Anti-Dispell Card,6,20,,10,,,,,,,,32,,,,,{ bonus bNoMagicDamage,100;},{},{}
    

    in items.conf edit:

    // Required level of bNoMagicDamage before Status Changes are blocked (Golden Thief Bug card).
    // For example, if left at 50. An item can give bNoMagicDamage,40;
    // which reduces magic damage by 40%, but does not blocks status changes.
    gtb_sc_immunity: 100
    

    oh ye i would like to add 1% coma to yggdrasil berry.

     

    Yggs with comma:

    Maybe callfunc will help? Lets wait for someone knows this im very intersted also in this. :D

    I know how to use callfunc but idk what command to use, (SKILL to SELF)

    607,Yggdrasilberry,Yggdrasil Berry,0,5000,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 75,75; },{},{}
    608,Seed_Of_Yggdrasil,Yggdrasil Seed,0,5000,,300,,,,,0xFFFFFFFF,7,2,,,,,,{ percentheal 50,50; },{},{}
    

     

     

     

     

    Aww sir thank you for answering me, i might explained it wrong, what i mean is GTB Effect change it to Anti-dispell, so whenever you equip GTB card on your shield professor wont be able to use anti dispell on you. :P i dont want my gtb card to be 100% magic immine sorry again.

  8. Hi good morning everyone! i would like to change GTB card effect from magic immunity to Anti-dispell card is there any way to do this? oh ye i would like to add 1% coma to yggdrasil berry. 

     

    Thank you so much everyone! have a nice day!

  9. Sure it is.

     

    prontera.gat,150,150,5	script	Men In Black	811,{
    	if(getgmlevel()>=99) {
    		mes "[Men In Black]";
    		mes "Hello, Mr. GM, Would you like to change the password?"; next;
    		if(!select("Yes:No")&2) {
    			mes "[Men In Black]";
    			mes "Alright input a new password!";
    			next;
    			input .@lb_pass$;
    			mes "[Men In Black]";
    			mes "Password successfully changed to ["+.@lb_pass$+"].";
    			set($lb_pass$,.@lb_pass$);
    			close;
    		}
    	}
    	mes "[Men In Black]";
    	mes "Enter the password.";
    	next;
    	input .@lb_pass$;
    	if(.@lb_pass$ != $lb_pass$){
    		mes "[Men In Black]";
    		mes "Incorrect password.";
    		close;
    	}
    	mes "[Men In Black]";
    	mes "Correct password, teleporting to the map..";
    	close2;
    	warp "Prontera",180,150;
    	end;
    }
    

     

    Just use a constant global variable which is alright for small things like this.

     

    Also your error is coming from:

    if(@lb_pass$ != 123456){
    

    You're comparing a String variable to a constant Integer.

     

    Should be:

    if(@lb_pass$ != "123456"){
    

     

     

    Aww hey thank you so much for answering so fast, but theres something i dont understand, right after i click on the npc, hes asking me if i want to change the password, when i say yes, i put a password but then he says its wrong ( what's the main password anyway) i checked the npc but didnt see any password, and so when i choose not to change the password, he asks me for the password but i dont know what the password is XD the script is great, but shouldn't be there like a menu to ask if i want to setup a new password, change the password , to enter to the room/map, or exit.

     

    thank you again for answering, have a nice day!

  10. Hey good morning everyone, i would like a npc which has a simple use, uhm when you talk to the npc he will ask you to put a password and if the password is correct, you'll be teleported in a map. (example gef_fild15) if possible, i would like to implement an option to be able to change password if GM acc is 99 on the npc.. i tried to make one but.. there's an error. 

     

    prontera.gat,150,150,5    script    Men In Black    811,{
    mes "[Men In Black]";
    mes "Enter the password.";
    next;
    input @lb_pass$;
    if(@lb_pass$ != 123456){
    mes "[Men In Black]";
    mes "Incorrect password.";
    close;
    }
    mes "[Men In Black]";
    mes "Correct password, teleporting to the map..";
    close2;
    warp "Prontera.gat",180,150;
    end;
    }
    
  11. I deactivated renewal on my svn, i changed aspd, max lvl, joblvl, instant cast etc, i dont understand but everyime i do that after rebuilding (compiling again)  when i check lhz_dun04 there's no mob and izlude map warps are messed up.. im really confused what's the connection between those problems? XD here some screenshots, any ideas? :-s thank you everyone! 

    b1o8.jpg

     

    yk8m.jpg

  12. I always had this doubt, ye i did changed max lvl so many times, but theres something i dont understand.

     

    on this link it says... to change 127, to you desired max LVL. okay, but when i go to the src/map/battle.c.

     

    5bul.jpg

     

    This is what i see 

     

    juxb.jpg

     

    99, 0, MAX_LEVEL so i am supposed to change MAX_LVL to my desired max lvl? it would be.. 99, 0, 255,? is it just a matter of rvn?

     

    sorry, ye probably is a d**b question but.. i really need to clear out this doubt.

     

     

    thank you everyone!

  13. Hi good evening everyone I'm looking for a job changer without reborn,  what i mean is..

     

    novicejoblvl(10) > 1st job(joblvl 40/50) > 2nd job if base lvl 99 > Advanced class already.

     

    Thank you in advance!

     

    Only till advance class, no 3rd jobs :P

  14. Hi, i decided to replace my lord knight sprite to the new rune knight sprite. it did worked, but there are some problems

    like when i atack a mob, the weapon doesn't show up, and when i use pike when i do melee atacks he atacks like im wearing a sword, Do i have to edit any src code? thank you so much everyone in advance, have a nice day!

     

    All i did was, copied the rune knight sprite ang changed it name to lord knight, mounted and the normal one..

     

    awt_zps9dde0283.jpg

     

    screenEndlessRO001_zpsaccaa161.jpg

  15. Is there any way to change standard interface size? I'll explain why i wanna change it, when i try to make a BG it loses so much quality so instead of doing this i thought of including BG with the  interface.

     

    it would be like this.. but everytime i try to enter in game i get gravity error because of the size, so does anyone knows where i can change it? thanks!! 

     

    hehe_zps53a7ce65.png

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