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Wafflebutt

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Posts posted by Wafflebutt

  1. The best thing about this game are the "rl effects". Meaning adrenaline rushs, fear and other things that might happen to you.

    I doubt that you could make a ro server to be as affecting as dayz currently is. The overhead view is reducing the immersion and you would need a "real" character dead.

    It is possible tho. Just a few client edits like viewpoint and stuff and it could work. It just wouldn´t be as good as dayz.

  2. DayZ is a mod for Arma2 that is getting very popular.

    Currently there are over 1 million players and rapidly increasing.

    So, how many of you guys play DayZ?

    For those who are wondering what DayZ is:

    http://dayzmod.com/?About

    General

    A zombie apocalypse / survival game.

    You strand on a 225 km2 open world with lots to explore.

    Zombies and players (bandits) are roaming around out there to kill you.

    You need to find weapons, something to eat and drink to survive. You can do this by either raiding empty houses or killing other players (only if you have a weapon ofc).

    The servers have a real-life day-night cycle timezone dependent. So if you are living in the gmt+2 timezone and play at night, the gmt+2 server will be night to.

    All the "official" servers have something called "hive" means a network connection to the dayz "hive" server wich contains your charater data.

    So the character you create will be the same on every hive server. Same items, location and stats.

    Character

    Your character starts with 12000 Blood (your health) wich is the maximum.

    Blood can be drained by various means. The most common ones being a hit from zombies, a shot from other players, bleeding (after being shot or hit) and diseases.

    http://www.dayzwiki.com/wiki/Blood

    Once your character dies, you will lose everything. Your items, stats just everything. (And yes you will die a lot at the beginning, so don´t get used to your items)

    You will need to create a new character and start again. You will always spawn somwhere around the coast.

    The World

    The world is open and simply put: huge. You will need hours to simply cross the map once.

    Many towns, farms, military bases, deer stands, open fields and woods to explore and to die in.

    Loot

    There is loot all over the place. Different kind of houses and buildings are giving different kinds of loot.

    There are weapons & ammo, food & drinks, survival items (compass, map etc), medic supplies (blood bags, painkillers, bandages etc) and vehicles to be found.

    http://www.dayzwiki.com/wiki/Loot

    Here a video about dayz: (not mine)

    [media=]

    [/media]

    I really like this mod. Even tho it still has many bugs etc. It is fun and you can get really scared and paranoid.

    Thinking that there might be somebody chasing after you and stuff.

    The zombies are more a pain in the ass than a threat. They can inflict bleeding and infection wich can kill you if you don´t have bandages etc.

    But the real threat are the other players. Most of them will fire if they spot you and many high geared bandits are waiting somewhere near big cities to snipe you down.

    This game has a huge immersion and is more for tactical players.

    You need to crouch and crawl most of the time in cities etc. Always be on the lookout for other players and loot all you can.

    The average life of a player is about 50 minutes. I am currently alive for a about a few weeks (about 70hours estimated) and have pretty good items.

    And I´ve only made it so far because of teaming up with a friend. Wich is about the best thing you can do. The more people you are the higher your survivability.

  3. unknown packet @ map server:

    - check your mmo.h (located in your rathena/sry/common/ folder) and make sure that you have entered the correct client date

    #ifndef PACKETVER
    #define PACKETVER 20111228 <----YOURCLIENTDATE
    

    - mmo.h saved and server recompiled?

    - the right packets in your packetdb?

    //2011-12-28aRagexeRE
    0x01FD,15,repairitem,2
    0x0369,26,friendslistadd,2
    0x0437,5,hommenu,2:4
    0x02C4,36,storagepassword,0
    0x0288,-1,cashshopbuy,4:8
    0x0802,26,partyinvite2,2
    0x08A7,19,wanttoconnection,2:6:10:14:18
    0x08AD,7,actionrequest,2:6
    0x0436,10,useskilltoid,2:4:6
    0x0439,8,useitem,2:4
    0x0892,-1,itemlistwindowselected,2:4:8
    0x0889,18,bookingregreq,2:4:6
    0x0803,4
    0x0804,14,bookingsearchreq,2:4:6:8:12
    0x0805,-1
    0x0806,2,bookingdelreq,0
    0x0807,4
    0x0808,14,bookingupdatereq,2
    0x0809,50
    0x080A,18
    0x080B,6
    0x035F,-1,reqopenbuyingstore,2:4:8:9:89
    0x023B,2,reqclosebuyingstore,0
    0x0811,6,reqclickbuyingstore,2
    0x0365,-1,reqtradebuyingstore,2:4:8:12
    0x08AC,-1,searchstoreinfo,2:4:5:9:13:14:15
    0x0281,2,searchstoreinfonextpage,0
    0x088B,12,searchstoreinfolistitemclick,2:6:10
    0x08A6,5,walktoxy,2
    0x0838,6,ticksend,2
    0x0362,5,changedir,2:4
    0x08A2,6,takeitem,2
    0x0888,6,dropitem,2:4
    0x089C,8,movetokafra,2:4
    0x0885,8,movefromkafra,2:4
    0x0364,10,useskilltopos,2:4:6:8
    0x07EC,90,useskilltoposinfo,2:4:6:8:10
    0x0886,6,getcharnamerequest,2
    0x089B,6,solvecharname,2
    0x0907,5,moveitem,2:4
    0x0908,5
    0x08D7,28,battlegroundreg,2:4 //Added to prevent disconnections
    

    - client diffed with Judas SkipPacketHeaderObfuscation.dll or the normal one?

    PS.: Im sorry but I obviously can´t speak spanish x_X thus this is in english

  4. Haha cooles vid. Aber ich muss mich echt wundern wo wir da alle waren xD

    War ja nix los o.O

    Ok inso war schon immer eher klein gewesen mit ~20 aktiven membern aber da waren ja gerade mal 6?

    An den im Abspann erwähnten Bergel-fight kann ich mich allerdings noch gut erinnern ;D

  5. The foods that created by Geneticist/Creator will gone upon death. That is not a 'cash' foods.

    Same with official servers out there.

    Yes, the effect will be gone on death.

    Because it is no cash food.

    But he wanted the foods to last even after death. And we pointed him to the solution -> itemscript.

    Ofc the genetic food isn´t cash shop food...

    Also this topic is already solved.

  6. Look at your

    skill_nocast_db.txt

    // Forbidden Skills Database
    //
    // Structure of Database:
    // SkillID,Flag
    //
    // Legend for 'Flag' field (bitmask):
    //  1 = Cannot be used in normal maps
    //  2 = Cannot be used in PvP maps (use this instead of 1 for PK-mode servers)
    //  4 = Cannot be used in GvG maps
    //  8 = Cannot be used in Battleground maps
    //  16 = Cannot be cloned (clones will not copy this skill)
    //  Restricted zones - they're configured by 'restricted <number>' mapflag
    //  32 = Cannot be used in zone 1 maps
    //  64 = Cannot be used in zone 2 maps
    //  128 = Cannot be used in zone 3 maps
    //  256 = Cannot be used in zone 4 maps
    //  512 = Cannot be used in zone 5 maps
    //  1024 = Cannot be used in zone 6 maps
    //  2048 = Cannot be used in zone 7 maps
    //
    // Example:
    // 8,6 = Endure cannot be used in PvP and GvG maps (2+4)
    
    

    and conf/mapflag

    restricted.txt

  7. Just download and paste the folder into your fluxcps addon folder.

    Then log into a gm account and click on vote 4 points.

    Add the voting sites you wanna use + points, save and you are ready to go.

    Insert the npc from the addon folder or use another one.

    There isn´t much to explain. It´s pretty much paste and go ;D

  8. Donation / Credits:

    You could use the FluxCP donation panel. The coins would be in a sql table and can be used by various npcs.

    Like Euphy´s beautiful Quest Shop:

    http://rathena.org/board/topic/64394-%E2%9C%B0-euphys-scripts-%E2%9C%B0/

    Items:

    Just copy the item you want from your itemdb into your itemdb2 and edit it.

    This will help you: http://rathena.org/wiki/Custom_Items

    Don´t forget to change the itemid

    Account Bound:

    Find the item_trade.txt inside your db.

    And add the items like its explained in the header.

    //Item Trading Restrictions File
    //Specify here special rules for item trading.
    //Item ID, TradeMask, GM-Level Override
    //Trading mask values:
    //1:Item can't be droped
    //2:Item can't be traded (nor vended)
    //4:Wedded partner can override restriction 2.
    //8:Item can't be sold to npcs
    //16:Item can't be placed in the cart
    //32:Item can't be placed in the storage
    //64:Item can't be placed in the guild storage
    //128:Item can't be attached to mail
    //256:Item can't be auctioned
    //Example:
    //1161,67,50 //Balmung: No drop, No trade, No Guild Store (1+2+64 =67),
    //only GMs of GM-level 50 and up can override the setting.
    
    // Wedding Related items
    2634,507,100    // Wedding Ring
    2635,507,100    // Wedding Ring
    

  9. bumb

    Uhm yeah...

    Maybe you should tell us what you have tried and what is wrong, instead of just bumping.

    Does everybody on your server have this problem or only you?

    How did you diff your game.exe?

    This is a late 2011 client, so the problem is probably:

    - read data folder first diff

    - lua before lub diff

    Diff without those two and try again.

  10. sir!! thank you for your concern but i dont want to learn scripting!! i just want you to spoil me and give the script directly!! =D /// no offense!!

    ==========================================

    Are you serious? You can´t even read the few lines Mysterious posted?

    You don´t wanna do anything for your server and just get spoon fed!?

    So you don´t wanna work but want stuff hmm...

    Then you probably have to hire staff:

    http://rathena.org/board/forum/44-employment/

    For your "no offense" comment:

    Sorry but imo your entire post is an insult. So "no offense" doesn´t really work.

    Good luck with that attitude of yours to find someone to help you.

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