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Esdeath

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Posts posted by Esdeath

  1. Uhh.. where to start you got to edit item,monster, remove some maps, portals you have to change the drop of some monsters. you should check this one because this guy has the monster for episode to you just have to figure out the rest. https://rathena.org/board/topic/104529-official-episode-2-mob-db/hope it helps. :D

     

    P.S. you gotta look on some old files as well such as eathena. if not there try using google and basically look what did they release on that server for example ro-doddler has a few i think its from episode 10.4~11 something.

     

    Thanks for the information (Y)

  2. Hello guys I dunno if this was the right place to post this. Sorry if not. Anyways, as the title says. Is it possible to setup a server that has a specific contents based on episodes. 

    In Example:  I want to create a progressive server that will start in episode 3: Comodo which are the contents only are up to episode 3 only. What files should I work on and other things that I need to do. I'm not asking an actual files for it but on how to do it. Thanks

  3. Is this a problem on my kRO?

     

    I tried the data execution prevention/run the vcredist/run as administrator/re-downloaded the client/compatibility(Windows 7/XP/8)
    I'm running on a Windows 10 OS.  

    post-481-0-72156000-1443931318_thumb.png

  4. Is Renewal Casting time reduce-able by cast-time modifiers (berzebub, etc, etc) ?


    If u want 3rd Class skill that only has fixed cast time, the gives all fixed cast time value for non-3rd skill to -1 on db/re/skill_cast_db.txt. /heh
     
    If u want every 3rd Class casts any skill, it has fixed cast time, example Creator casts AM_POTIONPITCHER (db value: 0), it doesn't get Fixed Cast time. But when Genetic casts the same skill with same db value, it has 20% fixed cast time. maybe...
     

    diff --git a/src/map/skill.c b/src/map/skill.c
    index f9b6297..4069135 100755
    --- a/src/map/skill.c
    +++ b/src/map/skill.c
    @@ -15474,10 +15474,14 @@ int skill_vfcastfix(struct block_list *bl, double time, uint16 skill_id, uint16
      if( bl->type == BL_MOB )
      return (int)time;
     
    - if( fixed == 0 ){
    - fixed = (int)time * 20 / 100; // fixed time
    - time = time * 80 / 100; // variable time
    - }else if( fixed < 0 ) // no fixed cast time
    + if (!sd || (sd && sd->class_&JOBL_THIRD)) {
    + if( fixed == 0 ){
    + fixed = (int)time * 20 / 100; // fixed time
    + time = time * 80 / 100; // variable time
    + }else if( fixed < 0 ) // no fixed cast time
    + fixed = 0;
    + }
    + else
      fixed = 0;
     
      if(sd  && !(skill_get_castnodex(skill_id, skill_lv)&4) ){ // Increases/Decreases fixed/variable cast time of a skill by item/card bonuses.
     
    
     
     
    if u want change the 20% to 10%, just change
     
    diff --git a/src/map/skill.c b/src/map/skill.c
    index f9b6297..efdb192 100755
    --- a/src/map/skill.c
    +++ b/src/map/skill.c
    @@ -15475,8 +15475,8 @@ int skill_vfcastfix(struct block_list *bl, double time, uint16 skill_id, uint16
      return (int)time;
     
      if( fixed == 0 ){
    - fixed = (int)time * 20 / 100; // fixed time
    - time = time * 80 / 100; // variable time
    + fixed = (int)time * 10 / 100; // fixed time
    + time = time * 90 / 100; // variable time
      }else if( fixed < 0 ) // no fixed cast time
      fixed = 0;
     
    

    Should I enable renewal casting?


    UP

  5. Editing all of skills is a lot of work/time to do. While editing it on src would be more easier. I only need the idea on where to include that condition that will check if it is a 3rd Class, if its yes Then Renewal Cast will affect only all 3rd Jobs Skills. ~


    uppppppppp

  6. It's already documented on the \doc\item_bonus.txt

    And yes it's SAD if you chat on the IRC waiting for an hour, asking for help but no one came and help you, because people on IRC comes from all around the world with different timezones...

     

     

    I fixed the others

     

    But this ones I really cant

     

    - Fallen Bishop Hibram Card = MATK +10%, Maximum SP -50%, Increase MAGIC damage inflected on Demihuman and Angel monster by 30%

    And also How can I make a certain Item Storageable, Non-Droppable, Non Tradeable

    And Also How can I setup the 10% Fixed Casting that will affect third jobs only?

  7. Hello DB Masters! I wanted to request various of scripts of my mobs/items. This maybe long but I really don't know how to script them. I'm still learning ..
    So for generous people out there please help me /swt

     

    How can I script this?

    - Valkyrie Randgris respawn time is 8Hours (420Minutes)
    - Kiel respawn time is 2Hours (120Minutes)

     

    - Golden Thief Bug Card (GTB) = 99% Immunity to magic spells. Only 75% immunity for the Mage Class and 95% Immunity for Ninja

    - Yggdrasil Seed & Yggdrasil Berry = No effect on Paladins

    - Berzebub Card = Reduce Casting time by 30% | Reduce Casting time by 25% [3rd Jobs]

    - Fallen Bishop Hibram Card = MATK +10%, Maximum SP -50%, Increase MAGIC damage inflected on Demihuman and Angel monster by 30%

    And also How can I make a certain Item Storageable, Non-Droppable, Non Tradeable

    And Also How can I setup the 10% Fixed Casting that will affect third jobs only?

  8. Good Day guys, do you know how to disable quests/npc of this set's ? http://woeset.blogspot.ca/

    I tried to look into my npc scripts but i didn't manage to find those npc's/quest

    EDIT - 

     

    PS : I tried to remove the items in the item_db but I've got problems doing that, some items became apple so I guess it's not a better solution >.< Anyone?


    BUMP : I need urgent help on this :(

  9. Hello! I don't know if this is the right section to post this. I need an urgent help, So I have a server in a Pre-Renewal. It didn't gave me errors of whatsoever. All custom Items are working fine. But then I tried to switch to renewal and suddenly all Custom Items cannot be wear. What's the cause and possible solution of this problem? Thank you

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