joecnls
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Posts posted by joecnls
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On 6/18/2018 at 10:04 PM, maken06 said:
Cards...
4359,B_Eremes_Card,Assassin Cross Card,6,20,,10,,,,,,,,2,,,,,{ if( isequippedcnt( 4359,4357,4361,4365,4367,4236,4407,4399 ) <= 2 ){ bonus3 bAutoSpell,378,1,40; } },{},{} 4357,B_Seyren_Card,Lord Knight Card,6,20,,10,,,,,,,,769,,,,,{ if( isequippedcnt( 4359,4357,4361,4365,4367,4236,4407,4399 ) <= 2 ){ skill "LK_BERSERK",1; bonus bMaxHPrate,-50; } },{},{} 4361,B_Harword_Card,MasterSmith Card,6,20,,10,,,,,,,,2,,,,,{ if( isequippedcnt( 4359,4357,4361,4365,4367,4236,4407,4399 ) <= 2 ){ bonus bUnbreakableWeapon,0; bonus bBreakWeaponRate,20; bonus bBreakArmorRate,20; bonus3 bAutoSpell,"WS_OVERTHRUSTMAX",1,140; bonus3 bAutoSpell,"MC_MAMMONITE",10,200; } },{},{} 4363,B_Magaleta_Card,High Priest Card,6,20,,10,,,,,,,,136,,,,,{ if( isequippedcnt( 4359,4357,4361,4365,4367,4236,4407,4399 ) <= 2 ){ bonus4 bAutoSpellWhenHit,"MG_SAFETYWALL",4,70,0; } },{},{} 4365,B_Katrinn_Card,High Wizard Card,6,20,,10,,,,,,,,769,,,,,{ if( isequippedcnt( 4359,4357,4361,4365,4367,4236,4407,4399 ) <= 2 ){ bonus bIntravision,0; } },{},{} 4367,B_Shecil_Card,Sniper Card,6,20,,10,,,,,,,,2,,,,,{ if( isequippedcnt( 4359,4357,4361,4365,4367,4236,4407,4399 ) <= 2 ){ bonus bPerfectHitAddRate,100; } },{},{} 4236,Amon_Ra_Card,Amon Ra Card,6,20,,10,,,,,,,,64,,,,,{ if( isequippedcnt( 4359,4357,4361,4365,4367,4236,4407,4399 ) <= 2 ){ bonus bAllStats,1; if(!isequippedcnt(4363)){ bonus3 bAutoSpellWhenHit,"PR_KYRIE",10,(30+70*(readparam(bInt)>=99)); } } },{},{} 4407,Randgris_Card,Randgris Card,6,20,,10,,,,,,,,2,,,,,{ if( isequippedcnt( 4359,4357,4361,4365,4367,4236,4407,4399 ) <= 2 ){ bonus bUnbreakableWeapon,0; bonus2 bAddClass,Class_All,10; bonus3 bAutoSpell,"SA_DISPELL",1,50; } },{},{} 4399,Thanatos_Card,Memory of Thanatos Card,6,20,,10,,,,,,,,2,,,,,{ if( isequippedcnt( 4359,4357,4361,4365,4367,4236,4407,4399 ) <= 2 ){ bonus bDefRatioAtkClass,Class_All; bonus bSPDrainValue,-1; bonus bDef,-30; bonus bFlee,-30; } },{},{} 4276,Lord_Of_Death_Card,Lord of The Dead Card,6,20,,10,,,,,,,,2,,,,,{ if( Class == 4009 || 4031){ bonus3 bAutoSpell,"HW_MAGICCRASHER",1,25; } bonus3 bAddEff,Eff_Stun,500,ATF_SHORT; bonus3 bAddEff,Eff_Curse,500,ATF_SHORT; bonus3 bAddEff,Eff_Silence,500,ATF_SHORT; bonus3 bAddEff,Eff_Poison,500,ATF_SHORT; bonus3 bAddEff,Eff_Bleeding,500,ATF_SHORT; bonus2 bComaClass,Class_Normal,1; },{},{}
Maybe this is, I do not understand your requirement.
//- Link Scrolls (Custom Item) xxxxx,Spirit_of_Alchemist,Spirit of Alchemist,2,2,,10,,,,,0x00040000,7,2,,,,,,{ skilleffect "SL_ALCHEMIST",0; sc_start4 SC_SPIRIT,350000,5,445,0,0; },{},{} xxxxx,Spirit_of_Monk,Spirit of Monk,2,2,,10,,,,,0x00008000,7,2,,,,,,{ skilleffect "SL_MONK",0; sc_start4 SC_SPIRIT,350000,5,447,0,0; },{},{} xxxxx,Spirit_of_Star_Gladiator,Spirit of Star Gladiator,2,2,,10,,,,,0x00400000,7,2,,,,,,{ skilleffect "SL_STAR",0; sc_start4 SC_SPIRIT,350000,5,448,0,0; },{},{} xxxxx,Spirit_of_Sage,Spirit of Sage,2,2,,10,,,,,0x00010000,7,2,,,,,,{ skilleffect "SL_SAGE",0; sc_start4 SC_SPIRIT,350000,5,449,0,0; },{},{} xxxxx,Spirit_of_Crusader,Spirit of Crusader,2,2,,10,,,,,0x00004000,7,2,,,,,,{ skilleffect "SL_CRUSADER",0; sc_start4 SC_SPIRIT,350000,5,450,0,0; },{},{} xxxxx,Spirit_of_Super_Novice,Spirit of Super Novice,2,2,,10,,,,,0x00000001,7,2,,,,,,{ skilleffect "SL_SUPERNOVICE",0; sc_start4 SC_SPIRIT,350000,5,451,0,0; },{},{} xxxxx,Spirit_of_Knight,Spirit of Knight,2,2,,10,,,,,0x00000080,7,2,,,,,,{ skilleffect "SL_KNIGHT",0; sc_start4 SC_SPIRIT,350000,5,452,0,0; },{},{} xxxxx,Spirit_of_Wizard,Spirit of Wizard,2,2,,10,,,,,0x00000200,7,2,,,,,,{ skilleffect "SL_WIZARD",0; sc_start4 SC_SPIRIT,350000,5,453,0,0; },{},{} xxxxx,Spirit_of_Priest,Spirit of Priest,2,2,,10,,,,,0x00000100,7,2,,,,,,{ skilleffect "SL_PRIEST",0; sc_start4 SC_SPIRIT,350000,5,454,0,0; },{},{} xxxxx,Spirit_of_Artist,Spirit of Artist,2,2,,10,,,,,0x00080000,7,2,,,,,,{ skilleffect "SL_BARDDANCER",0; sc_start4 SC_SPIRIT,350000,5,455,0,0; },{},{} xxxxx,Spirit_of_Rogue,Spirit of Rogue,2,2,,10,,,,,0x00020000,7,2,,,,,,{ skilleffect "SL_ROGUE",0; sc_start4 SC_SPIRIT,350000,5,456,0,0; },{},{} xxxxx,Spirit_of_Assassin,Spirit of Assassin,2,2,,10,,,,,0x00001000,7,2,,,,,,{ skilleffect "SL_ASSASIN",0; sc_start4 SC_SPIRIT,350000,5,457,0,0; },{},{} xxxxx,Spirit_of_Blacksmith,Spirit of Blacksmith,2,2,,10,,,,,0x00000400,7,2,,,,,,{ skilleffect "SL_BLACKSMITH",0; sc_start4 SC_SPIRIT,350000,5,458,0,0; },{},{} xxxxx,Spirit_of_Hunter,Spirit of Hunter,2,2,,10,,,,,0x00000800,7,2,,,,,,{ skilleffect "SL_HUNTER",0; sc_start4 SC_SPIRIT,350000,5,460,0,0; },{},{} xxxxx,Spirit_of_Soul_Linker,Spirit of Soul Linker,2,2,,10,,,,,0x00800000,7,2,,,,,,{ skilleffect "SL_SOULLINKER",0; sc_start4 SC_SPIRIT,350000,5,461,0,0; },{},{}
this! thank you!
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I can't seem to find how to edit skill script of soul linker's skill
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Additional question: how to know which #charcommand works/available?
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On 6/11/2018 at 2:33 PM, nanakiwurtz said:
#item 501 <charname>
If it doesn't work, put the charname in quotes22 hours ago, Weistony said:Using "#" on commands basically directs the commands on the named player.
Example:
#item "Weistony" 2199
That character then gains the item "Ahura Mazda". XD
Will try this soon. Thanks to you two
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especially how to #item to other character ~
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as the title says ~ hehe
how does #command work mind giving an example, specially #item
again i will reiterate, #command not @command thank you.
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On 8/5/2017 at 1:40 PM, sotf said:
Check this part, should be tabs instead of spaces.
//=============Valkyrie Quest============== //===================== BTS ===================================================== prontera.gat,154,198,4<tab>script<tab>Ronnel<tab>811,{ if(bry_bry >= 1) goto L_taposme; if(hen_hen >= 1) goto L_taposna;
Thanks! It is working now.
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On 11/16/2012 at 9:59 PM, Sryx said:
//=============Valkyrie Quest============== //===================== BTS ===================================================== prontera.gat,154,198,4 script Ronnel 811,{ if(bry_bry >= 1) goto L_taposme; if(hen_hen >= 1) goto L_taposna; if(hen_hen < 1) mes "[ Ronnel ]"; mes "I will foretell you about Breaking the Seal Quest"; mes "I am the guardian of the seal, break it and recieve my treasure."; next; mes "[ Ronnel ]"; mes "These are what I need"; mes "100 Pieces of Ancient Lips"; mes "25 Pieces of Peridot"; mes "25 Pieces of Biotite"; next; mes "20 Pieces of Young Twig"; mes "20 Pieces of Mother's Nightmare"; mes "15 Pieces of Matchstick"; mes "200 Pieces of Hand of God"; mes "100 Pieces of Cursed Seal"; next; mes "So, are you up to my quest dear child?"; menu "Yes!.",-, "No, I'm sorry.",L_later; mes "[ Ronnel ]"; mes "Are the items ready? Let me check."; next; if(countitem(1054) < 100 || countitem(7289) < 25 || countitem(7297) < 25 || countitem(7018) < 20 ||countitem(7020) < 20 ||countitem(7035) < 15 || countitem(1009) < 200 || countitem(7442) < 100) goto L_later2; delitem 1054,100; delitem 7289,25; delitem 7297,25; delitem 7018,20; delitem 7020,20; delitem 7035,15; delitem 1009,200; delitem 7442,100; mes "[ Ronnel ]"; mes "Another brave one succeded."; set ron_ron,1; next; switch (select("Your Welcome")) { case 1: // Castle Drops set .@gamble1,rand(1,500); if ((.@gamble1 > 200) && (.@gamble1 < 205)) { set .@gamble2,rand(1,10); if ((.@gamble2 > 0) && (.@gamble2 < 3)) set .@item,7086; // esg else if ((.@gamble2 > 2) && (.@gamble2 < 5)) set .@item,7090; // ripple else if ((.@gamble2 > 4) && (.@gamble2 < 7)) set .@item,7091; // billow else if ((.@gamble2 > 6) && (.@gamble2 < 9)) set .@item,7077; // silver else if ((.@gamble2 > 8) && (.@gamble2 < 11)) set .@item,7078; // wov } else if ((.@gamble1 > 0) && (.@gamble1 < 201)) set .@item,7086; // esg else if ((.@gamble1 > 204) && (.@gamble1 < 301)) set .@item,7090; // ripple else if ((.@gamble1 > 300) && (.@gamble1 < 401)) set .@item,7091; // billow else if ((.@gamble1 > 401) && (.@gamble1 < 481)) set .@item,7077; // silver else if ((.@gamble1 > 480) && (.@gamble1 < 501)) set .@item,7078; // wov break; } getitem .@item,1; mes "[ Ronnel ]"; mes "Ah, you have out done your self!"; mes "Thank you for your aid."; mes "Now start your journey to find my Nephews who hold the Valkyries"; announce "Wow! The Seal has been annihilated by "+strcharinfo(0)+" He has just broken the seal and will start the quest of Valkyrie!","0x33FF66"; close2; end; L_taposna: mes "[ Ronnel ]"; mes "Go out and search the Fields of Payon the Fields of Geffen and the Towns of Lighthalzen and Comodo for the Valkyrie Equipments"; close; L_taposme: mes "[ Ronnel ]"; mes "You've already surpassed this quest and there is no point in doing it again."; close; L_later: mes "[ Ronnel ]"; mes "Well too bad"; mes "Child, I don't like to call you a coward, but you are."; close; L_later2: mes "[ Ronnel ]"; mes "*piff*"; mes "You lack some items."; mes "I do not accept cowardice, come back to me when you're brave enough."; close; } pay_fild10.gat,182,157,5 script Kimuel 900,{ if(bry_bry >= 1) goto L_udone; if(kim_kim >= 1) goto L_tapospopo; if(ron_ron >= 1) goto continueq; if(ron_ron < 1) { mes "[ Kimuel ]"; mes "Are you the delivery boy of Pizza Hut?"; mes "If not go away I don't need you!"; close; } continueq: mes "[ Kimuel ]"; mes "Oh Grasya Santisimo!!"; mes "You have spoken to Uncle Ronnel!?"; next; mes "[ Kimuel ]"; mes "By the way I am Kimuel of Payon the Crafter of the Valkyrie Armor"; mes "Would you like to possess it?"; menu "Yes, I deserve it!",-,"No, I'm not good enough.",L_ayaw; next; mes "[ Kimuel ]"; mes "This Great Armor is very complicated, it needs very rare materials to craft it. If you really want to possess it gather these items for me"; next; mes "100 Three-Headed Dragon's head"; mes "7 Emblem of Sun God"; mes "1 Chain Mail[1]"; mes "100 Treasure Box"; next; mes "[ Kimuel ]"; mes "I will be waiting for you chosen one!"; if(countitem(7443) < 100 || countitem(7086) < 7 || countitem(7444) < 100 || countitem(2315) < 1) goto koolang; if(countitem(7443) >= 100 || countitem(7086) >= 7 || countitem(7444) >= 100 || countitem(2315) >= 1) goto kontinueq; close; L_ayaw: mes "[ Kimuel ]"; mes "Wacha Wachi Wacho... Go! Shoooo"; mes "Just speak to me if you want it already"; close; koolang: next; mes "[ Kimuel ]"; mes "As I said, one missing material and all the others go to waste"; close; kontinueq: next; mes "[ Kimuel ]"; mes "Very well done my friend you have finished the quest and acquired the Valkyrie Armor."; delitem 7443,100; delitem 7086,7; delitem 7444,100; delitem 2315,1; next; getitem 2357,1; set kim_kim,1; next; mes "[ Kimuel ]"; mes "Good Job! Enjoy your precious item."; mes "Now, go ahead and seek my Brothers and Cousins to finish the quest"; mes "And when you gain the Valkyrie Set speak to Bryan"; mes "If you have no clue about their location, my brothers and cousins are scattered around Rune-Midgard and Bryan is in Valkyrie"; announce "Wow!"+strcharinfo(0)+" has just acquired the mystical Valkyrie Armor.",8; close; L_tapospopo: mes "[ Kimuel ]"; mes "As I said, complete the Valkyrie Quest"; mes "And then speak to Bryan"; close; L_udone: mes "[ Kimuel ]"; mes "This quest, once done there is no more repeating"; close; } gef_fild07.gat,185,249,5 script Jhep 899,{ if(bry_bry >=1) goto L_bulmadone; if(jhe_jhe >=1) goto L_bulmatapos; if(ron_ron >=1) goto B_ulma; if(ron_ron < 1) { mes "[ Jhep ]"; mes "I am sight seeing, don't disturb me"; mes "Go far far away from me!!"; close; } B_ulma: mes "[ Jhep ]"; mes "Oh, you know my Uncle?"; mes "Well, nice to meet you. I'm Jhep"; mes "I craft the Valkyrie Shield"; mes "Would you like me to craft the said shield for you?"; menu "Okay",-,"Nope",M_ofo; next; mes "[ Jhep ]"; mes "The Valkyrie Shield is a very difficult item to craft and the materials are rare. Well if you're sure you want to make it.."; mes "Then these are the items I need."; next; mes "50 Fire Dragon Scale"; mes "7 Ripple"; mes "1 Buckler[1]"; mes "100 Treasure Box"; next; if(bulma >= 1 || countitem(7451) < 50 || countitem(7090) < 7 || countitem(2104) < 1 || countitem(7444) < 100) goto K_ulangot; if(bulma >= 1 || countitem(7451) >= 50 || countitem(7090) >= 7 || countitem(2104) >= 1 || countitem(7444) >= 100) goto K_umpleto; close; M_ofo: mes "[ Jhep ]"; mes "Okay, talk to me later."; close; K_ulangot: mes "[ Jhep ]"; mes "You don't have the items!"; close; K_umpleto: mes "[ Jhep ]"; mes "Wow, thanks!"; delitem 7451,50; delitem 7090,7; delitem 2104,1; delitem 7444,100; getitem 2115,1; next; mes "[ Jhep ]"; mes "Nicely done isn't? Enjoy the shield"; mes "So now, continue to search for my friends."; mes "And when you gain the Valkyrie Set speak to Bryan"; mes "If you have no clue about their location, my brothers and cousins are scattered around Rune-Midgard and Bryan is in Valkyrie"; announce "Wow! "+strcharinfo(0)+" has just acquired the mystical Valkyrie Shield.",8; set jhep_jhe,1; close; L_bulmatapos: mes "[ Jhep ]"; mes "Complete the Valkyrie Quest and speak to Bryan"; close; L_bulmadone: mes "[ Jhep ]"; mes "Dude, you can only do this quest once!"; close; } lighthalzen.gat,189,297,5 script Frame 904,{ if(bry_bry >=1) goto L_chichix; if(fra_fra >=1) goto L_chichi; if(ron_ron >= 1) goto tsitsi; if(ron_ron < 1) { mes "[ Frame ]"; mes "I miss Donna"; mes "I wish I could see her again"; close; } tsitsi: mes "[ Frame ]"; mes "You have spoken to my great Uncle Ronnel?"; mes "I am Frame, the crafter of Valkyrie Shoes"; mes "Would you like me to craft you the shoes?"; next; menu "Sure",-,"Maybe Later",L_basho; next; mes "[ Frame ]"; mes "The shoe is quite brittle."; mes "So it needs some items to harness it."; mes "I require you to give me these items"; next; mes "20 Skeletal Armor Piece"; mes "7 Billow"; mes "1 Boots[1]"; mes "100 Treasure Box"; next; if(countitem(7450) < 20 || countitem(7091) < 7 || countitem(7444) < 100 || countitem(2406) < 1) goto M_wala; if(countitem(7450) >= 20 || countitem(7091) >= 7 || countitem(7444) >= 100 || countitem(2406) >= 1) goto M_eron; mes "[ Frame ]"; mes "Hurry up! I have something to do."; close; L_basho: mes "[ Frame ]"; mes "Talk to me when you want it already."; close; M_wala: mes "[ Frame ]"; mes "You lack some few items."; close; M_eron: mes "[ Frame ]"; mes "Oh thank you!"; delitem 7450,20; delitem 7091,7; delitem 2406,1; delitem 7444,100; getitem 2421,1; set fra_fra,1; next; mes "[ Frame ]"; mes "Good one boy! Enjoy the shoes"; mes "And continue the holy Valkyrie Quest"; mes "And when you gain the Valkyrie Set speak to Bryan"; mes "If you have no clue about their location, my brothers and cousins are scattered around Rune-Midgard and Bryan is in Valkyrie"; announce "Wow! "+strcharinfo(0)+" has just acquired the mystical Valkyrie Shoes.",8; close; L_chichi: mes "[ Frame ]"; mes "Search my cousins and after that, find Bryan!"; close; L_chichix: mes "[ Frame ]"; mes "Nice to meet you again brave warrior. How is life treating you with your new godly equips?"; close; } comodo.gat,172,229,5 script JmKhov 731,{ if(bry_bry >=1) goto L_puten; if(jmk_jmk >=1) goto L_buten; if(ron_ron >=1) goto M_buten; if(ron_ron < 1) { mes "[ JmKhov ]"; mes "Hi?."; mes "Now fly, you noob!"; close; } M_buten: mes "[ JmKhov ]"; mes "So you know my uncle Ronnel? Wow that's great!"; mes "I can make the Valkyrie Manteau for you!"; mes "You surely want it noob?"; menu "Yeye",-,"Nevermind, thanks.",karpenter; next; mes "[ JmKhov ]"; mes "Oh, holy! Give me these items right away!"; next; mes "50 Matchstick"; mes "7 Silver Ornament"; mes "1 Manteau[1]"; mes "100 Treasure Box"; next; mes "[ JmKhov ]"; mes "Don't miss your chance, I will be waiting for you."; if (countitem(7035) < 50 || countitem(7077) < 7 || countitem(2506) < 1 || countitem(7444) < 100) goto Kewlung; if (countitem(7035) >= 50 || countitem(7077) >= 7 || countitem(2506) >= 1 || countitem(7444) >= 100) goto Kempleto; close; karpenter: next; mes "[ JmKhov ]"; mes "Huhu *sob*! You've wasted my time! Get lost noob!"; close; Kewlung: next; mes "[ JmKhov ]"; mes "Incomplete items, noob!"; close; Kempleto: next; mes "[ JmKhov ]"; mes "I see, you're a trustworthy one."; delitem 7444,100; delitem 2506,1; delitem 7077,7; delitem 7035,50; getitem 2524,1; set jmk_jmk,1; next; mes "[ JmKhov ]"; mes "Rawr! Take this robe and continue the Valkyrie Quest,"; mes "And when you gain the Valkyrie Set speak to Bryan."; mes "If you have no clue about their location, my brothers and cousins are scattered around Rune-Midgard and Bryan is in Valkyrie"; announce "Wow! "+strcharinfo(0)+" has just acquired the mystical Valkyrie Manteau.",8; close; L_buten: mes "[ JmKhov ]"; mes "Finish my Uncle's quest and speak to Bryan at the Valkyrie"; close; L_puten: mes "[ JmKhov ]"; mes "Wow, you're one of the Mega-Warrior! How is life treating you my friend?"; close; } valkyrie.gat,49,49,5 script Bryan 733,{ mes "[ Bryan ]"; mes "Hello there child, I am Bryan."; next; if(bry_bry >= 1) goto L_kalbo; if(countitem(2524) < 1 || countitem(2421) < 1 || countitem(2357) < 1 || countitem(2115) < 1) goto Bryan; mes "[ Bryan ]"; mes "Good you have the Valkyrie Set if you must know I am the crafter of the Sleipnir."; next; if(jmk_jmk >= 1) goto Bryanquest; if(jmk_jmk < 1) goto Bryan; Bryanquest: mes "[ Bryan ]"; mes "I see, You really have spoken to my brothers."; mes "Very well then!"; next; mes "[ Bryan ]"; mes "By the way I am Bryan of the Valkyries and you already know what I make."; mes "Do you desire to have the Sleipnir?"; menu "Yes",-,"No",L_nono; next; mes "[ Bryan ]"; mes "The Great Sleipnir named after Odin's trustee"; mes "Steed, is the most powerful shoe in the land"; mes "Gather these items so I may craft it"; next; mes "300 Handcuffs"; mes "9 Emblem of Sun God"; mes "10 Matchstick"; mes "100 Gold"; next; mes "[ Bryan ]"; mes "I will be waiting for you great one."; if(countitem(7345) < 300 || countitem(7086) < 9 || countitem(7035) < 10 || countitem(969) < 100) goto kikiki; if(countitem(7345) >= 300 || countitem(7086) >= 9 || countitem(7035) >= 10 || countitem(969) >= 100) goto killhim; close; L_nono: mes "[ Bryan ]"; mes "Go away! If you don't want it. You're wasting my time already."; mes "Just speak to me if you're ready."; close; kikiki: next; mes "[ Bryan ]"; mes "You lack of items, complete it!"; close; killhim: next; mes "[ Bryan ]"; mes "Very well done child."; mes "You are very good!"; delitem 7345,300; delitem 7086,9; delitem 969,100; delitem 7035,10; getitem2 2410,1,1,@ref,0,254,0,getcharid(0)&0xffff,(getcharid(0)>>16)&0xffff; set bry_bry,1; next; mes "[ Bryan ]"; mes "As for my excellency, take care of that Sleipnir"; mes "You are now a Mega-Warrior of Temptation Ragnarok Online"; mes "Go wild and free, you noble man"; announce "Raise the Roof! "+strcharinfo(0)+" has just become the Mega-Warrior and gained Sleipnir.",8; close; L_kalbo: mes "[ Bryan ]"; mes "You have already gained Sleipnir"; mes "How dare you speak to me again!? Now, I order you to go back to Prontera!"; next; percentheal -100,0; warp "prontera.gat",0,0; close; Bryan: mes "[ Bryan ]"; mes "Oh my bad, I see you are just another newbie."; mes "Go fly away"; close; }
it stops loading at line 4, any help?
Request, DarkRO style lhz mvp card and Soul Linker's soul links skill
in Script Requests
Posted
what app to use for src modification?