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boylive

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Posts posted by boylive

  1. borf or Syouji please - Add function shadow map import&export .png support Large map size or Large image png file in Browedit 2.0

    The old version not support shadow large map for import or large image png but tool this it very cool.

    i'm render the map in 3ds max use tool xarple export map to FBX it very good detail shadow opacity,shape &very fast render to .png file

    18qu2PfJntilg88iP78ZVVGypX9.jpg

  2. i try contact xarple via email he tell me Try to use earlier version of client the answer from xarple it's not good for me =_=a XD

     

    Tool RSM 1.4 it's very good with function Shading/Animate FPS/Animation Speed/Two side/UV mapping/Alpha channel(.TGA) but something about method structure convert model not true all

     

    next time fix it

    - when import 3d model animate into BrowEdit it not crash (The BrowEdit reading true structure method 3d model animate)

    - support new client RagexeRE 2011 and higher

    if can fix it the project tool rsm completed 100%

     

    i'm screenshot hex code structure difference model official from gravity and model convert from Tool RSM 1.4

     

    example model name : data\model\나무잡초꽃\나무잡초꽃\나무02.rsm

    post-4644-0-11859600-1384818721_thumb.jpg

    나무02.rar

  3. post-4644-0-20320400-1349249901_thumb.jpg

    Only Crusader @job 14 @job 4037 (only Male and suit GM in Crusader Job)

    (Paladin Job no problem)

    2576,Adventurer's_Backpack,Adventurer's Backpack,5,0,,200,,20,,1,0xFFFFFFFF,7,2,4,,0,1,2,{ skill "BS_GREED",1; if(getrefine()>6) { if(readparam(bStr)>=90){ bonus bBaseAtk,20; } if(readparam(bInt)>=90){ /* bonus bEquipmentMatk,30; */ } if(readparam(bVit)>=90){ bonus2 bSubEle,Ele_Neutral,10; } if(readparam(bAgi)>=90){ bonus bAspdRate,8; } if(readparam(bDex)>=90){ bonus bLongAtkRate,5; } if(readparam(bLuk)>=90){ bonus bCritAtkRate,10; } } if(getrefine()>8) { if(readparam(bStr)>=90){ bonus bBaseAtk,10; } if(readparam(bInt)>=90){ /* bonus bEquipmentMatk,20; */ } if(readparam(bVit)>=90){ bonus2 bSubEle,Ele_Neutral,5; } if(readparam(bAgi)>=90){ bonus bAspd,1; } if(readparam(bDex)>=90){ bonus bLongAtkRate,5; } if(readparam(bLuk)>=90){ bonus bCritAtkRate,5; } } },{},{}

    Hot to do fix this ?

    Help me

    This is a problem Official KRO ? /hum

    you are no problem crusader (Male) Backpack with animate walking bug ?

    Crusader

    http://www.youtube.com/watch?v=ERlQ7-AWV0s

    GM

    http://www.youtube.com/watch?v=L0YOST264oQ

  4. Ex.

    Party Setting Share limit Lv 1-20

    Player 1 = Lv 10

    Player 2 = Lv 20

    Player 3 = Lv 99

    if player more Lv 20 i can setting % min/max Exp/Job from Player 3 he kil monster high level

    i want player 1,2&3 can share all level But player 1&2 he no fast exp/job from player 3 lv 99 or more Lv 20 (Ex.Party Setting Share limit Lv 1-20)

    can config % min/max exp/job if player more lv lmit party share lv in file .conf

    It's Hard ?

    sorry english

  5. I watch tutorial before start topic board. (thank you Syouji)

    round 1

    i try input

    value 1 = 100

    value 2 - 6 = 1

    and try walk approximately (21 square GAT) from sound point i hear sound effect.

    round 2

    try input

    value 1 = 50

    value 2 - 6 = 1

    hear sound effect from sound point approximately (9 square GAT)

    i think sure (sound range)

    sorry english

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