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Posts posted by SatoriChan
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My friend is trying to connect to the server, but he access the login-server, but not the char-server. In my house, with my PC and other of the LAN, I can connect with no problem.
I'm not using no-ip.
char-athena:
// Athena Character configuration file.// Note: "Comments" are all text on the right side of a double slash "//"
// Whatever text is commented will not be parsed by the servers, and serves
// only as information/reference.
// Server Communication username and password.
userid: s1
passwd: p1
// Server name, use alternative character such as ASCII 160 for spaces.
// NOTE: Do not use spaces or any of these characters which are not allowed in
// Windows filenames \/:*?"<>|
// ... or else guild emblems won't work client-side!
server_name: rAthena
// Wisp name for server: used to send wisp from server to players (between 4 to 23 characters)
wisp_server_name: Server
// Login Server IP
// The character server connects to the login server using this IP address.
// NOTE: This is useful when you are running behind a firewall or are on
// a machine with multiple interfaces.
login_ip: 10.1.1.2
// The character server listens on the interface with this IP address.
// NOTE: This allows you to run multiple servers on multiple interfaces
// while using the same ports for each server.
//bind_ip: 127.0.0.1
// Login Server Port
login_port: 6900
// Character Server IP
// The IP address which clients will use to connect.
// Set this to what your server's public IP address is.
char_ip: 10.1.1.2
// Character Server Port
char_port: 6121
//Time-stamp format which will be printed before all messages.
//Can at most be 20 characters long.
//Common formats:
// %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format)
// %H:%M:%S (hour:minute:second, 24 hour format)
// %d/%b/%Y (day/Month/year)
//For full format information, consult the strftime() manual.
//timestamp_format: [%d/%b %H:%M]
//If redirected output contains escape sequences (color codes)
stdout_with_ansisequence: no
//Makes server output more silent by ommitting certain types of messages:
//1: Hide Information messages
//2: Hide Status messages
//4: Hide Notice Messages
//8: Hide Warning Messages
//16: Hide Error and SQL Error messages.
//32: Hide Debug Messages
//Example: "console_silent: 7" Hides information, status and notice messages (1+2+4)
console_silent: 0
// Console Commands
// Allow for console commands to be used on/off
// This prevents usage of >& log.file
console: off
// Type of server.
// No functional side effects at the moment.
// Displayed next to the server name in the client.
// 0=normal, 1=maintenance, 2=over 18, 3=paying, 4=P2P
char_maintenance: 0
// Enable or disable creation of new characters.
// Now it is actually supported [Kevin]
char_new: 1
// Display (New) in the server list.
char_new_display: 0
// Maximum users able to connect to the server. Set to 0 for unlimited.
max_connect_user: 0
// Group ID that is allowed to bypass the server limit of users.
// Default: -1 = nobody (there are no groups with ID < 0)
// See: conf/groups.conf
gm_allow_group: -1
// How often should the server save all files? (In seconds)
// Note: Applies to all data files on TXT servers.
// On SQL servers, it applies to guilds (character save interval is defined on the map config)
autosave_time: 60
// Display information on the console whenever characters/guilds/parties/pets are loaded/saved?
save_log: yes
// Start point, Map name followed by coordinates (x,y)
start_point: new_1-1,53,111
// Starting weapon for new characters
start_weapon: 1201
// Starting armor for new characters
start_armor: 2301
// Starting zeny for new characters
start_zeny: 0
// Size for the fame-lists
fame_list_alchemist: 10
fame_list_blacksmith: 10
fame_list_taekwon: 10
// Guild earned exp modifier.
// Adjusts taxed exp before adding it to the guild's exp. For example, if set
// to 200, the guild receives double the player's taxed exp.
guild_exp_rate: 100
// Name used for unknown characters
unknown_char_name: Unknown
// To log the character server?
log_char: 1
// Allow or not identical name for characters but with a different case (upper/lower):
// example: Test-test-TEST-TesT; Value: 0 not allowed (default), 1 allowed
name_ignoring_case: no
// Manage possible letters/symbol in the name of charater. Control character (0x00-0x1f) are never accepted. Possible values are:
// NOTE: Applies to character, party and guild names.
// 0: no restriction (default)
// 1: only letters/symbols in 'char_name_letters' option.
// 2: Letters/symbols in 'char_name_letters' option are forbidden. All others are possibles.
char_name_option: 1
// Set the letters/symbols that you want use with the 'char_name_option' option.
// Note: Don't add spaces unless you mean to add 'space' to the list.
char_name_letters: abcdefghijklmnopqrstuvwxyz ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890
// How many Characters are allowed per Account ? (0 = disabled)
chars_per_account: 0
// Restrict character deletion by BaseLevel
// 0: no restriction (players can delete characters of any level)
// -X: you can't delete chars with BaseLevel <= X
// Y: you can't delete chars with BaseLevel >= Y
// e.g. char_del_level: 80 (players can't delete characters with 80+ BaseLevel)
char_del_level: 0
// Amount of time in seconds by which the character deletion is delayed.
// Default: 86400 (24 hours)
// NOTE: Requires client 2010-08-03aragexeRE or newer.
char_del_delay: 86400
// What folder the DB files are in (item_db.txt, etc.)
db_path: db
import: conf/import/char_conf.txt
map-athena:
//--------------------------------------------------------------//rAthena Map-Server Configuration File
//--------------------------------------------------------------
// Note: "Comments" are all text on the right side of a double slash "//"
// Whatever text is commented will not be parsed by the servers, and serves
// only as information/reference.
//--------------------------------------------------------------
// Configuration Info
//--------------------------------------------------------------
// Interserver communication passwords, set in account.txt (or equiv.)
userid: s1
passwd: p1
// Character Server IP
// The map server connects to the character server using this IP address.
// NOTE: This is useful when you are running behind a firewall or are on
// a machine with multiple interfaces.
char_ip: 10.1.1.2
// The map server listens on the interface with this IP address.
// NOTE: This allows you to run multiple servers on multiple interfaces
// while using the same ports for each server.
//bind_ip: 127.0.0.1
// Character Server Port
char_port: 6121
// Map Server IP
// The IP address which clients will use to connect.
// Set this to what your server's public IP address is.
map_ip: 10.1.1.2
// Map Server Port
map_port: 5121
//Time-stamp format which will be printed before all messages.
//Can at most be 20 characters long.
//Common formats:
// %I:%M:%S %p (hour:minute:second 12 hour, AM/PM format)
// %H:%M:%S (hour:minute:second, 24 hour format)
// %d/%b/%Y (day/Month/year)
//For full format information, consult the strftime() manual.
//timestamp_format: [%d/%b %H:%M]
//If redirected output contains escape sequences (color codes)
stdout_with_ansisequence: no
//Makes server log selected message types to a file in the /log/ folder
//1: Log Warning Messages
//2: Log Error and SQL Error messages.
//4: Log Debug Messages
//Example: "console_msg_log: 7" logs all 3 kinds
//Messages logged by this overrides console_silent setting
console_msg_log: 0
//Makes server output more silent by ommitting certain types of messages:
//1: Hide Information messages
//2: Hide Status messages
//4: Hide Notice Messages
//8: Hide Warning Messages
//16: Hide Error and SQL Error messages.
//32: Hide Debug Messages
//Example: "console_silent: 7" Hides information, status and notice messages (1+2+4)
console_silent: 0
//Where should the map data be read from?
map_cache_file: db/map_cache.dat
//Where should all database data be read from?
db_path: db
// Enable the @guildspy and @partyspy at commands?
// Note that enabling them decreases packet sending performance.
enable_spy: no
// Read map data from GATs and RSWs in GRF files or a data directory
// as referenced by grf-files.txt rather than from the mapcache?
use_grf: no
// Console Commands
// Allow for console commands to be used on/off
// This prevents usage of >& log.file
console: off
// Database autosave time
// All characters are saved on this time in seconds (example:
// autosave of 60 secs with 60 characters online -> one char is saved every
// second)
autosave_time: 300
// Min database save intervals (in ms)
// Prevent saving characters faster than at this rate (prevents char-server
// save-load getting too high as character-count increases)
minsave_time: 100
// Apart from the autosave_time, players will also get saved when involved
// in the following (add as needed):
// 1: after every successful trade
// 2: after every vending transaction
// 4: after closing storage/guild storage.
// 8: After hatching/returning to egg a pet.
// 16: After successfully sending a mail with attachment
// 32: After successfully submitting an item for auction
// 64: After successfully get/delete/complete a quest
// NOTE: These settings decrease the chance of dupes/lost items when there's a
// server crash at the expense of increasing the map/char server lag. If your
// server rarely crashes, but experiences interserver lag, you may want to set
// these off.
save_settings: 127
// Message of the day file, when a character logs on, this message is displayed.
motd_txt: conf/motd.txt
// When @help or @h is typed when you are a gm, this is displayed for helping new gms understand gm commands.
help_txt: conf/help.txt
help2_txt: conf/help2.txt
charhelp_txt: conf/charhelp.txt
// Maps:
import: conf/maps_athena.conf
import: conf/import/map_conf.txt
I already tried to put my WAN IP at the map_ip, it didn't work.
subnet:
subnet: 255.0.0.0:127.0.0.1:127.0.0.1Already tried 255.0.0.0:10.1.1.2:10.1.1.2 and nothing.
Hexed: 2011-06-14, tried with 2011-06-09.
Already changed mmo, db/packet to default, 25, 23, 19999 and nothing.
LAN IP: 10.1.1.2
Already tried 127.0.0.1 in all of the ip configuration, nothing too.
Someone can help me?
@edit:
Oh, all the ports are open. I did the tests and all of them says "success, i can see your service" blah blah blah...
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it's in your folder db/pre-re.
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didnt work =/
i put only ./configure at SSH, not ./configure --with-PCRE
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CentOS 5.4
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1857
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i'm using linux. .-.
i tried ./start, it didnt work. =/
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it didnt work =/
my athena-start
#!/bin/bash # athena starting script by rowla # modified by [email protected] (NL101541) PATH=./:$PATH L_SRV=login-server_sql C_SRV=char-server_sql M_SRV=map-server_sql print_start() { # more << EOF echo "Athena Starting..." echo " © 2003 Athena Project" echo " modified by [email protected]" echo "" #echo "Debug informations will appear," #echo "since this is a test release." #echo "" echo "checking..." #EOF } check_files() { for i in ${L_SRV} ${C_SRV} ${M_SRV} do if [ ! -f ./$i ]; then echo "$i does not exist, or can't run." echo "Stop. Check your compile." exit 1; fi done # more << EOF echo "Check complete." echo "Looks good, a nice Athena!" #EOF } case $1 in 'start') print_start check_files exec . {L_SRV}& exec . {C_SRV}& exec . /${M_SRV}& echo "Now Started Athena." ;; 'stop') ps ax | grep -E "${L_SRV}|${C_SRV}|${M_SRV}" | awk '{print $1}' | xargs kill ;; 'restart') $0 stop $0 start ;; *) echo "Usage: athena-start { start | stop | restart }" ;; esac
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i dont like screens, i want to use athena-start. '-'
can someone help me? D;
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db/statpoint.txt
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It's not recommended to use clients of 2012+. Try to use some 2011 client, I recommend 2011-06-14RE.
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yes, make clean and then make sql.
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yes, i'm in the rathena folder.
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oh god, it was so easy and it took me all night long .-.
thank you ! *-*
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-bash-3.2# chmod 700 *.sh *_sql
-bash-3.2# ./athena-start start
-bash: ./athena-start: /bin/sh^M: bad interpreter: No such file or directory
-bash-3.2#
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does exists a pre-renewal version of rAthena? if yes, how can I use this? I saw some folders named "pre-re", but what about the damage calcs and other things?
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How to use athena-start in Linux? I bought a host, but I can't use this athena-start. =/
I tried ./athena-start start, athena-start start...
I put 777 in chmod and nothing... =/
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Apache
Easy or Hard?
(1st time playing a game)
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Own, thank you, but i think i'm not =/
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When I active the PK (misc.conf) and I set battleground flag to some map, it appears some warnings into map-server, look:
What do I have to do?[Warning]: npc_parse_mapflag: You can't set PvP and BattleGround flags for the same map! Removing PvP flag from bossnia_01 (file 'npc/custom/faction_war.txt', line '352').[Warning]: npc_parse_mapflag: You can't set PvP and BattleGround flags for the same map! Removing PvP flag from ordeal_1-1 (file 'npc/custom/faction_war.txt', line '353').
[Warning]: npc_parse_mapflag: You can't set PvP and BattleGround flags for the same map! Removing PvP flag from ordeal_1-2 (file 'npc/custom/faction_war.txt', line '354').
last revision of rathena.
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Lex Aeterna!
Google Image:
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Ambrosia
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FLS,
JRock or Rock?
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Lil Wayne - Mirror *--------*'
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It's me! ^-^'
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Can't connect (char-server)
in General Support
Posted
Alright, it worked, thanks a lot!