cristiandp93
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Posts posted by cristiandp93
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HI
Im triying to implement the Hard Amdarais,
It works pretty well all skills, except for the NPC_GRANDDARKNESS because the emulator is throwing me a warning and the skills is not being used (but it is casted)
//3150,Amdarais#1@NPC_GRANDDARKNESS,attack,339,10,10000,2000,1000,no,self,myhpltmaxrate,30,,,,,,9,
3150,Amdarais#1@NPC_GRANDDARKNESS,attack,339,1,500,700,5000,no,self,myhpltmaxrate,50,,,,,,,
Here there two implementations i Tried
The firstone is the original skill as a should being
THe second is the Copy of the
2684,Furious Baroness of Retribution@NPC_GRANDDARKNESS,attack,339,1,500,700,5000,no,self,myhpltmaxrate,50,,,,,,,
With a little adjustments to always spam to test it
If i spawn a 2684, it can use the skill with any error
but for I don't know why my Amdarais can't
Im still pretty new editing the emulator so maybe im missing something
If anybody can give me hand It would be gratefull
Thanks!
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I just fond the solution.....
At least im glad that my viewpoint was good.
This can be close....
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Hi i have three meister skills that cannot be used. but i think is client side error because the next info:
- I can use the skills with @useskill
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I can level the skill, it is shown at the database but if i relog the character the skill window it shows that it's unlearned the skill
- In the database is still stored at skills db
I will try to give you the most information that i can think is relevant
- Client: 2022-04-06_Ragexe_1648707856
- Rathena version -> Main + 4th / Expanded Job Skill-Updates as of KRO 20220602 incl. 3rd Job fixes / Homunculus skills by datawulf · Pull Request #7024 · rathena/rathena (github.com)
CODE
CLIENT
Quoteskilldescript.lub
[SKID.MT_MIGHTY_SMASH] = { "Mighty Smash", "Max Level: 10", "^CC3399Requirement: Axe Stomp 3^000000", "Skill Form: ^3F0099Active^000000", "Type: ^FF0000Physical Melee^000000", "Target: ^6666CCCaster^000000", "Description: ^777777Inflicts melee physical damage", "3 times to surrounding targets by swinging your", "axe. Inflicts more damage and hits 5 times", "when under the ^990099Axe Stomp^777777 effect.", "Damage additionally increases according", "to the caster's ^CC6600Base Level^777777 and ^CC6600POW^777777.", "Requires ^990099Axe^777777.^000000", "[Lv 1]: ^777777ATK 400%/450%(^0000FFAxe Stomp^777777) per Hit", "AoE: 3x3 cells^000000", "[Lv 2]: ^777777ATK 700%/750%(^0000FFAxe Stomp^777777) per Hit", "AoE: 3x3 cells^000000", "[Lv 3]: ^777777ATK 1000%/1050%(^0000FFAxe Stomp^777777) per Hit", "AoE: 3x3 cells^000000", "[Lv 4]: ^777777ATK 1300%/1350%(^0000FFAxe Stomp^777777) per Hit", "AoE: 3x3 cells^000000", "[Lv 5]: ^777777ATK 1600%/1650%(^0000FFAxe Stomp^777777) per Hit", "AoE: 5x5 cells^000000", "[Lv 6]: ^777777ATK 1900%/1950%(^0000FFAxe Stomp^777777) per Hit", "AoE: 5x5 cells^000000", "[Lv 7]: ^777777ATK 2200%/2250%(^0000FFAxe Stomp^777777) per Hit", "AoE: 5x5 cells^000000", "[Lv 8]: ^777777ATK 2500%/2550%(^0000FFAxe Stomp^777777) per Hit", "AoE: 5x5 cells^000000", "[Lv 9]: ^777777ATK 2800%/2850%(^0000FFAxe Stomp^777777) per Hit", "AoE: 7x7 cells^000000", "[Lv 10]: ^777777ATK 3100%/3150%(^0000FFAxe Stomp^777777) per Hit", "AoE: 7x7 cells^000000" },
skillid.lub
MT_MIGHTY_SMASH = 6004,
skillinfolist.lub
[SKID.MT_MIGHTY_SMASH] = { "MT_MIGHTY_SMASH", SkillName = "Mighty Smash", MaxLv = 10, SpAmount = { 51, 54, 57, 60, 63, 66, 69, 72, 75, 78 }, bSeperateLv = true, AttackRange = { 1, 1, 1, 1, 1, 1, 1, 1, 1, 1 }, _NeedSkillList = { { SKID.MT_AXE_STOMP, 3 } } },
skilltreeview.lub
[JOBID.JT_MEISTER] = { [1] = SKID.MT_TWOAXEDEF, [3] = SKID.MT_M_MACHINE, [8] = SKID.MT_AXE_STOMP, [9] = SKID.MT_A_MACHINE, [10] = SKID.MT_D_MACHINE, [11] = SKID.MT_ABR_M, [13] = SKID.MT_SPARK_BLASTER, [14] = SKID.MT_MIGHTY_SMASH, [15] = SKID.MT_RUSH_QUAKE, [18] = SKID.MT_SUMMON_ABR_BATTLE_WARIOR, [19] = SKID.MT_SUMMON_ABR_DUAL_CANNON, [20] = SKID.MT_TRIPLE_LASER, [26] = SKID.MT_SUMMON_ABR_MOTHER_NET, [33] = SKID.MT_SUMMON_ABR_INFINITY },
SERVER
Quoteskill_db.yml
- Id: 6004 Name: MT_MIGHTY_SMASH Description: Mighty Smash MaxLevel: 10 Type: Weapon TargetType: Self DamageFlags: Splash: true Flags: AllowOnMado: true Hit: Multi_Hit HitCount: 3 Element: Weapon SplashArea: - Level: 1 Area: 1 - Level: 2 Area: 1 - Level: 3 Area: 1 - Level: 4 Area: 1 - Level: 5 Area: 2 - Level: 6 Area: 2 - Level: 7 Area: 2 - Level: 8 Area: 2 - Level: 9 Area: 3 - Level: 10 Area: 3 CastCancel: true Cooldown: 300 Requires: SpCost: - Level: 1 Amount: 51 - Level: 2 Amount: 54 - Level: 3 Amount: 57 - Level: 4 Amount: 60 - Level: 5 Amount: 63 - Level: 6 Amount: 66 - Level: 7 Amount: 69 - Level: 8 Amount: 72 - Level: 9 Amount: 75 - Level: 10 Amount: 78 Weapon: 1hAxe: true 2hAxe: true
skill_tree.yml
- Name: MT_MIGHTY_SMASH MaxLevel: 10 Requires: - Name: MT_AXE_STOMP Level: 3
skill.cpp
//near line 5815 //Splash attack skills. ... case MT_MIGHTY_SMASH: ... //near line 8929 //List of self skills that give damage around caster ... case MT_MIGHTY_SMASH: ...
skill.hpp
//near line 2344 DK_DRAGONIC_BREATH = 6001, MT_SPARK_BLASTER, MT_TRIPLE_LASER, MT_MIGHTY_SMASH, BO_EXPLOSIVE_POWDER, BO_MAYHEMIC_THORNS,
SCREENSHOTS
Im still pretty new with the server modification but after some search info an tried a few things i'm a little lost
If anyone can give me a hand on how to debug this or where to see to find some clues
Thanks in advance.
Skill NPC_GRANDDARKNESS error missing code case for skill on a new implemented mob (in other mobs, it works)
in Source Support
Posted
Still don't know what was but with the https://github.com/llchrisll/rAthena-Scripts/tree/master implementation it works well.
Can be closed