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bspace88

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  1. hi can anyone help me? the super player command is fine but script manager command is not working please help thanks!

     

    
    /*
    
    Player groups configuration file
    ---------------------------------
    
    This file defines "player groups" and their privileges.
    
    Each group has its id and name, lists of available commands and other 
    permissions, and a list of other groups it inherits from.
    
    
    Group settings
    --------------
    <id>
    Unique group number. The only required field.
    
    <name>
    Any string. If empty, defaults to "Group <id>". It is used in several @who 
    commands.
    
    <level>
    Equivalent of GM level, which was used in revisions before r15572. You can 
    set it to any number, but usually it's between 0 (default) and 99. Members of 
    groups with lower level can not perform some actions/commands (like @kick) on 
    members of groups with higher level. It is what script command getgmlevel() 
    returns. Group level can also be used to override trade restrictions 
    (db/item_trade.txt).
    
    <commands>
    A group of settings
        <command name> : <bool>
    or
        <commandname> : [ <bool>, <bool> ]
    First boolean value is for atcommand, second one for charcommand. If set to 
    true, group can use command. If only atcommand value is provided, false is 
    assumed for charcommand. If a command name is not included, false is assumed for 
    both atcommand and charcommand.
    For a full list of available commands, see: doc/atcommands.txt.
    Command names must not be aliases.
    
    <log_commands>
    Boolean value. If true then all commands used by the group will be logged to 
    atcommandlog. If setting is omitted in a group definition, false is assumed.
    Requires 'log_commands' to be enabled in 'conf/log_athena.conf'.
    
    <permissions>
    A group of settings
        <permission> : <bool>
    If a permission is not included, false is assumed.
    For a full list of available permissions, see: doc/permissions.txt
    
    <inherit>
    A list of group names that given group will inherit commands and permissions 
    from. Group names are case-sensitive.
    
    Inheritance results
    -------------------
    Both multiple inheritance (Group 2 -> Group 1 and Group 3 -> Group 1) and
    recursive inheritance (Group 3 -> Group 2 -> Group 1) are allowed.
    
    Inheritance rules should not create cycles (eg Group 1 inherits from Group 2, 
    and Group inherits from Group 1 at the same time). Configuration with cycles is 
    considered faulty and can't be processed fully by server.
    
    Command or permission is inherited ONLY if it's not already defined for the 
    group.
    If group inherits from multiple groups, and the same command or permission is 
    defined for more than one of these groups, it's undefined which one will be 
    inherited.
    
    Syntax
    ------
    This config file uses libconfig syntax: 
    http://www.hyperrealm.com/libconfig/libconfig_manual.html#Configuration-Files
    
    
    Upgrading from revisions before r15572
    -------------------------------------
    http://rathena.org/board/index.php?showtopic=58877
    */
    
    groups: (
    {
        id: 0 /* group 0 is the default group for every new account */
        name: "Player"
        level: 0
        inherit: ( /*empty list*/ )
        commands: {
            rates: true
            refresh: true
            autotrade: true
            exp: true
            me: true
            help: true
            noask: true
            storage: true
            memo: true
            email: true
            join: true
            mail: true
            killable: true
            reject: true
            autoloottype: true
            charcommands: true
            go: true
            alootid: true
            changeleader: true
            time: true
            uptime: true
            channel: true
            showexp: true
            changegm: true
            showdelay: true
            showrate: true
            accept: true
            whereis: true
            whodrops: true
            whogm: true
            leave: true
            hominfo: true
            guildstorage: true
            mobsearch: true
            invite: true
            fireworks: true
            version: true
            commands: true
            undisguise: true
            jailtime: true
            request: true
            autoloot: true
            stats: true
            font: true
            mapinfo: true
            duel: true
            feelreset: true
            iteminfo: true
        }
        permissions: {
            /* without this basic permissions regular players could not 
            trade or party */
            can_trade: true
            can_party: true
            command_enable: true
        }
    },
    {
        id: 50
        name: "Super Player"
        inherit: ( "Player" ) /* can do everything Players can and more */
        level: 1
        commands: {
            /* informational commands */
            size: [true, true]
            size: [true, true]
            party: true
            changecharsex: true
            homfriendly: true
            mount: true
            showmobs: true
            gat: true
            petfriendly: true
            fakename: true
            reset: true
            partyoption: true
            users: true
            homtalk: true
            marry: true
            pettalk: true
            idsearch: true
            send: true
            breakguild: true
            delitem: true
            warp: true
            dye: true
            load: true
            broadcast: true
            glvl: true
            guild: true
            disguise: [true, true]
            where: true
            undisguiseguild: [true, true]
            guildrecall: true
            whomap3: true
            identify: true
            whomap2: true
            recallall: true
            resetstat: true
            alive: true
            homshuffle: true
            localbroadcast: true
            hatch: true
            petrename: true
            refreshall: true
            sizeall: true
            who: true
            homhungry: true
            lkami: true
            unmute: true
            whomap: true
            clearcart: true
            kill: true
            haircolor: true
            jailfor: true
            speed: true
            model: true
            cart: true
            trade: true
            mute: true
            cloneequip: true
            hide: true
            changesex: true
            changedress: true
            clone: true
            clonestat: true
            who2: true
            who3: true
            storeall: true
            follow: true
            fontcolor: true
            repairall: true
            showzeny: true
            cartlist: true
            identifyall: true
            itemreset: true
            itembound: true
            changelook: true
            makehomun: true
            homevolution: true
            evilclone: true
            kamib: true
            save: true
            kamic: true
            slaveclone: true
            storagelist: true
            partysharelvl: true
            kami: true
            cleanarea: true
            displaystatus: true
            divorce: true
            partyrecall: true
            questskill: true
            heal: true
            homlevel: true
            mount2: true
            hairstyle: true
            resetskill: true
            adopt: true
            homstats: true
            hommutate: true
            pethungry: true
            disguiseguild: true
            mobinfo: true
            allowks: true
            clearstorage: true
            makeegg: true
            undisguiseall: true
            killmonster: true
            doommap: true
            sizeguild: true
            recall: true
            raise: true
            itemlist: true
            killer: true
            noks: true
            disguiseall: true
        }
        permissions: {
            view_hpmeter: true
            hack_info: true
            can_trade: true
            bypass_stat_onclone: true
            bypass_max_stat: true
            receive_requests: true
            view_equipment: true
            any_warp: true
            command_enable: true
        }
    },
    {
        id: 2
        name: "Support"
        inherit: ( "Player" )
        level: 1
        commands: {
            version: true
            where: true
            jumpto: true
            who: true
            who2: true
            who3: true
            whomap: true
            whomap2: true
            whomap3: true
            users: true
            broadcast: true
            localbroadcast: true
        }
        log_commands: true
        permissions: {
            receive_requests: true
            view_equipment: true
        }
    },
    {
        id: 60
        inherit: ( "Super Player" )
        name: "Script Manager"
        level: 1
        commands: {
            dex: true
            fullstrip: true
            monsterignore: true
            tonpc: true
            snow: true
            skillon: true
            shownpc: true
            doom: true
            option: true
            item: true
            refine: true
            accinfo: true
            bodystyle: true
            night: true
            mapflag: true
            points: true
            sakura: true
            dropall: true
            raisemap: true
            itembound2: true
            zeny: [true, true]
            jumpto: true
            sound: true
            auction: true
            jlvl: true
            charunban: true
            int: true
            setbattleflag: true
            limitedsale: true
            unjail: true
            blvl: true
            clearweather: true
            hidenpc: true
            jail: true
            costume: true
            unblock: true
            displayskill: true
            pvpon: true
            skillid: true
            spiritball: true
            gmotd: true
            monstersmall: true
            kickall: true
            kick: true
            str: true
            gvgoff: true
            mutearea: true
            nuke: true
            clouds: true
            day: true
            leaves: true
            produce: true
            useskill: true
            misceffect: true
            luk: true
            allskill: true
            lostskill: true
            npctalk: true
            cash: true
            summon: true
            agi: true
            guildspy: true
            killmonster2: true
            skilltree: true
            unban: true
            cleanmap: true
            stpoint: true
            vip: true
            set: true
            partyspy: true
            vit: true
            charban: true
            monsterbig: true
            ban: true
            fog: true
            skilloff: true
            jobchange: true
            block: true
            jump: true
            langtype: true
            clouds2: true
            allstats: true
            clanspy: true
            item2: true
            effect: true
            gvgon: true
            skpoint: true
            pvpoff: true
        }
        log_commands: true
        permissions: {
            view_hpmeter: true
            hack_info: true
            can_trade: true
            bypass_stat_onclone: true
            bypass_max_stat: true
            receive_requests: true
            view_equipment: true
            any_warp: true
            command_enable: true
        }
    },
    {
        id: 4
        name: "Event Manager"
        inherit: ( "Support" )
        level: 1
        commands: {
            monster: true
            monstersmall: true
            monsterbig: true
            killmonster2: true
            cleanarea: true
            cleanmap: true
            item: [true, true]
            zeny: [true, true]
            disguise: [true, true]
            undisguise: [true, true]
            size: [true, true]
            raise: true
            raisemap: true
            day: true
            night: true
            skillon: true
            skilloff: true
            pvpon: true
            pvpoff: true
            gvgon: true
            gvgoff: true
            allowks: true
            me: true
            marry: true
            divorce: true
            refreshall: true
        }
        log_commands: true
        permissions: {
            can_trade: true
            any_warp: true
        }
    },
    {
        id: 5
        name: "VIP"
        inherit: ( "Player" ) /* can do everything Players can */
        level: 0
        commands: {
            rates: true
            who: true
        }
        permissions: {
            /* no permissions by default */
        }
    },
    {
        id: 10
        name: "Law Enforcement"
        inherit: ( "Support" )
        level: 2
        commands: {
            hide: true
            follow: true
            kick: true
            disguise: true
            fakename: true
            option: true
            speed: true
            warp: true
            kill: true
            recall: true
            ban: true
            block: true
            jail: true
            jailfor: true
            mute: true
            storagelist: true
            cartlist: true
            itemlist: true
            stats: true
        }
        log_commands: true
        permissions: {
            join_chat: true
            kick_chat: true
            hide_session: true
            who_display_aid: true
            hack_info: true
            any_warp: true
            view_hpmeter: true
        }
    },
    {
        id: 99
        name: "Admin"
        level: 99
        inherit: ( "Support", "Law Enforcement" )
        commands: {
            /* not necessary due to all_commands: true */
        }
        log_commands: true
        permissions: {
            can_trade: true
            can_party: true
            all_skill: true
            all_equipment: true
            skill_unconditional: true
            use_check: true
            use_changemaptype: true
            all_commands: true
            channel_admin: true
            can_trade_bounded: true
            item_unconditional: true
            bypass_stat_onclone: true
            bypass_max_stat: true
            /* all_permission: true */
        }
    }
    )

     

     

    1.png

    2.png

  2. 44 minutes ago, melv0 said:

    for what??
    Just See this Post bro, follow step by step

    i told u to use search engine
     

    yeah sorry  i was too quick not to read the last part 

    i just copy the ieminfo.lua and put it in data and rname it to cskroption.lub and 

    RobeNameTable = {
    
    [SPRITE_ROBE_IDs.ROBE_BLOODWINGS] = "bloodwings",
    
    RobeNameTable_Eng = {
    
    [SPRITE_ROBE_IDs.ROBE_BLOODWINGS] = "_bloodwings",

    this RobeNameTable no "_"

    and RobeNametable_Eng has "_"

    it works thanks a lot guys :DDDD thx for the help

  3. 1.thumb.png.321f12dfc812b0be678904f883b7e047.png

    4 minutes ago, Lelouch vi Britannia said:

    You have to add your sprites on data/sprite/·Îºê and create a folder and rename it each based upon the sprites that you add on luafiles514/datainfo/spriterobename.lub

    For example:

    
    	[SPRITE_ROBE_IDs.ROBE_Manananggal_Wings] = "Manananggal_Wings",
    	[SPRITE_ROBE_IDs.ROBE_Demon_Wings] = "Demon_Wings",
    	[SPRITE_ROBE_IDs.ROBE_bloody_aura] = "bloody_aura",
    	[SPRITE_ROBE_IDs.ROBE_vengeance_aura] = "vengeance_aura"

    Copy the name "Demon_Wings" and rename a new folder to it and inside make 2 folders and rename it to ³² for male and ¿© for female then add your sprites there (Note: you have to make multiple copies of that sprite and remame it per class)

    yes i already did sir T_T and my new problem is this1.thumb.png.321f12dfc812b0be678904f883b7e047.png

  4.  

     

    Costume Wings on robe not showing pls help

     

    8.thumb.png.42f55d95010212f95af2bce308f9fc62.pnghow to add

     luafiles514/datainfo/spriterobeid.lub

    1.png.d9b616b1c601d4c259e7b5a7a7020a91.png

    luafiles514/datainfo/spriterobename.lub

     

    2.png.e7cdb683c28c9f2e8bf18f3f8d190da4.png

    iteminfo.lua

    [31479] = {
            unidentifiedDisplayName = "Manananggal Wings",
            unidentifiedResourceName = "Manananggal_Wings",
            unidentifiedDescriptionName = { "Unknown Item, can be identified by using a ^6666CCMagnifier^000000." },
            identifiedDisplayName = "Manananggal Wings",
            identifiedResourceName = "Manananggal_Wings",
            identifiedDescriptionName = {
                "Costume:^6666CC Garment^000000",
                "Weight:^006600 0^000000",
                "Level Requirement:^006600 1^000000",
                "Jobs:^6666CC All^000000"
            },
            slotCount = 0,
            ClassNum = 47
        },
        [31480] = {
            unidentifiedDisplayName = "Demon Wings",
            unidentifiedResourceName = "Demon_Wings",
            unidentifiedDescriptionName = { "Unknown Item, can be identified by using a ^6666CCMagnifier^000000." },
            identifiedDisplayName = "Manananggal Wings",
            identifiedResourceName = "Demon_Wings",
            identifiedDescriptionName = {
                "Costume:^6666CC Garment^000000",
                "Weight:^006600 0^000000",
                "Level Requirement:^006600 1^000000",
                "Jobs:^6666CC All^000000"
            },
            slotCount = 0,
            ClassNum = 48
        },
        [31481] = {
            unidentifiedDisplayName = "Bloody Aura",
            unidentifiedResourceName = "bloody_aura",
            unidentifiedDescriptionName = { "Unknown Item, can be identified by using a ^6666CCMagnifier^000000." },
            identifiedDisplayName = "Bloody Aura",
            identifiedResourceName = "bloody_aura",
            identifiedDescriptionName = {
               "Costume:^6666CC Garment^000000",
                "Weight:^006600 0^000000",
                "Level Requirement:^006600 1^000000",
                "Jobs:^6666CC All^000000"
            },
            slotCount = 0,
            ClassNum = 49
        },
        [31482] = {
            unidentifiedDisplayName = "Vengeance Aura",
            unidentifiedResourceName = "vengeance_aura",
            unidentifiedDescriptionName = { "Unknown Item, can be identified by using a ^6666CCMagnifier^000000." },
            identifiedDisplayName = "Vengeance Aura",
            identifiedResourceName = "vengeance_aura",
            identifiedDescriptionName = {
               "Costume:^6666CC Garment^000000",
                "Weight:^006600 0^000000",
                "Level Requirement:^006600 1^000000",
                "Jobs:^6666CC All^000000"
            },
            slotCount = 0,
            ClassNum = 50
        },

     

    data/sprite/¾ÆÀÌÅÛ

    Manananggal_Wings.act
    Manananggal_Wings.spr
    
    Demon_Wings.act
    Demon_Wings.spr
    
    bloody_aura.act
    bloody_aura.spr
    
    vengeance_aura.act
    vengeance_aura.spr
    

    data/sprite/¾Ç¼¼»ç¸®/³²

    ³²_Manananggal_Wings.act
    ³²_Manananggal_Wings.spr
    
    ³²_Demon_Wings.act
    ³²_Demon_Wings.spr
    
    ³²_bloody_aura.act
    ³²_bloody_aura.spr
    
    ³²_vengeance_aura.act
    ³²_vengeance_aura.spr

     

    data/sprite/¾Ç¼¼»ç¸®/¿©

    ¿©_Manananggal_Wings.act
    ¿©_Manananggal_Wings.spr
    
    ¿©_Demon_Wings.act
    ¿©_Demon_Wings.spr
    
    ¿©_bloody_aura.act
    ¿©_bloody_aura.spr
    
    
    ¿©_vengeance_aura.act
    ¿©_vengeance_aura.spr

     

    data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/item

    Manananggal_Wings.bmp
    Demon_Wings.bmp
    bloody_aura.bmp
    vengeance_aura.bmp

    data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/collection

    Manananggal_Wings.bmp
    Demon_Wings.bmp
    bloody_aura.bmp
    vengeance_aura.bmp


    re/item_db

    31479,Manananggal_Wings,Manananggal Wings,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,47,{},{},{}
    31480,Demon_Wings,Demon Wings,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,48,{},{},{}
    31481,Bloody_Aura,Bloody Aura,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,49,{},{},{}
    31482,Vengeance_Aura,Vengeance Aura,4,0,,0,,0,,0,0xFFFFFFFF,63,2,8192,,1,0,50,{},{},{}

     

  5. : DB error - Unknown column 'amount' in 'field list'
    [Debug]: at e:\ralf\ragnarok online offline pack rathena 2018\kro_client_full\rathena-master\src\map\script.cpp:16590 - SELECT `amount` FROM `donate` WHERE `account_id` = 2000000
    [Debug]: Source (NPC): Donation Girl at prontera (145,179)
    [SQL]: DB error - Column count doesn't match value count at row 1
    [Debug]: at e:\ralf\ragnarok online offline pack rathena 2018\kro_client_full\rathena-master\src\map\script.cpp:16590 - INSERT INTO `donate` VALUES (2000000, '100', 0)
    [Debug]: Source (NPC): Donation Girl at prontera (145,179)
    [SQL]: DB error - Unknown column 'amount' in 'field list'
    [Debug]: at e:\ralf\ragnarok online offline pack rathena 2018\kro_client_full\rathena-master\src\map\script.cpp:16590 - SELECT `amount` FROM `donate` WHERE `account_id` = 2000000
    [Debug]: Source (NPC): Donation Girl at prontera (145,179)

     

    pls patulong mga bossing 

  6. how to add custom weapon?

    please send me some guide like video or something thanks..

    i manage to add custom weapon but its not showing..

    iteminfo.lua

    [13423] = {
            unidentifiedDisplayName = "13423",
            unidentifiedResourceName = "13423",
            unidentifiedDescriptionName = { },
            identifiedDisplayName = "13423",
            identifiedResourceName = "13423",
            identifiedDescriptionName = {
                "trial sword",
                "^FF0000Unrefineable^000000",
                "Class:^6666CC One-Handed Sword^000000",
                "Attack:^CC0000 147^000000",
                "Weight:^009900 0^000000",
                "Weapon Level:^009900 2^000000",
                "Level Requirement:^009900 26^000000",
                "Jobs:^6666CC Swordman classes^000000"
            },
            slotCount = 4,
            ClassNum = 100

    item_db.txt

    13423,13423,13423,5,0,,0,185,,1,4,0xFFFFFFFF,7,2,2,3,1,0,100,{ bonus bUnbreakableWeapon,0; bonus2 bAddSize,Size_All,40; },{},{}

    luafiles514/datainfo/weapontable.lub

    Weapon_IDs = {
    
        WEAPONTYPE_Spoon = 98,
        WEAPONTYPE_FOXTAIL_BROWN = 99,
        WEAPONTYPE_13423 = 100
    
    }
    WeaponNameTable = {
    
        [Weapon_IDs.WEAPONTYPE_Staff_Of_Soul] = "_1472",
        [Weapon_IDs.WEAPONTYPE_Wizardy_Staff] = "_1473",
        [Weapon_IDs.WEAPONTYPE_13423] = "_13423"
    }
    Expansion_Weapon_IDs = {
    
        [Weapon_IDs.WEAPONTYPE_FOXTAIL_BROWN] = Weapon_IDs.WEAPONTYPE_ROD,
        [Weapon_IDs.WEAPONTYPE_FOXTAIL_GREEN] = Weapon_IDs.WEAPONTYPE_ROD,
        [Weapon_IDs.WEAPONTYPE_13423] = Weapon_IDs.WEAPONTYPE_SWORD
    }

    data/sprite/Àΰ£Á·/°Ë»ç

    °Ë»ç_³²_13423.act & °Ë»ç_³²_13423.spr 
    
    °Ë»ç_¿©_13423.act & °Ë»ç_¿©_13423.spr

    data/sprite/¾ÆÀÌÅÛ

    13423.spr
    
    13423.act

    data/sprite/¾Ç¼¼»ç¸®/³²

    °Ë»ç_³²_13423.act & °Ë»ç_³²_13423.spr 

    data/sprite/¾Ç¼¼»ç¸®/¿©

    °Ë»ç_¿©_13423.act
    °Ë»ç_¿©_13423.spr

    data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/item

    13423.bmp

    data/texture/À¯ÀúÀÎÅÍÆäÀ̽º/collection

    13423.bmp

     

    i equip i got no error but sprite is not showing and my character is not showing any weapon

    when attacking. it 

    screenChua Ragnarok Offli000.jpg

  7. how to add custom weapon?

    please send me some guide like video or something thanks..

    i manage to add custom weapon but its not showing..

    iteminfo.lua

    [13423] = {
            unidentifiedDisplayName = "13423",
            unidentifiedResourceName = "13423",
            unidentifiedDescriptionName = { },
            identifiedDisplayName = "13423",
            identifiedResourceName = "13423",
            identifiedDescriptionName = {
                "trial sword",
                "^FF0000Unrefineable^000000",
                "Class:^6666CC One-Handed Sword^000000",
                "Attack:^CC0000 147^000000",
                "Weight:^009900 0^000000",
                "Weapon Level:^009900 2^000000",
                "Level Requirement:^009900 26^000000",
                "Jobs:^6666CC Swordman classes^000000"
            },
            slotCount = 4,
            ClassNum = 100

    item_db.txt

    13423,13423,13423,5,0,,0,185,,1,4,0xFFFFFFFF,7,2,2,3,1,0,100,{ bonus bUnbreakableWeapon,0; bonus2 bAddSize,Size_All,40; },{},{}

    luafiles514/datainfo/weapontable.lub

    WEAPONTYPE_Spoon = 98,
        WEAPONTYPE_FOXTAIL_BROWN = 99,
        WEAPONTYPE_13423 = 100

     

  8. item_db

    13423,13423,13423,5,0,,0,185,,1,4,0xFFFFFFFF,7,2,2,3,1,0,2,{ bonus bUnbreakableWeapon,0; bonus2 bAddSize,Size_All,40; },{},{}

    iteminfo.lua

    [13423] = {
            unidentifiedDisplayName = "13423",
            unidentifiedResourceName = "13423",
            unidentifiedDescriptionName = {
                "Unknown Item, can be identified by using a ^6666CCMagnifier^000000."
            },
            identifiedDisplayName = "13423",
            identifiedResourceName = "13423",
            identifiedDescriptionName = {
                "A one-handed sword that is made by the Paradise Group. A weapon that can be used by anyone easily.",
                "^FF0000Unrefineable^000000",
                "Class:^6666CC One-Handed Sword^000000",
                "Attack:^CC0000 147^000000",
                "Weight:^009900 0^000000",
                "Weapon Level:^009900 2^000000",
                "Level Requirement:^009900 26^000000",
                "Jobs:^6666CC Swordman, Merchant and Thief classes^000000"
            },
            slotCount = 4,
            ClassNum = 101

     

    idnum2itemdisplaynametable.txt

    13423#13423#

    idnum2itemresnametable.txt

    13423#13423#

     

     

     

    Weapon_IDs = {

    WEAPONTYPE_13423 = 101
        

     

    WeaponNameTable = {

        [Weapon_IDs.WEAPONTYPE_13423] = "_13423"

     

     

    Expansion_Weapon_IDs = {

        [Weapon_IDs.WEAPONTYPE_13423] = Weapon_IDs.WEAPONTYPE_SWORD

     

    sprite/Àΰ£Á·/°Ë»ç/°Ë»ç_³²_13423.act&°Ë»ç_³²_13423.spr

    same for female

    ¾Ç¼¼»ç¸®/³²_13423.act&³²_13423.spr

    same for female

    texture/item/13423.bmp & collection/13423.bmp

    but when i equip it i got error..

    pls tulong

     

     

     

     

     

     

     

     

     

  9. hello guys why bonus bAtkRate and bonus bMatkRate doesnt work? pls help me

    no add stats on player.. 

    example of the item is knight of the honor badge.

    here is my item db 

    5825,Knight_Of_Honor_Badge,Knight Of Honor Badge,5,,,0,,5,,1,0xFFFFFFFF,7,2,136,,75,0,0,{ bonus bAtkRate,30; bonus bMatkRate,30; bonus bMaxHP,1500; bonus bMdef,1; },{},{}

     

    screenrAthena001.jpg

    screenrAthena002.jpg

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