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fhmagno

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Posts posted by fhmagno

  1. Hi, I haven't played ragnarok for a long time, but I want to create a private server and then make it public and between people. 
    The question is: what do I need to open a private server on my own PC and be able to modify it? I need to know what I should download (even that ragnarok download) please I need help.
     Now I study programming and understand code but I don't remember what to download.
  2. hello, i need give reward to winner of BG gold coin , but, i dont know how

    // Badge Reward Function

    //============================================================
    function script F_BG_Badge {
    
    if (getarg(2) == "Tierra") {
    set .@badge,7828; //BF_Badge1
    set .@amount_win,3;
    set .@amount_lose,1;
    } else if (getarg(2) == "Flavius") {
    set .@badge,7829; //BF_Badge2
    set .@amount_win,9;
    set .@amount_lose,3;
    } else
    return;
    
    if (getarg(0) == 1) {
    set .@amount, .@amount_win;
    if (getarg(1) == "Guillaume") {
    mes "[Axl Rose]";
    mes "Blessed Guillaume!";
    } else if (getarg(1) == "Croix") {
    mes "[Swandery]";
    mes "Blessed Croix!";
    }
    mes "Let's enjoy our glorious victory!";
    mes strcharinfo(0)+", it's a sign reflecting victory.";
    } else {
    set .@amount, .@amount_lose;
    if (getarg(1) == "Guillaume") {
    mes "[Axl Rose]";
    mes "You lost, but you're dedicated to this battle.";
    mes "This is a reward for your great dedication by Guillaume Marollo!";
    mes "Just take this defeat as a lesson, and next time you will definitely win.";
    } else if (getarg(1) == "Croix") {
    mes "[Swandery]";
    mes "Oh, "+strcharinfo(0)+" Don't be sad.";
    mes "Even though we didn't win, we did our best.";
    mes "This is a Royal gift from Croix, and please don't forget this battle. We will win the next one.";
    }
    }
    close2;
    
    // If the VIP system is enabled, VIP players receive an extra 2 badges.
    if (VIP_SCRIPT && vip_status(1))
    set .@amount, .@amount+2;
    
    set .@medal_gap, 500 - countitem(.@badge);
    if (.@medal_gap >= .@amount)
    getitem .@badge,.@amount;
    else
    getitem .@badge,.@medal_gap;
    return;
    }
    
     this is the script, i want give gold coin to the winner, with this coin buy items custom, i need you help, the item id is 671, not for npc. after the win, give the  gold coin
  3. I cant put the "assasin cross card"  in weapon, the weapon have slot for cards, i do double click but no shown the menu, i need your help to finish my server 

    Another problem is: the kiel-d01 , I can afford only one card, which does not repeat, just 1 cards in the equip. I need help D:

    PD: is pre-renewal 

  4. I have a problem with MATK (sorry for my english) the problem:

    i have 255 int and 255 dex, but my MATK is 497 and the damage of "jack frost" is 2500 , i want a damage of 120k o 150 k , (20000 matk o more)

     

    post-33166-0-41938100-1434572976_thumb.jpg

     

     

    the second problem is the delay, with 130 dex should not delay, but with 255 dex i have a delay (minimun but i have delay).

     

    post-33166-0-66357000-1434572957_thumb.jpg

     

     

     

    help me pls

    PD: im gm , but job is warlock 

  5. This is a server Hight rate, but i have a big problem with my rates 

     

     

     

    this is my Exp.conf
    // Rate at which exp. is given. (Note 2)
    base_exp_rate: 15000

    // Rate at which job exp. is given. (Note 2)
    job_exp_rate: 15000

    // Turn this on to allow a player to level up more than once from a kill. (Note 1)
    multi_level_up: yes

    and this is my drops.conf

     

    // The rate the common items are dropped (Items that are in the ETC tab, besides card)
    item_rate_common: 10000
    item_rate_common_boss: 10000
    item_drop_common_min: 10000
    item_drop_common_max: 10000
     
    // The rate healing items are dropped (items that restore HP or SP)
    item_rate_heal: 10000
    item_rate_heal_boss: 10000
    item_drop_heal_min: 10000
    item_drop_heal_max: 10000
     
    // The rate at which usable items (in the item tab) other then healing items are dropped.
    item_rate_use: 10000
    item_rate_use_boss: 10000
    item_drop_use_min: 10000
    item_drop_use_max: 10000
     
    // The rate at which equipment is dropped.
    item_rate_equip: 10000
    item_rate_equip_boss: 10000
    item_drop_equip_min: 10000
    item_drop_equip_max: 10000
     
    // The rate at which cards are dropped
    item_rate_card: 8000
    item_rate_card_boss: 2000
    item_drop_card_min: 2000
    item_drop_card_max: 10000
     
    // The rate adjustment for the MVP items that the MVP gets directly in their inventory
    // Mode: 0 - official order, 1 - random order, 2 - all items
    item_rate_mvp: 10000
    item_drop_mvp_min: 10000
    item_drop_mvp_max: 10000
    item_drop_mvp_mode: 0
     
    // The rate adjustment for card-granted item drops.
    item_rate_adddrop: 2000
    item_drop_add_min: 2000
    item_drop_add_max: 10000
     
    // Rate adjustment for Treasure Box drops (these override all other modifiers)
    item_rate_treasure: 10000
    item_drop_treasure_min: 10000
    item_drop_treasure_max: 10000
     

     

     

    and kill a lunatic, 

    41 exp gained
    22 job exp gained
     

    this is my @rates

     

    post-33166-0-04527200-1433739040_thumb.jpg

     

    i compiled and restart server and the problem continues

     

    [info]: buildin_setbattleflag: battle_config flag 'base_exp_rate' is now set to '148'.
    [info]: buildin_setbattleflag: battle_config flag 'job_exp_rate' is now set to '114'.
    [info]: buildin_setbattleflag: battle_config flag 'item_rate_common' is now set to '148'.
    [info]: buildin_setbattleflag: battle_config flag 'item_rate_heal' is now set to '148'.
    [info]: buildin_setbattleflag: battle_config flag 'item_rate_use' is now set to '148'.
    [info]: buildin_setbattleflag: battle_config flag 'item_rate_equip' is now set to '148'.

    This is the message from console putty  (sorry for my english, i speak spanish)

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