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Posts posted by zein
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Hello rAthena Community !How to make script like this?This hat pretty cool, you can transform into Atroce18756#It was from ancient times to the country with the east hat that mimics the hunting dog.It is obedience to the owner. But because vigilance is high, it is to be facing the watchdog.Increases physical damage against Brute monsters by 10%.[+ Fidelity_Necklace ]Add a chance for 5 seconds to transform into monster "Atroce" when the user receives physical damage.Each refine value increase transformation time into monster "Atroce" by 1 second.Type : HeadgearDefense : 6Location : UpperWeight : 40Required Level : 50Applicable Job : All Jobs#
18756,Black_Shiba_Inu_Hat,Black Shiba Inu Hat,5,20,,400,,6,,1,0xFFFFFFFF,63,2,256,,50,1,894,{},{},{} 2959,Fidelity_Necklace,Fidelity Necklace,5,20,,300,,0,,1,0xFFFFFFFF,63,2,136,,50,0,0,{ bonus bAgi,2; bonus2 bSubRace,RC_Brute,3; },{},{}
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Link it please
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I tried look into kRO GRF but found nothing...
anyone have this map?
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Try this one http://rathena.org/board/topic/62238-manage-skill-damage-21/
These patch added in r17485
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What do you mean they aren't loaded automatically?
are you using rathena?
If you're using rathena, mapflag loaded automatically when you start server at first time.
trunk/npc/scripts_mapflags.conf
npc: npc/mapflag/nowarpto.txt
for DB you can set in src/map/itemdb.c" class="bbc_url" title="SVN" rel="external">trunk/src/map/itemdb.c
/*==================================== * read all item-related databases *------------------------------------*/ static void itemdb_read(void) { if (db_use_sqldbs) itemdb_read_sqldb(); else itemdb_readdb(); itemdb_read_combos(); itemdb_read_itemgroup(); sv_readdb(db_path, "item_avail.txt", ',', 2, 2, -1, &itemdb_read_itemavail); sv_readdb(db_path, DBPATH"item_noequip.txt", ',', 2, 2, -1, &itemdb_read_noequip); sv_readdb(db_path, DBPATH"item_trade.txt", ',', 3, 3, -1, &itemdb_read_itemtrade); sv_readdb(db_path, "item_delay.txt", ',', 2, 2, -1, &itemdb_read_itemdelay); sv_readdb(db_path, "item_stack.txt", ',', 3, 3, -1, &itemdb_read_stack); sv_readdb(db_path, DBPATH"item_buyingstore.txt", ',', 1, 1, -1, &itemdb_read_buyingstore); sv_readdb(db_path, "item_nouse.txt", ',', 3, 3, -1, &itemdb_read_nouse); itemdb_uid_load(); }
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bump !
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RMSC 2012 (Ragnarok Malaysia Singapore Championship 2012)
http://ro3.gameflier.com.my/rmsc2012/prize_E.html
18828,2012RMSCNO1,2012RMSCNO1,5,0,,1000,,5,,1,0xFFFFFFFF,7,2,256,,95,1,942,{ bonus bAllStats,5; bonus bMdef,5; bonus bUnbreakableHelm,0; skill "AL_TELEPORT",1; bonus bSpeedRate,25; },{},{} 18829,2012RMSCNO2,2012RMSCNO2,5,0,,1000,,5,,1,0xFFFFFFFF,7,2,256,,95,1,943,{ bonus bAllStats,4; bonus bMdef,5; bonus bUnbreakableHelm,0; skill "AL_TELEPORT",1; bonus bSpeedRate,25; },{},{} 18830,2012RMSCNO3,2012RMSCNO3,5,0,,1000,,5,,1,0xFFFFFFFF,7,2,256,,95,1,944,{ bonus bAllStats,3; bonus bMdef,5; bonus bUnbreakableHelm,0; skill "AL_TELEPORT",1; bonus bSpeedRate,25; },{},{} 18831,2012RMSCNO4,2012RMSCNO4,5,0,,1000,,5,,1,0xFFFFFFFF,7,2,256,,95,1,945,{ bonus bAllStats,2; bonus bMdef,5; bonus bUnbreakableHelm,0; bonus bSpeedRate,25; },{},{}
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turn ON chat filer for Public Chat Display.
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There is a problem with Indonesian Bandana..
Does anyone have a corrected sprite?
This problem only on female character while sit or walk.
5321,Indonesian_Bandana,Bandana Merah Putih,5,20,,500,,2,,0,0xFFFFFFFF,7,2,256,,0,1,342,{ bonus2 bAddMonsterDropItem,518,300; },{},{}
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Hello !
I had problem with Lua Error.I'm using this lua https://subversion.assembla.com/svn/client-side-translation/Data/luafiles514/lua files/datainfo/
data\luafiles514\lua files\datainfo\jobname.lua
http://pastebin.com/mjwmQS5k
data\luafiles514\lua files\datainfo\jobidentity.lua
http://pastebin.com/nNpK5xtQHow to fix that ?
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Wow.. thank you !
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Hi,
This script will broadcast any item you obtained from Old Purple Box.
617,Old_Violet_Box,Old Purple Box,2,10000,,200,,,,,0xFFFFFFFF,7,2,,,,,,{ set .@id, groupranditem(IG_VioletBox); getitem .@id,1; announce "[" + strcharinfo(0) + "] got " + getitemname(.@id) + " from Old Purple Box !",bc_all|bc_yellow; },{},{}
I want modify this script when obtained a spesific item it will broadcast.For an example when I got a Poison Bottle it will announce [Name] got Poison Bottle from Old Purrple Box !If I obtained the other item, it won't broadcast.Thanks! -
10/10
nice work
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nice...
but there isn't collection data folder, would you share it?
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Dragon Breath damage isn't reduce by element reduction gears or cards.
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- shop costume1 -1,501:50 prontera,166,178,4 script Costume 01 47,{ set @i,0; callshop "costume1",1; npcshopattach "costume1"; end; OnBuyItem: if(.BuildQuest) { for(set .e,0; !compare(getarg(.e+1) + "","Zeny"); set .e,.e+2) {} npcshopadditem "costume1",getarg(.e+2),getarg(.e)*compare(getarg(.e+1) + "","SZeny"); setarray .Shop[.i],getarg(.e+2); set .i,.i+1; goto Quest_Setup; } if(.Shop[@i]!=@bought_nameid) for(set @i,1; 1; set @i,@i+1) if(.Shop[@i]==@bought_nameid) { set .i,@i; callsub Quest_Setup; } for(set @i,1; !@e; set @i,@i+1) if(.Shop[@i]==@bought_nameid) { set @e,1; set .i,@i; callsub Quest_Setup; } mes "[Shop Quest NPC]"; mes "I require the following:"; for(set @i,0; !compare(getarg(@i+1) + "","Zeny"); set @i,@i+2) mes "^FF0000" + ((countitem(getarg(@i))>=getarg(@i+1))? "^00FF00":"") + "" + getarg(@i+1) + " " + getitemname(getarg(@i)) + " [" + countitem(getarg(@i)) + "/" + getarg(@i+1) + "]"; if(getarg(@i)) mes "^FF0000" + ((Zeny>=getarg(@i))? "^00FF00":"") + "" + getarg(@i) + " Zeny"; mes "^000000In exchange, I will give you:^0000FF"; for(set @i,@i+2; getarg(@i+1,0); set @i,@i+2) mes getarg(@i+1) + " " + getitemname(getarg(@i)); switch(select("Exchange:" + (((((getiteminfo(@bought_nameid,5) & 1) || (getiteminfo(@bought_nameid,5) & 256) || (getiteminfo(@bought_nameid,5) & 512)) && @equip==0))? "Preview Item":"") + ":No thanks")) { case 1: for(set @i,0; !compare(getarg(@i+1) + "","Zeny"); set @i,@i+2) if(countitem(getarg(@i)) < getarg(@i+1)) { next; mes "You have " + countitem(getarg(@i)) + " " + getitemname(getarg(@i)) + ", while I require " + getarg(@i+1) + "."; mes "Please obtain ^FF0000" + (getarg(@i+1)-countitem(getarg(@i))) + " more " + getitemname(getarg(@i)) + "^000000."; close; } if(Zeny < getarg(@i)) { next; mes "You do not have enough Zeny."; mes "Please obtain ^FF0000" + (getarg(@i)-Zeny) + " more Zeny^000000."; close; } for(set @i,0; !compare(getarg(@i+1) + "","Zeny"); set @i,@i+2) delitem getarg(@i),getarg(@i+1); set Zeny,Zeny-getarg(@i); for(set @i,@i+2; getarg(@i+1,0); set @i,@i+2) getitem getarg(@i),getarg(@i+1); if (compare(getarg(@i,0) + "","announce")) announce strcharinfo(0) + " has just obtained " + getitemname(@bought_nameid) + "!",bc_all; close; case 2: set @bottomview, getlook(3); set @topview, getlook(4); set @midview, getlook(5); addtimer 1000, strnpcinfo(3)+"::On_Leave"; set @equip,getiteminfo(@bought_nameid, 5); set @view, getiteminfo(@bought_nameid, 11); if(@equip != -1 && @view > 0) { if(@equip & 1) atcommand "@changelook 3 " + @view; if(@equip & 256) atcommand "@changelook 1 " + @view; if(@equip & 512) atcommand "@changelook 2 " + @view; } next; goto OnBuyItem; case 3: close; } On_Leave: atcommand "@changelook 1 " + @topview; atcommand "@changelook 2 " + @midview; atcommand "@changelook 3 " + @bottomview; set @equip,0; set @view,0; set @topview,0; set @midview,0; set @bottomview,0; end; OnInit: npcshopitem "costume1",0,0; npcshopdelitem "costume1",0,0; set .BuildQuest,1; set .i,1; Quest_Setup: switch(.i) { default: set .BuildQuest,0; set .e,0; set .i,0; end; case 1: callsub OnBuyItem,6153,5,0,"Zeny",19516,1; //singing bird case 2: callsub OnBuyItem,6153,5,0,"Zeny",19518,1; //rainbow } }
How to modify this script can preview costume item?
Thanks b4
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@RyokoMVP
how to fix red ball aura?
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Do you mean Valkyrie Randgris MVP at odin_tem03 ?
the Number ID is 1751...
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@Emistry
The dynamic time doesn't work, it still run every 12-24 hour
I want make it to one hour + randomly minute.
any suggestion?
Thanks,
//http://rathena.org/board/topic/53877-lucky-pick-event/ //emistry script - script AutoFunEvent -1,{ OnInit: OnClock0000: set .LuckyTime,rand(24); OnMinute00: if( gettime(3) == .LuckyTime ){ set .DelayMin,rand(60); sleep ( rand(60) * 1000 ); while(1){ query_sql "select account_id from `char` where online = 1 order by rand() limit 1", .@aid; attachrid .@aid; if( CheckVending() ){ DetachRID(); continue; } announce strcharinfo(0) +" won 500 cash in Lucky Pick Event ", 0,0x00FF00; set #CASHPOINTS,#CASHPOINTS+500; dispbottom "You got 500 cash point"; break; } } end; }
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@AnnieRuru
is that script works on 3CeAM ?
btw thanks for reply
Black Shiba Inu Script
in Database Support
Posted
the script doesn't work