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kiyoshi2142

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Posts posted by kiyoshi2142

  1. prontera,150,150,6	script	Instant Job Palit	492,{
    waitingroom "Instant Job Changer",0;
    	if(Class==Job_Novice && countitem(7539) >= 500){ goto level;} else { goto Require;}
    Require:
    	mes "[^000088Kath Leen^000000]";
    	mes "I'm sorry but you need to be a ^AA0000Novice^000000 and have 500 ^0000AAPoring Coins^000000 in order to change Jobs.";
    	close;
    level:
    	mes "[^000088Kath Leen^000000]";
    	mes "What job do you like?";
    	next;
    	menu "Champion",champ,"Lord Knight",knight,"High Priest",priest,"High Wizard",wizard,"Whitesmith",white,"Sniper",snipe,"Assassin Cross",cross,"Professor",prof,"Stalker",stalk,"Creator",create,"Ninja",nin,"Gunslinger",guns,"Taekwon Master",star,"Soul Linker",link,"Clown / Gypsy",Clown,"Paladin",pala,"Taekwon",Tae;
    champ:
    	mes "[^000088Kath Leen^000000]";
    	mes "you are now Champion";
    	jobchange 4016;
    	set BaseLevel,BaseLevel+255;
    	set JobLevel,JobLevel+150;
    	delitem 7539,500;
    	getitem2 1505,1,1,10,0,0,0,0,0; //+10 mace
    
    	close;
    knight:
    	mes "[^000088Kath Leen^000000]";
    	mes "you are now a Lord Knight";
    	jobchange 4008;
    	set BaseLevel,BaseLevel+255;
    	set JobLevel,JobLevel+150;
    	delitem 7539,500;
    	getitem2 1102,1,1,10,0,0,0,0,0; //+10 sword
    	close;
    priest:
    	mes "[^000088Kath Leen^000000]";
    	mes "you are now a High Priest";
    	jobchange 4009;
    	set BaseLevel,BaseLevel+255;
    	set JobLevel,JobLevel+150;
    	delitem 7539,500;
    	getitem2 1505,1,1,10,0,0,0,0,0; //+10 mace
    	close;
    wizard:
    	mes "[^000088Kath Leen^000000]";
    	mes "you are now a High Wizard";
    	jobchange 4010;
    	set BaseLevel,BaseLevel+255;
    	set JobLevel,JobLevel+150;
    	delitem 7539,500;
    	getitem2 1624,1,1,10,0,0,0,0,0; //+10 staff of destruction
    
    	close;
    white:
    	mes "[^000088Kath Leen^000000]";
    	mes "you are now a Whitesmith";
    	jobchange 4011;
    	set BaseLevel,BaseLevel+255;
    	set JobLevel,JobLevel+150;
    	delitem 7539,500;
    	getitem2 1302,1,1,10,0,0,0,0,0; //+10 axe
    	close;
    snipe:
    	mes "[^000088Kath Leen^000000]";
    	mes "you are now a Sniper";
    	jobchange 4012;
    	set BaseLevel,BaseLevel+255;
    	set JobLevel,JobLevel+150;
    	delitem 7539,500;
    	getitem2 1702,1,1,10,0,0,0,0,0;// +10 bow
    	close;
    cross:
    	mes "[^000088Kath Leen^000000]";
    	mes "you are now a Assassin Cross";
    	jobchange 4013;
    	set BaseLevel,BaseLevel+255;
    	set JobLevel,JobLevel+150;
    	getitem2 1208,1,1,10,0,0,0,0,0;// +10 sandstorm
    	getitem2 1208,1,1,10,0,0,0,0,0;// +10 sandstorm
    	delitem 7539,500;
    	close;
    prof:
    	mes "[^000088Kath Leen^000000]";
    	mes "you are now a Professor";
    	jobchange 4017;
    	set BaseLevel,BaseLevel+255;
    	set JobLevel,JobLevel+150;
    	delitem 7539,500;
    	getitem2 1624,1,1,10,0,0,0,0,0; //+10 staff of destruction
    	close;
    stalk:
    	mes "[^000088Kath Leen^000000]";
    	mes "you are now a Stalker";
    	jobchange 4018;
    	set BaseLevel,BaseLevel+255;
    	set JobLevel,JobLevel+150;
    	delitem 7539,500;
    	getitem2 1702,1,1,10,0,0,0,0,0;// +10 bow
    	close;
    create:
    	mes "[^000088Kath Leen^000000]";
    	mes "You are now a Creator";
    	jobchange 4019;
    	set BaseLevel,BaseLevel+255;
    	set JobLevel,JobLevel+150;
    	delitem 7539,500;
    	getitem2 1302,1,1,10,0,0,0,0,0; //+10 axe
    	close;
    nin:
    	mes "[^000088Kath Leen^000000]";
    	mes "You are now a Ninja";
    	jobchange 25;
    	set BaseLevel,BaseLevel+255;
    	set JobLevel,JobLevel+150;
    	delitem 7539,500;
    	getitem2 13010,1,1,10,0,0,0,0,0; //+10 Asura (Beginner Ninja Weapon)
    	close;
    guns:
    	mes "[^000088Kath Leen^000000]";
    	mes "you are now a Gunslinger";
    	jobchange 24;
    	set BaseLevel,BaseLevel+255;
    	set JobLevel,JobLevel+150;
    	delitem 7539,500;
    	getitem2 13101,1,1,10,0,0,0,0,0; //+10six shooter
    	close;
    star:
    	mes "[^000088Kath Leen^000000]";
    	mes "you are now a Taekwon Master";
    	jobchange 4047;
    	set BaseLevel,BaseLevel+255;
    	set JobLevel,JobLevel+150;
    	delitem 7539,500;
    	getitem2 1550,1,1,10,0,0,0,0,0; //+10 book
    	close;
    link:
    	mes "[^000088Kath Leen^000000]";
    	mes "you are now a Soul Linker";
    	jobchange 4049;
    	set BaseLevel,BaseLevel+255;
    	set JobLevel,JobLevel+150;
    	delitem 7539,500;
    	getitem2 1630,1,1,10,0,0,0,0,0; //+10 Release of Wish
    	close;
    Clown:
    	mes "[^000088Kath Leen^000000]";
    	mes "Congratulations!";
    	jobchange 4020;
    	set BaseLevel,BaseLevel+255;
    	set JobLevel,JobLevel+150;
    	delitem 7539,500;
    	if(Sex == 1 ) {getitem2 1902,1,1,10,0,0,0,0,0;} else {getitem2 1952,1,1,10,0,0,0,0,0;} //First Item is +10 Violin, Second is +10 Whip
    	close;
    pala:
    	mes "[^000088Kath Leen^000000]";
    	mes "Congratulations!";
    	jobchange 4015;
    	set BaseLevel,BaseLevel+255;
    	set JobLevel,JobLevel+150;
    	delitem 7539,500;
    	getitem2 1408,1,1,10,0,0,0,0,0; //+10 pike
    	close;
    Tae:
    	mes "[^000088Kath Leen^000000]";
    	mes "you are now a Taekwon";
    	jobchange 4046;
    	set BaseLevel,BaseLevel+255;
    	set JobLevel,JobLevel+150;
    	delitem 7539,500;
    	getitem2 1550,1,1,10,0,0,0,0,0; //+10 book
    	close;
    }
    

    Is it possible to make this an IP based script instead of account base so people wont abuse it sir?

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