jacky
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Posts posted by jacky
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Helo all im newbie here.
Anybody can help me for build NPC Kill Bos monster. with ths consept.like this :
1.If want go to Room must Party Min 5 Player.
2.In npc ROOM - Monster Boss spawn 2x /Day [ on Day 12 : 00 and Night on 22:00 ]
3.Boss Monster Have soldier /Guard Monster
4.Boss Monster Have skill random : asura , tarot ,fire bolt, storm gust, Meteor Storm, Stun and Silent [ Agresift like champion champ ]
5.when player has killed Boss Monster ,all monster in the room has die [ killmonster ]
6.Player Killer boss Monster autoloot to inventory the drop Item from Boss Monster [ Just drop from boss monster ]
7.After Boss Monster Die ,next spawn 100 monster, but has killed auto [ killmonster ] and Drop item.
8.Player can't autoloot item but Must loot manual.
9.CleanMap after 30 second
in room Can PK mode / pvpon
in room can more 1 party [ party 1 ,party 2 and party 3 ]
thanks alot and sorry with my engglish. -
PLACE THIS IN THE START OF THE SCRIPT
OnInit:
hideonnpc "Private MVP";end;AND THIS WHERE YOU WANT IT TO HIDE IThideonnpc "Private MVP;thanks u very much angela... hehehe
work it . hehe
now i want to ask about Vending Cashpoint Mode.
so i looks at other server , there is can vending with cash System.
how to make vending cash system that ? hehe
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OnInit: .color$[1] = "^EE8800"; // party color .color$[2] = "^70CC11"; // guild color .color$[3] = "^0000FF"; // account color // end; // add belows. OnSun1600: hideonnpc strnpcinfo(0); end; OnSun1400: hideoffnpc strnpcinfo(0); end;
auto hide/show NPC on sunday.
adjust the settings for auto kickout.
// Room rental time, in minutes. // When time runs out, all players inside the room will be kicked out. // Do NOT set this to zero! set .timeout, 10;
big thanks For u Moderators.
Maybe Like This sir ?
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hi there ....
please hlep me with my npc Private MVP
1. Iwant make this npc can Auto Hide / auto disable and enable onclok
example : iwant this npc Enable onclock 14:00 and Disable onclock 16:00 Just in Sunday.
2.On this npc have timer 10 minute but i want every timer out this character/player AutoKick from room.
Anybody help me
and so sorry but my english . hehehe
this is my npc script ://===== rAthena Script ======================================= //= Private MVP & Branch Room //===== By: ================================================== //= AnnieRuru //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= rAthena Project //===== Description: ========================================= //= Allows players to rent an MVP room for personal use, //= or for a party or guild. //===== Additional Comments: ================================= //= 1.0 First version, edited. [Euphy] //============================================================ prontera,143,193,5 script Private MVP 100,{ mes "[Private MVP Room]"; mes "Please select a private MVP room."; if ( getvariableofnpc( .rentcost, "MVP Summoner" ) ) mes "The cost to rent a room for "+ getvariableofnpc( .timeout, "MVP Summoner" ) +" minutes is "+ callfunc("F_InsertComma", getvariableofnpc( .rentcost, "MVP Summoner" ) ) +" zeny."; else mes "You can only use the room for only "+ getvariableofnpc( .timeout, "MVP Summoner" ) +" minutes."; mes " "; for ( .@i = 1; .@i <= 8; .@i++ ) if ( getvariableofnpc( .renttime[.@i], "MVP Summoner" ) ) mes "Room #"+ .@i +" = "+ .color$[ .type[.@i] ] + .whoinuse$[.@i] +"^000000"; next; .@room = select( "MVP Room 1 ["+ getmapusers("06guild_01") +"]", "MVP Room 2 ["+ getmapusers("06guild_02") +"]", "MVP Room 3 ["+ getmapusers("06guild_03") +"]", "MVP Room 4 ["+ getmapusers("06guild_04") +"]", "MVP Room 5 ["+ getmapusers("06guild_05") +"]", "MVP Room 6 ["+ getmapusers("06guild_06") +"]", "MVP Room 7 ["+ getmapusers("06guild_07") +"]", "MVP Room 8 ["+ getmapusers("06guild_08") +"]"); if ( getvariableofnpc( .renttime[.@room], "MVP Summoner" ) ) { if ( .inuseid[.@room] == getcharid( .type[.@room] ) ) { warp "06guild_0"+ .@room, 0,0; close; } else { mes "[Private MVP Room]"; mes "This room is reserved for "; mes .color$[ .type[.@room] ] + .whoinuse$[.@room] +"^000000."; mes "Please select another."; close; } } mes "[Private MVP Room]"; mes "Reserve this room for..."; next; set .@type, select( "For my party members", "For my guild members", "For personal account use" ); if ( !getcharid(.@type) ) { mes "[Private MVP Room]"; mes "You do not own a "+( ( .@type == 1 )? "Party" : "Guild" )+"."; close; } else if ( Zeny < getvariableofnpc( .rentcost, "MVP Summoner" ) ) { mes "You don't have enough zeny to rent a room."; close; } else if ( getvariableofnpc( .renttime[.@room], "MVP Summoner" ) ) { mes "[Private MVP Room]"; mes "I'm sorry, somebody else has already registered this room faster than you."; close; } for ( .@i = 1; .@i <= 8; .@i++ ) { if ( ( getvariableofnpc( .renttime[.@i], "MVP Summoner" ) ) && .@type == .type[.@i] && getcharid(.@type) == .inuseid[.@i] ) { mes "[Private MVP Room]"; mes "You already rented Room#"+ .@i +". Use that room instead."; close; } } set .type[.@room], .@type; set .inuseid[.@room], getcharid(.@type); set .whoinuse$[.@room], strcharinfo( ( .@type == 3 )? 0 : .@type ); Zeny -= getvariableofnpc( .rentcost, "MVP Summoner" ); warp "06guild_0"+ .@room, 0,0; killmonsterall "06guild_0"+ .@room; donpcevent "MVP Summoner#"+ .@room +"::OnEnterMap"; close; OnInit: .color$[1] = "^EE8800"; // party color .color$[2] = "^70CC11"; // guild color .color$[3] = "^0000FF"; // account color end; } - script MVP Summoner -1,{ mes "[MVP Summoner]"; mes "Time left: " + callfunc( "Time2Str", .renttime[ atoi( strnpcinfo(2) ) ] + .timeout * 60 ); mes "Hi, what can I do for you?"; next; switch ( select(.menu$) ) { case 1: mes "[MVP Summoner]"; if ( mobcount( "this", strnpcinfo(3)+"::OnMobDead" ) ) { mes "I cannot offer heal service when there are monsters around."; close; } sc_end SC_STONE; sc_end SC_SLOWDOWN; sc_end SC_FREEZE; sc_end SC_SLEEP; sc_end SC_CURSE; sc_end SC_SILENCE; sc_end SC_CONFUSION; sc_end SC_BLIND; sc_end SC_BLEEDING; sc_end SC_DECREASEAGI; sc_end SC_POISON; sc_end SC_HALLUCINATION; sc_end SC_STRIPWEAPON; sc_end SC_STRIPARMOR; sc_end SC_STRIPHELM; sc_end SC_STRIPSHIELD; sc_end SC_CHANGEUNDEAD; sc_end SC_ORCISH; sc_end SC_BERSERK; sc_end SC_SKE; sc_end SC_SWOO; sc_end SC_SKA; percentheal 100,100; specialeffect2 EF_HEAL; mes "You are completely healed."; close; case 2: if ( mobcount( "this", strnpcinfo(3)+"::OnMobDead" ) ) { mes "[MVP Summoner]"; mes "I cannot summon another MVP when there are monsters around."; close; } else if ( .mvpcost ) { mes "[MVP Summoner]"; mes "The cost to summon an MVP is "+ callfunc( "F_InsertComma", .mvpcost ) +" zeny."; next; set .@menu, select(.mvpid_menu$) -1; mes "[MVP Summoner]"; if ( Zeny < .mvpcost ) { mes "You don't have enough zeny to summon an MVP."; close; } } else { set .@menu, select(.mvpid_menu$) -1; mes "[MVP Summoner]"; } mes "Please get ready."; close2; if ( Zeny < .mvpcost ) end; Zeny -= .mvpcost; monster "this", 0, 0, "--ja--", .mvpid[.@menu], 1, strnpcinfo(3)+"::OnMobDead"; end; case 3: if ( mobcount( "this", strnpcinfo(3)+"::OnMobDead" ) ) { mes "[MVP Summoner]"; mes "I cannot summon another mini-boss when there are monsters around."; close; } else if ( .bosscost ) { mes "[MVP Summoner]"; mes "The cost to summon a mini-boss is "+ callfunc( "F_InsertComma", .bosscost ) +" zeny."; next; set .@menu, select(.bossid_menu$) -1; mes "[MVP Summoner]"; if ( Zeny < .bosscost ) { mes "You doesn't have enough zeny to summon a mini-boss."; close; } } else { set .@menu, select(.bossid_menu$) -1; mes "[MVP Summoner]"; } mes "Please get ready."; close2; if ( Zeny < .bosscost ) end; Zeny -= .bosscost; monster "this", 0, 0, "--ja--", .bossid[.@menu], 1, strnpcinfo(3)+"::OnMobDead"; end; case 4: if ( mobcount( "this", strnpcinfo(3)+"::OnMobDead" ) > 0 ) { mes "[MVP Summoner]"; mes "I cannot offer this service when there are monsters around."; close; } close2; callshop "MVP room#branch", 1; end; case 5: mes "[MVP Summoner]"; mes "Are you sure you want to leave this room?"; next; if ( select( "Yes:No") == 1 ) warp .respawnmap$, .respawnx, .respawny; close; case 6: mes "[MVP Summoner]"; if ( getmapusers( strcharinfo(3) ) > 1 ) { mes "There are still some players in this room. Make sure you are the last member in this room to use this option."; close; } mes "Are you sure you want to give up this room?"; if ( .rentcost ) mes "You will need to pay again to enter this room."; next; if ( select( "Yes", "No" ) == 2 ) close; awake strnpcinfo(0); end; } close; OnMobDead: end; OnEnterMap: .@id = atoi( strnpcinfo(2) ); .renttime[.@id] = gettimetick(2); sleep .timeout * 360000; mapwarp strnpcinfo(4), .respawnmap$, .respawnx, .respawny; .renttime[.@id] = 0; killmonsterall strnpcinfo(4); end; OnInit: if ( !getstrlen( strnpcinfo(2) ) ) { // Config --------------------------------------------------------------------------------------- // Room rental time, in minutes. // When time runs out, all players inside the room will be kicked out. // Do NOT set this to zero! set .timeout, 10; set .rentcost, 100000; // Zeny cost for renting a room (0 = free) set .mvpcost, 20000000; // Zeny cost to summon an MVP (0 = free) set .bosscost, 10000000; // Zeny cost to summon a boss monster (0 = free) // Options setting inside MVP room set .@menu[1], 1; // Turn Heal option On/Off set .@menu[2], 1; // Turn MVP Summoning On/Off set .@menu[3], 1; // Turn Mini boss Summoning On/Off set .@menu[4], 0; // Sell items (branches) On/Off (see shop below, before the mapflags) // Respawn point when players leave the room set .respawnmap$, "prontera"; set .respawnx, 150; set .respawny, 174; setarray .mvpid[0], 1511,// Amon Ra 1647,// Assassin Cross Eremes 1785,// Atroce 1630,// Bacsojin 1039,// Baphomet 1874,// Beelzebub 1272,// Dark Lord 1719,// Datale 1046,// Doppelgangger 1389,// Dracula 1112,// Drake 1115,// Eddga 1418,// Evil Snake Lord 1871,// Fallen Bishop 1252,// Garm 1768,// Gloom Under Night 1086,// Golden Thief Bug 1885,// Gopinich 1649,// High Priest Magaleta 1651,// High Wizard Katrinn 1832,// Ifrit 1492,// Incantation Samurai 1734,// Kiel D-01 1251,// Knight of Windstorm 1779,// Ktullanux 1688,// Lady Tanee 1646,// Lord Knight Seyren 1373,// Lord of Death 1147,// Maya 1059,// Mistress 1150,// Moonlight Flower 1087,// Orc Hero 1190,// Orc Lord 1038,// Osiris 1157,// Pharaoh 1159,// Phreeoni 1623,// RSX 0806 1650,// Sniper Shecil 1583,// Tao Gunka 1708,// Thanatos 1312,// Turtle General 1751,// Valkyrie Randgris 1685,// Vesper 1648,// Whitesmith Harword 1917,// Wounded Morroc 1658;// Ygnizem setarray .bossid[0], 1096,// Angeling 1388,// Archangeling 1795,// Bloody Knight 1830,// Bow Guardian 1839,// Byorgue 1309,// Cat O' Nine Tail 1283,// Chimera 1302,// Dark Illusion 1198,// Dark Priest 1582,// Deviling 1091,// Dragon Fly 1093,// Eclipse 1205,// Executioner 1783,// Galion 1592,// Gangster 1120,// Ghostring 1259,// Gryphon 1720,// Hydro 1090,// Mastering 1289,// Maya Purple 1262,// Mutant Dragon 1203,// Mysteltainn 1870,// Necromancer 1295,// Owl Baron 1829,// Sword Guardian 1204,// Tirfing 1089,// Toad 1092,// Vagabond Wolf 1765;// Valkyrie // Config Ends ------------------------------------------------------------------------ if ( !.timeout ) set .timeout, 60; .menu$ = ( .@menu[1] ? "Heal" : "" ) +":" ; .menu$ = .menu$ + ( .@menu[2] ? "Summon MVP" : "" ) +":"; .menu$ = .menu$ + ( .@menu[3] ? "Summon Mini-boss" : "" ) +":"; .menu$ = .menu$ + ( .@menu[4] ? "Buy branches" : "" ) +":"; .menu$ = .menu$ + "Leave this room:Give up this room"; if ( .@menu[2] ) { .@size = getarraysize( .mvpid ); for ( .@i = 0; .@i < .@size; .@i++ ) .mvpid_menu$ = .mvpid_menu$ + getmonsterinfo( .mvpid[.@i], MOB_NAME ) +":"; } if ( .@menu[3] ) { .@size = getarraysize( .bossid ); for ( .@i = 0; .@i < .@size; .@i++ ) .bossid_menu$ = .bossid_menu$ + getmonsterinfo( .bossid[.@i], MOB_NAME ) +":"; } } else { mapannounce strnpcinfo(4), "An administrator has refreshed the server. Please re-register this room.", bc_map; mapwarp strnpcinfo(4), .respawnmap$, .respawnx, .respawny; } end; } - shop MVP room#branch -1,604:100000,12103:1000000 06guild_01,49,49,4 duplicate(MVP Summoner) MVP Summoner#1 116 06guild_02,49,49,4 duplicate(MVP Summoner) MVP Summoner#2 116 06guild_03,49,49,4 duplicate(MVP Summoner) MVP Summoner#3 116 06guild_04,49,49,4 duplicate(MVP Summoner) MVP Summoner#4 116 06guild_05,49,49,4 duplicate(MVP Summoner) MVP Summoner#5 116 06guild_06,49,49,4 duplicate(MVP Summoner) MVP Summoner#6 116 06guild_07,49,49,4 duplicate(MVP Summoner) MVP Summoner#7 116 06guild_08,49,49,4 duplicate(MVP Summoner) MVP Summoner#8 116 06guild_01 mapflag nowarpto 06guild_02 mapflag nowarpto 06guild_03 mapflag nowarpto 06guild_04 mapflag nowarpto 06guild_05 mapflag nowarpto 06guild_06 mapflag nowarpto 06guild_07 mapflag nowarpto 06guild_08 mapflag nowarpto 06guild_01 mapflag nomemo 06guild_02 mapflag nomemo 06guild_03 mapflag nomemo 06guild_04 mapflag nomemo 06guild_05 mapflag nomemo 06guild_06 mapflag nomemo 06guild_07 mapflag nomemo 06guild_08 mapflag nomemo 06guild_01 mapflag noteleport 06guild_02 mapflag noteleport 06guild_03 mapflag noteleport 06guild_04 mapflag noteleport 06guild_05 mapflag noteleport 06guild_06 mapflag noteleport 06guild_07 mapflag noteleport 06guild_08 mapflag noteleport 06guild_01 mapflag nosave SavePoint 06guild_02 mapflag nosave SavePoint 06guild_03 mapflag nosave SavePoint 06guild_04 mapflag nosave SavePoint 06guild_05 mapflag nosave SavePoint 06guild_06 mapflag nosave SavePoint 06guild_07 mapflag nosave SavePoint 06guild_08 mapflag nosave SavePoint 06guild_01 mapflag nopenalty 06guild_02 mapflag nopenalty 06guild_03 mapflag nopenalty 06guild_04 mapflag nopenalty 06guild_05 mapflag nopenalty 06guild_06 mapflag nopenalty 06guild_07 mapflag nopenalty 06guild_08 mapflag nopenalty
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im done patch the KRO, problem NPC for GE, Where i can Find Spirite for all npc help please
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Its my Proff How to Fix it? Suggestion PleaES?
Someone help me thx
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WOE start time and enter the room emperium GE?
why look Emperium Got GE? -
Problem Im Finsih Add The 3d Monsters , My Problem The Monster 3d No Move, How To fix it?
Have Guide Thx?
Please im need Easy Totorial thx
Anyone Can help? -
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im Confsuied Im Add Custome Weapon its finish, Then my Problem after Im Attack Monster Character Cant Show The Weapon,
Totorial Please,
N Monster, Help
thx Rathena
anyone Can help me? -
Oh, thx skorm,
I known
So all file in data I'm make it patcher n done , thx bro
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It's the same just patch the info to your clients via thor or something and connect to your server via winscp or some ftp client.
Hi skrom, I'm mean,
What file I'm make it gpf?
For patch?
All file in Grf?
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hi guys, im not understand how to add item to Servers Online ,
im just know Add in Offiline , Please Help Me With Guide Thx
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its no work EL Dragon
after Players Killing MVp AutoSeend ITem- script #mithril_coin -1,{
OnNPCKillEvent:
if (getmonsterinfo(killedrid,22)) // If mob has MOB_MVPEXP, it's an MVP.
if (rand(100) < 10) // 10% chance of activating.
getitem 674,1;end;
} -
Help me with after killing mvp bos,
Get prize with Chance 10% plz?
3 item or 4 item thx plz
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- script mvp_reward_ea -1,{OnNPCKillEvent:if( compare( .mvp_list$,"|"+killedrid+"|" ) ){ set #EVENTPOINTS,#EVENTPOINTS + 123456789; dispbottom "Gained 123456789 Event point for killing MVP.";}end;OnInit:// list of mvp.setarray .@mvp_list,1002,1003,1004,1005,1006;set .@mvp_size,getarraysize( .@mvp_list );for( set .mvp_list$,"|"; .@i < .@mvp_size; set .@i,.@i + 1 ) set .mvp_list$,.mvp_list$ + .@mvp_list[.@i] + "|";end;}
Like This , then how to change with Item ?
add 2 itemor 3item, 607,50 and 608 50 ?
with Chance 10%
Rewards Kill Mvp monster thx autosend bro thx master
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I'm change the pk mode 1 n all map PK mode,
How to make only town no PK mode? Thx
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hi how to add item to Servers Online please like Equipment
guide detail please,
Step 1step 2
step 3
thx broExample plz
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- script hourlygift -1,{
OnPCLoginEvent:
set .Hour,1;
if( #dailytimer < gettimetick(2) ) {
mes "You have Gained a Hourly Gift.";
set #dailytimer,gettimetick(2) + ( .Hour * 3600 );
getitem 7539,35; //set the price here
}else{
set .@last,#dailytimer - gettimetick(2);
set .@hour, .@last % ( 24 * 3600 ) / 3600;
set .@min, .@last % ( 24 * 3600 ) % 3600 / 60;
set .@sec, .@last % ( 24 * 3600 ) % 3600 % 60;
mes "You have to wait to get your next Hourly Gift.";
mes "Time CountDown : ^FF0000"+.@hour+":"+.@min+":"+.@sec+"^000000";
}
close;
}
its bro thx
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//===== eAthena Script =======================================================
//= Dota Allstars announcement ( TXT & SQL )
//===== By: ==================================================================
//= ~AnnieRuru~
//===== Current Version: =====================================================
//= 1.11
//===== Compatible With: =====================================================
//= eAthena 14279 Trunk
//===== Topic: ===============================================================
//= http://www.eathena.ws/board/index.php?showtopic=237765
//===== Description: =========================================================
//= Dota Announcement script
//= plus anti-sit-killer feature
//============================================================================
- script DOTAPVP -1,{
OnInit:
// Config
set .sound, 1; // soundeffect : 0 - disable, 1 - play soundeffect to all players on map, 2 - play soundeffect to an area around the killer, 3 - play soundeffect to killer only
set .ownage, 2; // ownage announcement : 0 - disable, 1 - party owns, 2 - guild owns
set .announce, 0; // make announce to : 0 - global, 1 - map
set .announcemap, 1; // announce the map name in the announcement ? : 0 - off, 1 - on
set .announcekill, 1; // announce who pawn who's head : 0 - off, 1- on
set .msg_die, 0; // show message who kill you when die : 0 - off, 1- on
set .msg_kill, 0; // show message you kill who when killed someone : 0 - off, 1- on
set .gmnokill, 0; // GMs are not suppose to kill players. A GM with <this number> level or higher will do nothing. IF set to 60, GM60 and above kill any player will not get anything : 0 - off
set .killingspree, 3;
set .dominating, 4;
set .megakill, 5;
set .unstoppable, 6;
set .wickedsick, 7;
set .monsterkill, 8;
set .godlike, 9;
set .holyshit, 10;
set .continue, 1; // after beyond-godlike, every <this number> kills will make announcement again
set .owned, 5; // how many times the party/guild has to kill to announce ownage
set .owncontinue, 1; // after ownage, every <this number> party/guild cumulative kills will make ownage announce again
setarray .maptrigger$, // only these maps will trigger this script
"all", // comment this line to only trigger this script on these listed maps
"guild_vs1",
"guild_vs2",
"guild_vs3",
"guild_vs4",
"guild_vs5";
// anti-sit-killer system
// a player must kill another player with this minimum <this number> level to get the announcement and in the ladder.
// Otherwise only have streak ended announcement and killed player's streak reset.
// Its possible for a level 1 novice to kill a level 55 player and he/she will still get in the ladder
// but a level 55 kill a level 1 player will get nothing
// 0 - off this system ( default is 55, pk setting )
set .lvltokill, 0;
// when a player kill another same player <this number> times in a row, the player is warp back to save point.
// and the player's streak and ownage count will deduct accordingly
// 0 - off this system
set .counttopunish, 6;
// minimum level range to kill another player
// eg. when set to 20, player level 99 needs to kill another player with minimum level of 79 to get announcement and increase the kill rank.
// but a player with base level 50 kills a level 99 will also get the announcement
// higher base level cannot kill lower level, but lower level can kill higher level
// 0 - off this system
set .minlvlrange, 0;
// Config ends ------------------------------------------------------------------------------------------
// to prevent bug happen
if ( .ownage < 0 || .ownage > 2 ) set .ownage, 0;
if ( .announce < 0 || .announce > 1 ) set .announce,0;
if ( .continue < 1 ) set .continue, 1;
if ( .owncontinue < 1 ) set .owncontinue, 1;
if ( .gmnokill <= 0 ) set .gmnokill, 100;
if ( .lvltokill <= 1 ) set .lvltokill, 0;
if ( .counttopunish <= 1 ) set .counttopunish, 0;
set .maptriggersize, getarraysize(.maptrigger$);
end;
// script start
OnPCKillEvent:
if ( getgmlevel() >= .gmnokill ) end;
getmapxy .@map$, .@x, .@y, 0;
if ( .maptrigger$ != "all" ) {
for ( set .@i, 0; .@i < .maptriggersize; set .@i, .@i +1 ) {
if ( .@map$ == .maptrigger$[.@i] ) break;
}
if ( .@i == .maptriggersize ) end;
}
attachrid killedrid;
if ( killerrid != getcharid(3) && ( .msg_die || .msg_kill ) ) {
if ( .msg_die ) message strcharinfo(0),"You have been killed by "+ rid2name(killerrid);
if ( .msg_kill ) message rid2name(killerrid),"You just killed "+ strcharinfo(0);
}
if ( @PlayersKilledStreak >= .holyshit )
set .@streakname$,"Beyond Godlike";
else if ( @PlayersKilledStreak >= .godlike )
set .@streakname$,"Godlike";
else if ( @PlayersKilledStreak >= .monsterkill )
set .@streakname$,"Monster Kill";
else if ( @PlayersKilledStreak >= .wickedsick )
set .@streakname$,"Wicked Sick";
else if ( @PlayersKilledStreak >= .unstoppable )
set .@streakname$,"Unstoppable";
else if ( @PlayersKilledStreak >= .megakill )
set .@streakname$,"Mega-kill";
else if ( @PlayersKilledStreak >= .dominating )
set .@streakname$,"Dominating";
else if ( @PlayersKilledStreak >= .killingspree )
set .@streakname$,"Killing Spree";
if ( @PlayersKilledStreak >= .killingspree && killerrid == getcharid(3) )
announce strcharinfo(0) +" has ended "+( (sex)?"him":"her" )+" own "+ .@streakname$ +"["+ @PlayersKilledStreak +"] streak "+( (.announcemap)?("at "+ .@map$):""),16|.announce;
else if ( @PlayersKilledStreak >= .killingspree )
announce rid2name(killerrid) +" has ended "+ strcharinfo(0) +"'s "+ .@streakname$ +"["+ @PlayersKilledStreak +"] streak "+( (.announcemap)?("at "+ .@map$):""),16|.announce;
else if ( .announcekill && killerrid != getcharid(3) )
announce rid2name(killerrid) +" has pawned "+ strcharinfo(0) +"'s head "+( (.announcemap)?("at "+ .@map$):""),16|.announce;
set @PlayersKilledStreak,0;
set @dota_multikills,0;
if ( .ownage && getcharid(.ownage) ) {
setd ".dotaown_"+ getcharid(.ownage), 0;
set .@killedgroup, getcharid(.ownage);
}
if ( killerrid == getcharid(3) || baselevel < .lvltokill ) end;
if ( .minlvlrange ) set .@killedlvl, baselevel;
attachrid killerrid;
if ( .minlvlrange && .@killedlvl + .minlvlrange < baselevel ) end;
if ( .counttopunish ) {
if ( @sitkillminute != gettime(2) ) {
deletearray @sitkillid, 128;
deletearray @sitkilltimes, 128;
set @sitkillminute, gettime(2);
}
set .@sitkillsize, getarraysize(@sitkillid);
for ( set .@i,0; .@i < .@sitkillsize; set .@i, .@i +1 ) {
if ( @sitkillid[.@i] != killedrid ) continue;
else {
set @sitkilltimes[.@i], @sitkilltimes[.@i] +1 ;
if ( @sitkilltimes[.@i] >= .counttopunish ) {
warp "SavePoint",0,0;
announce strcharinfo(0) +" , Stop killing "+ rid2name(killedrid) + " !!!",0;
debugmes strcharinfo(0) +" is sit-killing "+ rid2name(killedrid) +" for "+ @sitkilltimes[.@i] + " times";
logmes "is sit-killing "+ rid2name(killedrid) +" for "+ @sitkilltimes[.@i] +" times";
set @PlayersKilledStreak, @PlayersKilledStreak +1 - .counttopunish;
set PlayersKilled, PlayersKilled +1 - .counttopunish;
if ( .ownage && getcharid(.ownage) )
setd ".dotaown_"+ getcharid(.ownage), getd(".dotaown_"+ getcharid(.ownage) ) +1 - .counttopunish;
end;
}
break;
}
}
if ( .@i == .@sitkillsize ) {
set @sitkillid[.@i], killedrid;
set @sitkilltimes[.@i], 1;
}
}
set @PlayersKilledStreak, @PlayersKilledStreak + 1;
set PlayersKilled, PlayersKilled + 1;
if ( @PlayersKilledStreak == .killingspree )
setarray .@streakname$,"killingspree.wav","is on a KILLING SPREE","!";
else if ( @PlayersKilledStreak == .dominating )
setarray .@streakname$,"dominating.wav","is DOMINATING","!";
else if ( @PlayersKilledStreak == .megakill )
setarray .@streakname$,"megakill.wav","has a MEGA KILL","!";
else if ( @PlayersKilledStreak == .unstoppable )
setarray .@streakname$,"unstoppable.wav","is UNSTOPPABLE","!!";
else if ( @PlayersKilledStreak == .wickedsick )
setarray .@streakname$,"wickedsick.wav","is WICKED SICK","!!";
else if ( @PlayersKilledStreak == .monsterkill )
setarray .@streakname$,"monsterkill.wav","has a MONSTER KILL","!!";
else if ( @PlayersKilledStreak == .godlike )
setarray .@streakname$,"godlike.wav","is GODLIKE","!!!";
else if ( @PlayersKilledStreak >= .holyshit && ( (@PlayersKilledStreak - .holyshit) % .continue == 0 ) )
setarray .@streakname$,"holyshit.wav","is BEYOND GODLIKE",". Someone KILL "+( (sex)?"HIM":"HER" ) +"!!!!!!";
if ( .@streakname$[1] != "" ) {
announce strcharinfo(0) +" "+ .@streakname$[1] +"["+ @PlayersKilledStreak +"] "+( (.announcemap)?("at "+ .@map$):"") + .@streakname$[2],16|.announce;
if ( .sound == 1 ) soundeffectall .@streakname$[0],0,.@map$;
else if ( .sound == 2 ) soundeffectall .@streakname$[0],0;
else if ( .sound == 3 ) soundeffect .@streakname$[0],0;
}
set @dota_multikills, @dota_multikills + 1;
deltimer "DOTAPVP::OnStreakReset";
addtimer 18000,"DOTAPVP::OnStreakReset";
if ( .ownage ) {
set .@sideid, getcharid(.ownage);
if ( .@sideid != .@killedgroup ) setd ".dotaown_"+ .@sideid, getd(".dotaown_"+ .@sideid ) + 1;
}
set .@dota_multikills, @dota_multikills;
set .@origin, getcharid(3);
sleep 1500;
if ( .@sideid && .ownage && .@sideid != .@killedgroup && getd(".dotaown_"+ .@sideid) >= .owned && ( ( getd(".dotaown_"+ .@sideid) - .owned ) % .owncontinue == 0 ) ) {
if ( .announce ) mapannounce .@map$, "The "+( (.ownage == 1)?"party":"guild" )+" ["+( (.ownage == 1)?getpartyname(.@sideid):getguildname(.@sideid) )+"] is OWNING["+ getd(".dotaown_"+ .@sideid) +"] !!!",16;
else announce "The "+( (.ownage == 1)?"party":"guild" )+" ["+( (.ownage == 1)?getpartyname(.@sideid):getguildname(.@sideid) )+"] is OWNING["+ getd(".dotaown_"+ .@sideid) +"] !!!",16;
if ( .sound == 1 ) soundeffectall "ownage.wav",0,.@map$;
else if ( .sound == 2 ) soundeffectall "ownage.wav",0;
else if ( .sound == 3 && attachrid(.@origin) ) soundeffect "ownage.wav",0;
}
sleep 1250;
if ( !attachrid(.@origin) ) end;
if ( .@dota_multikills == 2 ) {
if ( .announce ) mapannounce .@map$, strcharinfo(0) +" just got a Double Kill !",16;
else announce strcharinfo(0) +" just got a Double Kill !",16;
if ( .sound == 1 ) soundeffectall "doublekill.wav",0,.@map$;
else if ( .sound == 2 ) soundeffectall "doublekill.wav",0;
else if ( .sound == 3 ) soundeffect "doublekill.wav",0;
}
else if ( .@dota_multikills == 3 ) {
if ( .announce ) mapannounce .@map$, strcharinfo(0) +" just got a Triple Kill !!!",16;
else announce strcharinfo(0) +" just got a Triple Kill !!!",16;
if ( .sound == 1 ) soundeffectall "triplekill.wav",0,.@map$;
else if ( .sound == 2 ) soundeffectall "triplekill.wav",0;
else if ( .sound == 3 ) soundeffect "triplekill.wav",0;
}
else if ( .@dota_multikills == 4 ) {
if ( .announce ) mapannounce .@map$, strcharinfo(0) +" just got a Ultra Kill !!!",16;
else announce strcharinfo(0) +" just got a Ultra Kill !!!",16;
if ( .sound == 1 ) soundeffectall "ultrakill.wav",0,.@map$;
else if ( .sound == 2 ) soundeffectall "ultrakill.wav",0;
else if ( .sound == 3 ) soundeffect "ultrakill.wav",0;
}
else if ( .@dota_multikills >= 5 ) {
if ( .announce ) mapannounce .@map$, strcharinfo(0) +" is on a Rampage !!!",16;
else announce strcharinfo(0) +" is on a Rampage !!!",16;
if ( .sound == 1 ) soundeffectall "rampage.wav",0,.@map$;
else if ( .sound == 2 ) soundeffectall "rampage.wav",0;
else if ( .sound == 3 ) soundeffect "rampage.wav",0;
}
end;
OnWhisperGlobal:
dispbottom "Your current Streak : "+ @PlayersKilledStreak;
dispbottom "Your total Kills : "+ PlayersKilled;
if ( .ownage && getcharid(.ownage) )
dispbottom "Your "+( (.ownage ==1)?"party":"guild" )+" Own : "+ getd(".dotaown_"+ getcharid(.ownage) );
end;
OnStreakReset:
set @dota_multikills, 0;
end;
}
im use this script , always error why?
im done download your file bro
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The link wav folder I can't download,have other link bro? Thx ,
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I have daily reward poringcoin in 1hour,
How to make dailyrewad in wiyh 1 ip andress only
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no edit,its original script,
So I'm change the parse_simpleexpr:unmatch')'?btw i cant see the parse_simpleexpr ~_~
Requesting for PVP PK points and PVP NPC SHOP script .TY
in Script Requests
Posted
btw , how to change value of PK point kill. i will per Killed get 2 PK point ? thanks u