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donpedro

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Posts posted by donpedro

  1. at long last i did it thank you lighta i just needed to add this, just directly copied ankle snare LOL!

    in src/map/skill.c

    case HT_ANKLESNARE: {	struct block_list* target = map_id2bl(group->val2);	if( target )		status_change_end(target, SC_ANKLE, INVALID_TIMER);}break;+case PF_SPIDERWEB: {+	struct block_list* target = map_id2bl(group->val2);+	if( target)+	status_change_end(target, SC_SPIDERWEB, INVALID_TIMER);+}+break;

     

    sir how did you fix this? im having an error when i compile it.

  2. hello guys, can you help me on soul link modification effect? here are the list what i want for my soul link

     

    Rouge Links
    - Soullinks to Rouges and Stalkers, can bypass FCP with single strip(strip helm, shield, armor) by 10%  while consuming 1 Glistening Coat every Successful strip.
     
     
    Assassin Links
    - Soullinks to Assassins and Assassins Cross, boosting their Soul Destroyer by 10% and halving the cooldown the skill's duration
     
    Blacksmith Links
    - Can use Parrying
     
    Knight Links
    - Soullinks to Knights and Lord Knight, Allowing those who have Two-Hand Quicken LV 10 to use One-Hand Quicken forthe skill's duration
    - Can use Parrying
     
    Hunter Links
    - Increase Damage of Double Strafe and Sharp Shooting by 20%
     
     
    Sage Links
    - Soullinks to Sage and Professors, allowing their Auto Spell Skill to always produce LV 10 Bolts if the Sage has learned that much in the Bolt Skill.
    - Increase HP by 10%
     
    Star Gladiator Links
    - Increase damage on boss monster and holy monster by 100%
    - Can use Lord of Vermillion
    - Can use Parrying
     
    Wizard Links
    - Increase HP by 10%
     
    i tried to search regarding this topic but when i follow the instruction it gives me error when compiling. can anyone send me a working src modification? im using rathena svn. tnx :)
  3.  

    I already solves this. Do you still experiencing this kind of problem? 

    2013-08-07aRagexe

     Sir can u please Share what you Do? Thanks, Salamat ng Marami =)

     

     

    double check the lub or lua files if its correct. what i mean is if the accname and accessoryid are matched with viewID and in resnametable

     

     

    Me too idk whats the problem >.<

    I already solves this. Do you still experiencing this kind of problem?

     

    Man,I'm having similar problem,but I get error when equip.

    Could you share your solution?

     

    double check the lub or lua files if its correct. what i mean is if the accname and accessoryid are matched with viewID and in resnametable

  4. Hi rathena,

     

    i already set the drop.conf with a 100% drop rate. but when i @mi a monster its still a 50%. i already restarted everything, (even my computer) but still it is 50% only..

     

    here is my drop.conf ........... pls help me i nid to run this server tomorrow.

     

    // Item drop rates (Note 2)
     
    // The rate the common items are dropped (Items that are in the ETC tab, besides card)
    item_rate_common: 1000000
    item_rate_common_boss: 1000000
    item_drop_common_min: 1
    item_drop_common_max: 1000000
     
    // The rate healing items are dropped (items that restore HP or SP)
    item_rate_heal: 1000000
    item_rate_heal_boss: 1000000
    item_drop_heal_min: 1
    item_drop_heal_max: 10000
     
    // The rate at which usable items (in the item tab) other then healing items are dropped.
    item_rate_use: 1000000
    item_rate_use_boss: 1000000
    item_drop_use_min: 1
    item_drop_use_max: 10000
     
    // The rate at which equipment is dropped.
    item_rate_equip: 1000000
    item_rate_equip_boss: 10000
    item_drop_equip_min: 1
    item_drop_equip_max: 10000
     
    // The rate at which cards are dropped
    item_rate_card: 1000000
    item_rate_card_boss: 100000
    item_drop_card_min: 1
    item_drop_card_max: 10000
  5. i dont know if im in a correct section

     

    i added some custom armor and it works fine.
     
    but when i tried to add some custom headgear it doesnt show up when i equipped it.

    i already diffed my client to increase view id upto 30000.

    im using 2012-04-10 client
     
    this is my item_db.txt
    29006,Upgraded_Fire_Wolf,Upgraded Fire Wolf,4,20,,100,,0,,0,0xFFFFFFFE,63,2,1,,0,0,1007,{},{},{}

     

    accname.lua/lub

    [ACCESSORY_IDs.ACCESSORY_UPGRADED_FIRE_WOLF] = "_firewolf",
     
    accessoryid.lua/lub
    ACCESSORY_UPGRADED_FIRE_WOLF = 1007,
     
    the sprite files are in correct directory.
     
    there is no error when i ryt click the item and drop it.
     
    can someone help me?.

     

    • Upvote 1
  6. i added some custom armor and it works fine.
     
    but when i tried to add some custom headgear it doesnt show up when i equipped it.

    i already diffed my client to increase view id upto 30000.

    im using 2012-04-10 client
     
    this is my item_db.txt
    29006,Upgraded_Fire_Wolf,Upgraded Fire Wolf,4,20,,100,,0,,0,0xFFFFFFFE,63,2,1,,0,0,1007,{},{},{}

     

    accname.lua/lub

    [ACCESSORY_IDs.ACCESSORY_UPGRADED_FIRE_WOLF] = "_firewolf",
     
    accessoryid.lua/lub
    ACCESSORY_UPGRADED_FIRE_WOLF = 1007,
     
    the sprite files are in correct directory.
     
    there is no error when i ryt click the item and drop it.
     
    can someone help me?.

     

     

  7. can anyone help me to build a Arena Point Shop? i made a script just like a gold room but instead of gold points i made it arena points. what i need to do now is to make a shop for arena points just like a cash shop where you can view the items in npc shop.

  8. the script is working fine. but when my character gets 8k points he can still recieve gold points. i nid to know on how to set this script that when you reached 8k gold points you cannot recieve gold points anymore. tnx for advance :)

     

     

     

    EDIT -- problem solved :) . tnx for the script guys  /no1

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