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Posts posted by UprisingValkyrie
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I agree
This warning is particularly troublesome to find
I feel you.
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edit the channel setting here conf/channels.conf
OnPCLoginEvent: atcommand "@join #main"; atcommand "@join #chat"; atcommand "@join #trade"; end;
How can i make it like the @broadcast command? when someone use the #main, trade, chat system..
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Hi Sir Skorm,
Your script is not working.
Nothings happen, nothings pop up when i logged in. T_T
I think you need to set this up on the script
set .bypass, 100; //GMs this level or greater don't need passwords. set .md5, 0; //MD5 Passwords this is for added security (1=on:0=off) rAthena Only! set .norm, 0; //Enable Passwords for normal players (1=on:0=off)
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The Public channels are ;
#main
#chat
#trade
How can i change those channels like how the @broadcast works , but in different colors?
and when players login they will automatically join those Channels ( #main , chat , trade ) can anyone help me with this?
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Try to stop all trunks you have and run it again maybe it would help..
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Hi, can i request a script that :
- +1 Points WOE ever owns the castle ( the points will be active only when the player is on the active castle map ).
- AFK / IDLE for 10mins ( the points will stop running ).
- When other guild broke the Emp ( the points will start running on the guild that owns ) still start with +1 Points.
- WOE Ends // = Guild Master will receive a random items // Guild Members = will receive a specific item ( only for the castle owners/members )
by the way, im using Toasty's WoE Controller http://rathena.org/board/topic/57377-toastys-woe-controller/
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maybe you forgot to change this one..
rathena/conf/battle/items.conf
// Can any player equip any item regardless of the gender restrictions// NOTE: Wedding Rings and Whips/Musical Instruments will check gender regardless of setting.ignore_items_gender: yesDamn. yea forgot about this one! thanks!
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A few questions about my problem
Here's a sample picture..
<=== (Normal) w/ the Armor=====>
Bard (Male)
20523,Minstrel_Suit,Minstrel Suit,4,10,,100,,1,,1,0x00080000,7,1,16,,0,1,0,{},{ changebase 4042; },{ changebase class; }
Dancer (Female)
20526,Chorus_Suit,Chorus Suit,4,10,,100,,1,,1,0x00080000,7,0,16,,0,1,0,{},{ changebase 4043; },{ changebase class; }
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Thanks for the response.. i will try to look for it should i check the data.grf of kRO of my own data grf? ( i think kRO grf ) right?
I'm sorry to say but the baby classes use the same sprites as the adult classes. It is the client that determines if it will shrink the sprite or not for the baby class.
i see that's why i cant find those sprite is there any other way to do that? i want to run my server a transcendent type. but the looks is baby 2-2 Class..
Um...Honestly I don't think so but let me look into it.
After some testing the only way I can think of doing so is replacing either the Assassin Sprite with the SinX sprite or the Guillotine X sprite with the Sin X sprite that way you can use their baby forms.
Thanks for the idea, bro! =)
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It doesn't work because npcshopdelitem was here to delete the default item in the shop, then npcshopadditem added the cards in the shop. You need to put npcshopdelitem after npcshopadditem
.@nb = query_sql( "SELECT `"+ .@item_db$ +"`.`id` FROM `"+ .@item_db$ +"` RIGHT JOIN `"+ .@mob_db$ +"` ON `"+ .@item_db$ +"`.`id` = `"+ .@mob_db$ +"`.`dropcardid` WHERE ~(`MODE`) & 32 AND `type` = 6 AND LEFT( `name_japanese`, 1 ) = '"+ .alphabet$[.@i] +"' GROUP BY `name_japanese` ORDER BY `name_japanese` LIMIT 128;", .@id ); for ( .@j = 0; .@j < .@nb; .@j++ ) npcshopadditem "card_mob#"+ .alphabet$[.@i], .@id[.@j], 1000000; npcshopdelitem "card_mob#"+ .alphabet$[.@i],501,4055,4035,4058; }
Wow. It works! thank you Capuche!
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Thanks for the response.. i will try to look for it should i check the data.grf of kRO of my own data grf? ( i think kRO grf ) right?
I'm sorry to say but the baby classes use the same sprites as the adult classes. It is the client that determines if it will shrink the sprite or not for the baby class.
i see that's why i cant find those sprite is there any other way to do that? i want to run my server a transcendent type. but the looks is baby 2-2 Class..
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Thanks for the response.. i will try to look for it should i check the data.grf of kRO of my own data grf? ( i think kRO grf ) right?
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I was wondering if its possible you can change Assassin Cross sprite into Baby Assassin for example? can anyone tell where i can see or how can i do that?
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- shop card_mob#A -1,501:1000,x:y,x:y
Where X=Card ID, and Y=Price
i actually did that. but nothing happens
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@bump!
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Hello rAthena. 1 quick question about this message ( where & how can i change it? )
It should be stated how many seconds to wait after using Yggberry again. ( im using 2012-04-10RE client )
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Quick Question for this NPC Script
//===== rAthena Script ======================================= //= Card Seller A-Z //===== By: ================================================== //= AnnieRuru //===== Current Version: ===================================== //= 1.0 //===== Compatible With: ===================================== //= rAthena Project //===== Description: ========================================= //= Sells all cards dropped by mobs, grouped alphabetically. //= MVP cards are excluded from the list. //= //= NOTE: Requires SQL item and mob databases. //===== Additional Comments: ================================= //= 1.0 First version, edited. [Euphy] //============================================================ prontera,155,177,5 script Card Seller 100,{ mes "[Card Seller]"; mes "Welcome!"; mes "I can sell you any normal monster card in the game. Would you like to have a look?"; next; .@s = select( .alphabet_menu$ ) -1; close2; callshop "card_mob#"+ .alphabet$[.@s], 1; end; OnInit: if (checkre(0)) { .@mob_db$ = "mob_db_re"; .@item_db$ = "item_db_re"; } else { .@mob_db$ = "mob_db"; .@item_db$ = "item_db"; } freeloop 1; .@total = query_sql( "SELECT DISTINCT LEFT( `name_japanese`, 1 ) AS alphabets FROM `"+ .@item_db$ +"` RIGHT JOIN `"+ .@mob_db$ +"` ON `"+ .@item_db$ +"`.`id` = `"+ .@mob_db$ +"`.`dropcardid` WHERE ~(`MODE`) & 32 AND `type` = 6 GROUP BY `name_japanese` ORDER BY alphabets;", .alphabet$ ); for ( .@i = 0; .@i < .@total; .@i++ ) { .alphabet_menu$ = .alphabet_menu$ + .alphabet$[.@i] +" Cards:"; .@nb = query_sql( "SELECT `"+ .@item_db$ +"`.`id` FROM `"+ .@item_db$ +"` RIGHT JOIN `"+ .@mob_db$ +"` ON `"+ .@item_db$ +"`.`id` = `"+ .@mob_db$ +"`.`dropcardid` WHERE ~(`MODE`) & 32 AND `type` = 6 AND LEFT( `name_japanese`, 1 ) = '"+ .alphabet$[.@i] +"' GROUP BY `name_japanese` ORDER BY `name_japanese` LIMIT 128;", .@id ); npcshopdelitem "card_mob#"+ .alphabet$[.@i],501,4055,4035,4058; for ( .@j = 0; .@j < .@nb; .@j++ ) npcshopadditem "card_mob#"+ .alphabet$[.@i], .@id[.@j], 1000000; } freeloop 0; end; } - shop card_mob#A -1,501:1000 - shop card_mob#B -1,501:1000 - shop card_mob#C -1,501:1000 - shop card_mob#D -1,501:1000 - shop card_mob#E -1,501:1000 - shop card_mob#F -1,501:1000 - shop card_mob#G -1,501:1000 - shop card_mob#H -1,4035:1000000 - shop card_mob#I -1,501:1000 - shop card_mob#J -1,501:1000 - shop card_mob#K -1,501:1000 - shop card_mob#L -1,501:1000 - shop card_mob#M -1,4055:1000000 - shop card_mob#N -1,501:1000 - shop card_mob#O -1,501:1000 - shop card_mob#P -1,501:1000 - shop card_mob#Q -1,501:1000 - shop card_mob#R -1,501:1000 - shop card_mob#S -1,501:1000 - shop card_mob#T -1,4058:1000000 - shop card_mob#U -1,501:1000 - shop card_mob#V -1,501:1000 - shop card_mob#W -1,501:1000 - shop card_mob#X -1,501:1000 - shop card_mob#Y -1,501:1000 - shop card_mob#Z -1,501:1000
What i did was
add the ID# of the card that i want to be removed on the NPC which should be on this line right? but still i can see and buy the card that i want to be removed. can anyone help me with this?
npcshopdelitem "card_mob#"+ .alphabet$[.@i],501,4055,4035,4058;
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Yes. and thanks to you bro!
If you've gotten the new textures I attached, is your issue solved now?
Yes the problem was the textures. lol haha thanks anyway!
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Yes. and thanks to you bro!
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Im using Data_v4.0 by Fluffle Puff http://rathena.org/board/topic/66962-basic-complete-renewal-data-english-folder/ and using the latest msgstringtable.txt given here https://subversion.assembla.com/svn/client-side-translation/Data/msgstringtable.txt
Try downloading my datafolder located in my signature under "Full kRO Client"
Your files are abit outdated if you're using a 2013 client with latest rA
Problem Solved !
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Im using Data_v4.0 by Fluffle Puff http://rathena.org/board/topic/66962-basic-complete-renewal-data-english-folder/ and using the latest msgstringtable.txt given here https://subversion.assembla.com/svn/client-side-translation/Data/msgstringtable.txt
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I got a problem with Storage Tab
here's a picture
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Hello
I am willing to know how to setup 1 Login , 2 Map , 2 Char Server in latest revision
i got the same problem with this topic http://rathena.org/board/topic/93734-1-login-2-map-2-char-servers/
Can someone make a guide or update the wiki for this? i really need this..
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How does the Mining Exp works? where can we check if how much EXP we got?
Mail System
in Source Requests
Posted
How about make it enable when player is VIP. but limited sending unlimited receiving.