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Posts posted by Nikky
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your izlude Map Is Old, and the NPC is renewal based
If you want to keep use that izlude map(old theme)
the only way is back up your renewal izlude NPC, and then manualy edit the coordinat of each NPC.
Or if you want renewal izlude NPC , just change your map (izlude.gnd, .rsw, .gat) to newest izlude map
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On 12/20/2016 at 9:23 AM, saovarott159 said:
it's work...
thank you so much
Sorry unable to test,
something reject me with rathena server, with unknown packet
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Guild Master only Call Member on the same Castle as Guild Master?
Untested
find on:
src/map/skill.cclif_skill_nodamage(src,bl,skill_id,skill_lv,1); for (i = 0; i < g->max_member && (!calls || (calls && called < calls)); i++, j++) { if (j > 8) j = 0; if ((dstsd = g->member[i].sd) != NULL && sd != dstsd && !dstsd->state.autotrade && !pc_isdead(dstsd)) { if (map[dstsd->bl.m].flag.nowarp && !map_flag_gvg2(dstsd->bl.m)) continue; if (!pc_job_can_entermap((enum e_job)dstsd->status.class_, src->m, dstsd->group_level)) continue;
And change to this
clif_skill_nodamage(src,bl,skill_id,skill_lv,1); for (i = 0; i < g->max_member && (!calls || (calls && called < calls)); i++, j++) { if (j > 8) j = 0; if ((dstsd = g->member[i].sd) != NULL && sd != dstsd && !dstsd->state.autotrade && !pc_isdead(dstsd)) { if (map[dstsd->bl.m].flag.nowarp && !map_flag_gvg2(dstsd->bl.m)) continue; if (map[dstsd->bl.m].index != sd->mapindex) // If member outside castle will be skiped continue; if (!pc_job_can_entermap((enum e_job)dstsd->status.class_, src->m, dstsd->group_level)) continue;
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you can edit them
here
src/map/battle.ccase RK_DRAGONBREATH: case RK_DRAGONBREATH_WATER: { int damagevalue = (sstatus->hp / 50 + status_get_max_sp(src) / 4) * skill_lv; if(status_get_lv(src) > 100) damagevalue = damagevalue * status_get_lv(src) / 150; if(sd) damagevalue = damagevalue * (100 + 5 * (pc_checkskill(sd,RK_DRAGONTRAINING) - 1)) / 100; ATK_ADD(wd.damage, wd.damage2, damagevalue); #ifdef RENEWAL ATK_ADD(wd.weaponAtk, wd.weaponAtk2, damagevalue); #endif wd.flag |= BF_LONG; } break;
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4 hours ago, anjasoleil1 said:
Hi, I'm not sure when, or why, or how. But arrow's (script) effect doesn't work for some reason. Am I missing something? Like if I add "bonus bStr,1000;" It doesn't work as it should. No errors
bonus bSplashRange,3; Works but...
bonus4 bAutoSpell,"WZ_STORMGUST",2,20,1; doesn't. any thoughts?
Bonus STR for an Arrow?
i think that bonus only work for equipment -
i've heard there are some client unable to use adoption system (even after follow the step correctly)
im afraid there are no fix, because of newer client is fixed already..so people won't interest to fix previous client IMO -
make sure choose the 2010 SLN that is rAthena-10.sln
Sry unable to upload the image
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Are you in Prontera ? Look for "old prontera bug"
He said when select server.
Heyho,
When I try to select the Server the Client crash and says that the .exe doesnt work anymore. Any Solutions?? using 2013-07-03a Client
First make sure what diff, you using.
try use NEMO
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WOW amazing idea..
i've looking for something like this for so long
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thank you i've looking for them for so long
most of the source are dead
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i think it related to source,
last time i play rathena when we type "@cash 999",
your cash point will increase also you will get notification that your cash point already increased.
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i think, any graphic related goes to client
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have you ever think?
how if player who "attached" with animation "dialogs" intrupted or talk with other NPC?
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nice idea,
how about give an option next and close for each picture?
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nice release
thank You -
Request Mapflag UnderWater
so i could cast water ball
because it weired you can't cast water ball inside water (izlude dungeon floor)
thank you
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cool script
[WIP] Discord Bot - roCORD
in Abandoned Projects
Posted
nice project