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Sparks

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Posts posted by Sparks

  1. hmm .. hindi ko alam kung saan ko ito ipopost eh >_<

    ang problema ko po is pag nag click ako ng npc lalabas ung menu dba .. tapos for how many seconds bigla na lang mawawala ung NPC Menus .. example ung Warper .. mawawala ung menu nya then ung Character mag sstuck ... hindi naman po sya sa NPC Security dahil naaus ko na din ang dapat ausin sa NPC SECURITY sa SRC Files ko .. hindi ko alam bat ganito .. sino po sa inyo nkaka experience ng ganitong issue ? nkakairita kasi po ung ganito eh .. minsa kaka click mo palang walang pang 2-3 secs mawawala na ung menu nung npc tapos stuck ka na  .. no choice kundi mag @go 0 para mawala ang pagka stuck .. sana may makatulong :(( help :<

  2. as the title says ..

    i enable the pk mode on my test server but the problem is how can i set the mapflag pvp_nocalcrank on the map ?

     

    i tried to set it via typing in game on the map pvp_nocalcrank will be active .. but still the pvp_nocalcrank is not working .. my PvP Ladder still count the kill done by my normal account .. how can i properly use the pvp_nocalcrank mapflag thru script ? and how can i stop my PvP Ladder on counting the kills of my normal account even though im not in PvP Room .. i cannot locate the pvp_nocalcrank.txt file on may mapflag folder .. im using rAthena ..

    Sorry for my bad english i hope you get my points :<

     

    i dont know where ill gonna post this sorry if im in the wrong section ..

  3. how can i make the RSS Feeds from SMF forum to FluxCP with themes to show only the Server Announcement Board ? >_< sorry for my bad english .. ive already change c=1 upto c=4 but nothing happens .. fluxcp still shows the other post by players ..

  4. is the TS is still active ? how can i make the RSS feeds from SMF Forum to FluxCP in just one board ? like Server Announcements .. all post in the Server Announcement Board will be seen also at the FluxCP .. just the Server Announcement Board topics .. not all the latest topics made and replied ..



  5. prontera,157,195,3 script Castle Reward 965,{
    OnInit:
    waitingroom "Woe Reward",0;
    end;
    }


            mes "^000088[Emperium]^000000";
            mes "Greetings, adventurer..";
            mes "Do you want to redeem your guild reward for last session War of Emperium?";
            mes "Scripted by ";
            next;
            waitingroom "Woe Reward",0;
            mes "^000088[Emperium]^000000";
            mes "Please select your castle.";
            next;
            if ( agitcheck() ) goto L_woeon;
            menu
            //      "Neuschwanstein",L_aldeg_cas01,
            //      "Hohenschwangau",L_aldeg_cas02,
            //      "Nuenberg",L_aldeg_cas03,
            //      "Wuerzburg",L_aldeg_cas04,
            //      "Rothenburg",L_aldeg_cas05,
            //      "Repherion",L_gefg_cas01,
            //      "Eeyolbriggar",L_gefg_cas02,
            //      "Yesnelph",L_gefg_cas03,
            //      "Bergel",L_gefg_cas04,
            //      "Mersetzdeitz",L_gefg_cas05,
            //      "Bright Arbor",L_payg_cas01,
            //      "Scarlet Palace",L_payg_cas02,
            //      "Holy Shadow",L_payg_cas03,
            //      "Sacred Altar",L_payg_cas04,
            //      "Bamboo Grove Hill",L_payg_cas05,
                   "Kriemhild",L_prtg_cas01,
                    "Swanhild",L_prtg_cas02,
                   "Fadhgridh",L_prtg_cas03,
                    "Skoegul",L_prtg_cas04;
                  "Gondul",L_prtg_cas05;


    L_aldeg_cas01:
            if ( getcastledata( "aldeg_cas01", 1) != getcharid(2) ) goto L_not_owner;
            if ( $castle_claimed[1] ) goto L_claimed;
            if ( getguildmasterid( getcharid(2) ) != getcharid(0) ) goto L_not_gm;
            mes "receiving the reward for this castle";
            getitem 7227, 50;
            set $castle_claimed[1], 1;
            close;
    L_aldeg_cas02:
            if ( getcastledata( "aldeg_cas02", 1) != getcharid(2) ) goto L_not_owner;
            if ( $castle_claimed[2] ) goto L_claimed;
            if ( getguildmasterid( getcharid(2) ) != getcharid(0) ) goto L_not_gm;
            mes "receiving the reward for this castle";
            getitem 7227, 50;
            set $castle_claimed[2], 1;
            close;
    L_aldeg_cas03:
            if ( getcastledata( "aldeg_cas03", 1) != getcharid(2) ) goto L_not_owner;
            if ( $castle_claimed[3] ) goto L_claimed;
            if ( getguildmasterid( getcharid(2) ) != getcharid(0) ) goto L_not_gm;
            mes "receiving the reward for this castle";
            getitem 7539, 300;
            set $castle_claimed[3], 1;
            close;
    L_aldeg_cas04:
            if ( getcastledata( "aldeg_cas04", 1) != getcharid(2) ) goto L_not_owner;
            if ( $castle_claimed[4] ) goto L_claimed;
            if ( getguildmasterid( getcharid(2) ) != getcharid(0) ) goto L_not_gm;
            mes "receiving the reward for this castle";
            getitem 7539, 300;
            set $castle_claimed[4], 1;
            close;
    L_aldeg_cas05:
            if ( getcastledata( "aldeg_cas05", 1) != getcharid(2) ) goto L_not_owner;
            if ( $castle_claimed[5] ) goto L_claimed;
            if ( getguildmasterid( getcharid(2) ) != getcharid(0) ) goto L_not_gm;
            mes "receiving the reward for this castle";
            getitem 7539, 300;
            set $castle_claimed[5], 1;
            close;


    L_gefg_cas01:
            if ( getcastledata( "gefg_cas01", 1) != getcharid(2) ) goto L_not_owner;
            if ( $castle_claimed[6] ) goto L_claimed;
            if ( getguildmasterid( getcharid(2) ) != getcharid(0) ) goto L_not_gm;
            mes "receiving the reward for this castle";
            getitem 7539, 300;
            set $castle_claimed[6], 1;
            close;
    L_gefg_cas02:
            if ( getcastledata( "gefg_cas02", 1) != getcharid(2) ) goto L_not_owner;
            if ( $castle_claimed[7] ) goto L_claimed;
            if ( getguildmasterid( getcharid(2) ) != getcharid(0) ) goto L_not_gm;
            mes "receiving the reward for this castle";
            getitem 7539, 300;
            set $castle_claimed[7], 1;
            close;
    L_gefg_cas03:
            if ( getcastledata( "gefg_cas03", 1) != getcharid(2) ) goto L_not_owner;
            if ( $castle_claimed[8] ) goto L_claimed;
            if ( getguildmasterid( getcharid(2) ) != getcharid(0) ) goto L_not_gm;
            mes "receiving the reward for this castle";
            getitem 7539, 300;
            set $castle_claimed[8], 1;
            close;
    L_gefg_cas04:
            if ( getcastledata( "gefg_cas04", 1) != getcharid(2) ) goto L_not_owner;
            if ( $castle_claimed[9] ) goto L_claimed;
            if ( getguildmasterid( getcharid(2) ) != getcharid(0) ) goto L_not_gm;
            mes "receiving the reward for this castle";
            getitem 7539, 300;
            set $castle_claimed[9], 1;
            close;
    L_gefg_cas05:
            if ( getcastledata( "gefg_cas05", 1) != getcharid(2) ) goto L_not_owner;
            if ( $castle_claimed[10] ) goto L_claimed;
            if ( getguildmasterid( getcharid(2) ) != getcharid(0) ) goto L_not_gm;
            mes "receiving the reward for this castle";
            getitem 7539, 300;
            set $castle_claimed[10], 1;
            close;


    L_payg_cas01:
            if ( getcastledata( "payg_cas01", 1) != getcharid(2) ) goto L_not_owner;
            if ( $castle_claimed[11] ) goto L_claimed;
            if ( getguildmasterid( getcharid(2) ) != getcharid(0) ) goto L_not_gm;
            mes "receiving the reward for this castle";
            getitem 7539, 300;
            set $castle_claimed[11], 1;
            close;
    L_payg_cas02:
            if ( getcastledata( "payg_cas02", 1) != getcharid(2) ) goto L_not_owner;
            if ( $castle_claimed[12] ) goto L_claimed;
            if ( getguildmasterid( getcharid(2) ) != getcharid(0) ) goto L_not_gm;
            mes "receiving the reward for this castle";
            getitem 7539, 300;
            set $castle_claimed[12], 1;
            close;
    L_payg_cas03:
            if ( getcastledata( "payg_cas03", 1) != getcharid(2) ) goto L_not_owner;
            if ( $castle_claimed[13] ) goto L_claimed;
            if ( getguildmasterid( getcharid(2) ) != getcharid(0) ) goto L_not_gm;
            mes "receiving the reward for this castle";
            getitem 7539, 300;
            set $castle_claimed[13], 1;
            close;
    L_payg_cas04:
            if ( getcastledata( "payg_cas04", 1) != getcharid(2) ) goto L_not_owner;
            if ( $castle_claimed[14] ) goto L_claimed;
            if ( getguildmasterid( getcharid(2) ) != getcharid(0) ) goto L_not_gm;
            mes "receiving the reward for this castle";
            getitem 7539, 300;
            set $castle_claimed[14], 1;
            close;
    L_payg_cas05:
            if ( getcastledata( "payg_cas05", 1) != getcharid(2) ) goto L_not_owner;
            if ( $castle_claimed[15] ) goto L_claimed;
            if ( getguildmasterid( getcharid(2) ) != getcharid(0) ) goto L_not_gm;
            mes "receiving the reward for this castle";
            getitem 7539, 300;
            set $castle_claimed[15], 1;
            close;


    L_prtg_cas01:
            if ( getcastledata( "prtg_cas01", 1) != getcharid(2) ) goto L_not_owner;
            if ( $castle_claimed[16] ) goto L_claimed;
            if ( getguildmasterid( getcharid(2) ) != getcharid(0) ) goto L_not_gm;
            mes "[Emperium]";      
            mes "receiving the reward for this castle";
            set zeny, zeny + 100000;
            getitem 30154,50;
            getitem 12090,5;
            getitem 12080,5;
            getitem 12095,5;
            getitem 12085,5;
            getitem 12075,5;
            set $castle_claimed[16], 1;
            close;


    L_prtg_cas02:
            if ( getcastledata( "prtg_cas02", 1) != getcharid(2) ) goto L_not_owner;
            if ( $castle_claimed[17] ) goto L_claimed;
            if ( getguildmasterid( getcharid(2) ) != getcharid(0) ) goto L_not_gm;
            mes "receiving the reward for this castle";
            set zeny, zeny + 100000;
            getitem 30154,50;
            getitem 12090,5;
            getitem 12080,5;
            getitem 12095,5;
            getitem 12085,5;
            getitem 12075,5;
            set $castle_claimed[17], 1;
            close;


    L_prtg_cas03:
            if ( getcastledata( "prtg_cas03", 1) != getcharid(2) ) goto L_not_owner;
            if ( $castle_claimed[18] ) goto L_claimed;
            if ( getguildmasterid( getcharid(2) ) != getcharid(0) ) goto L_not_gm;
            mes "[Emperium]";
            mes "receiving the reward for this castle";
            set zeny, zeny + 100000;
            getitem 30154,50;
            getitem 12090,5;
            getitem 12080,5;
            getitem 12095,5;
            getitem 12085,5;
            getitem 12075,5;
            set $castle_claimed[18], 1;
            close;
    L_prtg_cas04:
            if ( getcastledata( "prtg_cas04", 1) != getcharid(2) ) goto L_not_owner;
            if ( $castle_claimed[19] ) goto L_claimed;
            if ( getguildmasterid( getcharid(2) ) != getcharid(0) ) goto L_not_gm;
            mes "receiving the reward for this castle";
            getitem 30154,50;
            getitem 12090,5;
            getitem 12080,5;
            getitem 12095,5;
            getitem 12085,5;
            getitem 12075,5;
            set $castle_claimed[19], 1;
            close;
    L_prtg_cas05:
            if ( getcastledata( "prtg_cas05", 1) != getcharid(2) ) goto L_not_owner;
            if ( $castle_claimed[20] ) goto L_claimed;
            if ( getguildmasterid( getcharid(2) ) != getcharid(0) ) goto L_not_gm;
            mes "receiving the reward for this castle";
            getitem 30154,50;
            getitem 12090,5;
            getitem 12080,5;
            getitem 12095,5;
            getitem 12085,5;
            getitem 12075,5;
            set $castle_claimed[20], 1;
            close;


    L_woeon:
            mes "^000088[Emperium]^000000";
            mes "A war is currently in progress.";
            mes "If your guild owned a castle ask your guild master to see me to claim the reward.";
            close;
    L_not_owner:
            mes "^000088[Emperium]^000000";
            mes "Your guild failed to take this castle.";
            mes "If your guild owned a castle ask your guild master to claim reward from me.";
            close;
    L_claimed:
            mes "^000088[Emperium]^000000";
            mes "Your guild already received the reward for this castle.";
            close;
    L_not_gm:
            mes "^000088[Emperium]^000000";
            mes "Ask your guild master to see me.";
            close;
    OnAgitEnd:
            set $castle_claimed[1], 0; // everytime woe ends the variable resets
            set $castle_claimed[2], 0;
            set $castle_claimed[3], 0;
            set $castle_claimed[4], 0;
            set $castle_claimed[5], 0;
            set $castle_claimed[6], 0;
            set $castle_claimed[7], 0;
            set $castle_claimed[8], 0;
            set $castle_claimed[9], 0;
            set $castle_claimed[10], 0;
            set $castle_claimed[11], 0;
            set $castle_claimed[12], 0;
            set $castle_claimed[13], 0;
            set $castle_claimed[14], 0;
            set $castle_claimed[15], 0;
            set $castle_claimed[16], 0;
            set $castle_claimed[17], 0;
            set $castle_claimed[18], 0;
            set $castle_claimed[19], 0;
            set $castle_claimed[20], 0;
            end;


    }


     

    what wrong with the script ? i cant click the npc :( please help me sorry just new in scripting :(

  6. what will be the problem on this ?

    when i created ah character the job tag is there ( Novice )

    aw1.jpg

     

    then when i change job to Paladin the character job didnt show up .. what do you think will be the problem here ?

     

    aw-3.jpg

     

    i hope someone can help me about this problem .. 

     

    i diff 2011-03-15 ragexere file .. 


    TIA!


    ~BUMP

    can someone help me please about this problem ? :(

  7. dude, you are using chrome, how can it be a hard time to search for that?

    just right click on the elements, then click the last option (something like analyze element) and look at that element. should be easy to determine where this stuff is (e.g. search for the class or the id of the element in the source)

     

    yeah i know that brother .. but the thing is where will i put the link ?

  8. the example was right, compare return true if the substring is in the main string

     

    @Sparks

    from my test this script seems working... weird

     

    when i put it on so i need to @loadnpc npc/blah/blah/blah/ban.txt

    then now scripts is loaded when i create a GM named character on my normal account it doesnt do anything .. the acc did not get ban .. :(

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