OunoriBaka
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Posts posted by OunoriBaka
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okay ill try experimenting on it. thank you guys.
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im having a problem compiling. using solid05's 2.2beta. with my test server (windows) no problem. but when i tried via vps which is centOS, after compilation my map server does not at all. T_T... great release btw.
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you can use onpcloadmap function then @killmonster2
that will kill the emperium aswell. no?
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error in compiling. im using latest rath. is there an update for this yet? could be nice to have one of these. T_T..
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our server has clone potions.
i can make it so that the potion wont be clickable. or cannot be use.
but they can summon it outside the map then enter back again with clones.
how can i prevent this?
would help a lot. thank you. -
Read: Reloadscript?
hmm. i did follow brian's guide disable the dynamic mobs, and make a script for it. but it doesn't work. mvp still spawning upon start/re-start.
could be nice if there's a script where it delays the mvp spawn just like in lhz3.
EDIT:
it works. i forgot to new line the sleep function. thanks this problem is solved.
i included the script file to the attachment just in-case someone wants it.
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how can i make it so that everytimei reload the server or restart it the boss won't instantly spawn, this prevents our player from abusing the server reload. thanks.
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# Stat points for non-trans classes: 1273 UPDATE `char` SET `status_point` = 1273 WHERE `base_level` > 99 AND ((`class` > 4001) OR (`class` > 4022 AND `class` < 4060) OR (`class` > 4065 AND `class` < 4072) OR (`class` > 4095)); # Stat points for trans classes: 1325 UPDATE `char` SET `status_point` = 1325 WHERE `base_level` > 99 AND `status_point` != 1273; # Lower level and reset stats UPDATE `char` SET `base_level` = 99, `str` = 1, `agi` = 1, `vit` = 1, `int` = 1, `dex` = 1, `luk` = 1 WHERE `base_level` > 99;
tried running it but query turn to no result..
btw.
i tried removing the slot #2,3,4 (since we have [4] on our headgear) but it just delete the card that has been on it.
is there a way to remove the card and just put em back on the players inventory?
•how can i remove a specific equipment's card(s) on slot 2,3,4
example:
Dropping Imp (20404) *has quadruple kiel cards = i want to delete/remove the other kiel cards leaving behind the card on slot #1.
(as i mention above ^ it seems like i deleted the weapon cards aswel.)
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i have the same problem. i can't execute the char and map sql.exe
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thanks euphy.Make sure all players are offline when you execute this:
UPDATE `char` SET `base_level` = 99 WHERE `base_level` > 99;
Also, make sure to reset their stats.does it also works with stats? if i change some of it? i dont want to mess up my database. T_T....
@vhan -
yep ive done that already. and compile. stil thanks.
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halo.
im not good at editing in sql. but is there any command i can use to edit / lower our players maximum level?
my servers default max level is 255 i want to set it to like 99
i already made the changes in conf and exp.txt but the first player still has their maximum level. which is kind of unfair for the new ones.
also
is there a way to reduce a headgear slot from [4] back to [1]? i dont mean editing from item db. but the ones currently used by player.
it will help a lot. thanks. -
i have the same problem.im trying to extract the warlock from rdata.grf and apply it to my custom.grf
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getequipisidentify was removed in r17341.
i see.... too bad.
are there anymore script similar to this? the default and official one is a pain in the neck. T_T....
thanks.
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hi,
i got this error.
on refiner script
parse simple expr match ')'
*68 if(!getequipisidentify'('.@part)) {
i have the same error. please fix. thanks.
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thank you Patskie, so how do i use this exactly? do i need to extract the old / default prontera.gat on the data.grf? how do i replace it with one i prefer?
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so ive been searching for guides on how to do it, but i can't find any. unlike before we can just copy and paste the texture inside the .grf but it doesnt seem to be working now. so my question is
how can i replace my prontera skin?
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SVN: r17368
Dieter's Granitic Armor reduces all my Hp to 1when normally it should reduce only 30% once the skill is done.
please check.
item requirements of some skill
in Source Requests
Posted
is there a script where enabling me to use a skill without requirements. like
EDP = poison bottle
AD = fire & acid bottle
it works for gm accounts with configured in gm.conf but can it also work for players?
im planning on making it like an improved mistress card.
thanks.