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aleDsz

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Posts posted by aleDsz

  1. 16 hours ago, hendra814 said:

    Sorry i got error when compile even already have Windows 10 SDK.

    But sorry i can't post the error because using it at another laptop.

    here the error

      Reveal hidden contents

    error.jpg.e2285debfeb2aa79ac8942ce1295d08f.jpg

    and this my visual studio installed packages.

      Reveal hidden contents

    1135760407_visualC.jpg.60de212beef9fe8eb2b4d9edce7c978f.jpg

    please tell me what i've been missed.

    1. Clean your solution

    2. Close your Visual Studio

    3. Delete the .vs folder (D:\Rathena\.vs)

    4. Open the solution again and rebuild it

  2. Hi,

     

    I've been thinking about how we could create a better way to code, test and deliver the scripts. My idea is, to create a tool that uses the same code as the server-side to compile a script and check if has any syntax errors. As the "code" is compiled, it can be tested by sending fake packets with some actions from the client-side like click buttons, selecting menu items, typing things and stuffs like that.

     

    Thinking about all the work from scripters, they could create repo with a lot of scripts and testing them, as they want to be secured that works in any condition received from the client-side.

     

    A further idea would be a "package-manager" for scripts, as they compile, test, and push their versions to the script repository. But, obviouslly, only when it all works and makes sense to the community.

     

    ?

  3. 17 hours ago, Zikoziz said:

    no change

    Edit Sura job

    pcjobname

    [pcJobTbl.JT_SURA] = "Test Champ",
     

    pcjobnamegender.lub

    [pcJobTbl2.JT_SURA] = "Test Champ",
     

    exe 2013

     Test in Assassin Cross

  4. 15 minutes ago, rakuzas said:

    better you put at the end of code like :

    
     	
    
    
    2474,MG_F_UNDEAD_KNIGHT,Undead Knight,Undead Knight,133,500000,0,4500,3375,2,751,880,122,62,122,87,54,65,103,65,14,16,2,7,80,0x6203695,170,140,384,288,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,501,1

    at the end of my example :

    501 = ID of items you want to drop
    1 = rate of drop if player kill your monster

    And don't forget to reload item_db after you make changed..

    the last one is are reserved to card, just for best pratices to code mob_db...

    // [...] DropCardid,DropCardper

     

  5. 21 minutes ago, Bachir Zitout said:

    2464,MG_ZOMBIE,Zombie,Zombie,17,9340,1,117,87,1,38,50,20,3,15,8,17,0,15,0,10,12,1,1,29,0x3885,400,2612,6608,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0

    and still not droping -_-:( 

    You set in wrong field. In your line, 6608 is aMotion and 10000 is dMotion

    Try this:

    2464,MG_ZOMBIE,Zombie,Zombie,17,9340,1,117,87,1,38,50,20,3,15,8,17,0,15,0,10,12,1,1,29,0x3885,400,2612,6608,10000,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,6608,10000,0
  6. You can add this items to these monster drop

    Take a look into this:

    // ID,Sprite_Name,kROName,iROName,LV,HP,SP,EXP,JEXP,Range1,ATK1,ATK2,DEF,MDEF,STR,AGI,VIT,INT,DEX,LUK,Range2,Range3,Scale,Race,Element,Mode,Speed,aDelay,aMotion,dMotion,MEXP,MVP1id,MVP1per,MVP2id,MVP2per,MVP3id,MVP3per,Drop1id,Drop1per,Drop2id,Drop2per,Drop3id,Drop3per,Drop4id,Drop4per,Drop5id,Drop5per,Drop6id,Drop6per,Drop7id,Drop7per,Drop8id,Drop8per,Drop9id,Drop9per,DropCardid,DropCardper

     

    @off

    And this topic is in wrong area

  7. 7 minutes ago, srhmike said:
    
    // ID,Sprite_Name,kROName,iROName,LV,HP,SP,EXP,JEXP,Range1,ATK1,ATK2,DEF,MDEF,STR,AGI,VIT,INT,DEX,LUK,Range2,Range3,Scale,Race,Element,Mode,Speed,aDelay,aMotion,dMotion,MEXP,MVP1id,MVP1per,MVP2id,MVP2per,MVP3id,MVP3per,Drop1id,Drop1per,Drop2id,Drop2per,Drop3id,Drop3per,Drop4id,Drop4per,Drop5id,Drop5per,Drop6id,Drop6per,Drop7id,Drop7per,Drop8id,Drop8per,Drop9id,Drop9per,DropCardid,DropCardper

    Where do you get the info for 

    
    //3599,AB_ARTHUR

    Because thats what it shows on my mob_db

    I reread your post, The custom your adding is missing its kro name and iro name.

    Oh god, i forgot that. So many coffees and I forgot to insert these infos

    thanks

  8. Hello,

     

    I'm trying to add some custom mobs (and mobs that are commented) but my rAthena doesn't recognize these mobs.

    I'm doing this:

    // db/re/mob_db.txt
    3599,AB_ARTHUR,175,25000000,1,2291250,1938750,1,5250,7350,288,265,224,152,251,257,402,77,10,12,2,6,80,0x6283695,100,398,384,288,2291250,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
    
    // db/import/mob_db.txt
    5000,ADDAX,175,25000000,1,2291250,1938750,1,5250,7350,288,265,224,152,251,257,402,77,10,12,2,6,80,0x6283695,100,398,384,288,2291250,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0

    They aren't recognized by rAthena. In client-side it's everything fine.

    I don't know why I can't summon these mobs and the rAthena doesn't return any error from my mob_db.txt

    [Status]: Done reading '1749' entries in 'db/re/mob_db.txt'.
    [Status]: Done reading '0' entries in 'db/import/mob_db.txt'.

     

    aleDsz

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