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soroz
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Joined
March 21, 2013
Last visited
October 12, 2021
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How to modify the damage of assasin class when its get critical?
was marked as the answer
September 16, 2014
In additional, this snippet
if((sd->class_&MAPID_UPPERMASK) == MAPID_ASSASSIN)
will cause a fatal error an.d bring the map server down because when critical event cause by a monster a sd pointer will given a null and server will be crashed with pagefault
to prevent this we have to check that if sd is null or not first
if(sd && (sd->class_&MAPID_UPPERMASK) == MAPID_ASSASSIN)
and this line should works well
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