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alcapone

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Posts posted by alcapone

  1. El problema que presento es al usar las skills de  Spirits del Soul Linke
    link en el Wizard = deshabilitar el uso de piedras preciosas ¿verdad? (Todavía necesito usar gema cada vez que use ganba o muro de seguridad)
    Bard & Dancer Spirit = Pueden usar la habilidad del otro y pueden caminar rápido (pueden usar las habilidades de ambos pero aún caminan lentamente.

    estoy usando la ultima version de rathena.

  2. so the bug is in soul linker skill example
    Wizard Spirit = disable the use of gemstone right? (Still need to use gem whenever using ganba or safetywall)
    Bard & Dancer Spirit = Can use each other skill and can be able to walk fast ( can use skills of both but still walks slow and those skills from link has no effect at all)
    other skills are working like rogue SL it cannot be dispelled and can walk fast when in chase walk mode
    other SL is not yet tested.

  3. I need help, I have the latest version of rathena and I have a serious problem with the Creator ability, Bug Skill Acid Demonstration [MISSSS]..... it turns out that I cannot attack mobs, player, when I use the ability I get the MISSS message, I am using the latest version of rathena as I indicated but not I know what the problem is, my emulator uses the .yml format, check skill_db.yml, but I can't find the problem, I need your help please .................

    I can't attack anything because it only comes out miss
     

    jg.jpg

  4. resulta que tengo un problema con la skill del SG "warmth of the sun" pues en woe como que no funciona osea el sg solo se pone color naranja pero cuando ataca no salen los flams de fuego que deberian salir al usar la skill, ella funciona en otros mapas como pvp o otro mapas todo anda bien el problema es en woe no sale el fuego cuando estas atacando alguien me puede colaborar con eso? psickhy2.gif uso pre-renewal

  5. pues como dice el titulo resulta que tengo un problema quiero aumentar el HP de algunos jobs en especifico pero el job_db1 no funciona eh buscado soluciones pero no encuentro, porfavor ayudenme :( incluso e buscado aqui en rathena y los post en ingles igual no tienen solucion, si alguno de ustede me puede ayudar se lo agradeceria.

     

    EDTADO:

    Lo solucione, gracias.

  6. I am requesting for an NPC that will get 6 different players. Allowing those 6 Different players to Register first. Once the NPC has a 6 players registered, it will randomly group it by 2 Teams, 3 players = 1 team (Red Team and Blue Team). So it will be a 3 vs 3 randomly.

    Their goal is simple, eliminate the opponent team. The Winners will receive an Item (custom Item: ID = 30000).

    Thank you! smile.png

    If this is possible. Thank you =)

  7. as I can do, you can only kill the chest 2 times treasure, for example today woe win and go for the chest treasure, one you see you kill can still go in 24 hours to kill him again but I can not go back to the next woe in that castle. I hope you can understand me and help me, thank you very much.

  8. Hola comunidad latina de Rathena :) bueno mi problema es el siguiente, resulta que tengo un logo transparente .png y cuando lo abro en el potoshop y le agrego el color rozado y lo vizualizo al momento de tomar una Screen aparecen con borde rosa, es igual que este caso --- https://rathena.org/board/topic/77523-scr-logo-help/entonces no logro quitarle esos bordes rosado y quisiera saber si ustedes me pueden ayudar por que he buscado guia y todo pero no se como quitarselo  :pangok8: me ayudan? Gracias espero su respuestas.


    disculpen por colocar el post aqui si no era devido, pero necesito de su ayuda porfavor :( llevo dias intentando quitarle esos bordes pero no lo logro ni encuentro guias

  9. I'm using Euphy's woe controller (not modified).

    I want that every Castle return a different Prize. example: kriemhild - award SNOW CRYSTAL, Skoegul - Prize BILLOW, someone I could help with that? Thank you for your attention.

     //===== rAthena Script =======================================
    //= Euphy's WOE Controller
    //===== By: ==================================================
    //= Euphy
    //===== Current Version: =====================================
    //= 1.5
    //===== Compatible With: =====================================
    //= rAthena SVN r16958+
    //===== Description: =========================================
    //= A controller for War of Emperium designed for
    //= simplicity and ease of use.
    //= Many concepts taken from ToastOfDoom's script,
    //= and "rewards" function originally by Goddameit.
    //===== Additional Comments: =================================
    //= Be sure to disable the default agit controllers!
    //== npc\guild\agit_controller.txt
    //== npc\guild2\agit_start_se.txt
    //============================================================
     
    // Information NPC
    //============================================================
    prontera,187,210,1    script    WOE Information    835,{
        doevent "WOE_CONTROL::OnMenu";
        end;
    OnAgitStart:
        while(agitcheck()) {
            misceffect EF_BEGINSPELL6;
            sleep 425;
        }
        end;
    }
     
    // Script Core
    //============================================================
    -    script    WOE_CONTROL    -1,{
    function Disp_Owner; function Add_Zero;
     
    OnInit:
     
    // -----------------------------------------------------------
    //  Configuration settings.
    // -----------------------------------------------------------
     
        set .CastleWarp,0;        // 1: Always enable all castle warps. | 0: Warp only to active castles.
        set .AutoKick,1;        // Automatically kick players from inactive castles during WOE? (1:yes / 0:no)
        set .NoOwner,0;         // Automatically kick players from unconquered castles outside of WOE? (1:yes / 0:no)
        set .ExitWarp,0;        // Warp all players from castles when WOE ends? (1:yes / 0:no)
        set .GMAccess,99;        // GM level required to access Session Manager.
     
    // -----------------------------------------------------------
    //  Reward options.
    // -----------------------------------------------------------
    //  [1] Enable rewards.
    //  [2] Mail all rewards.
    //      - If not set, players receive items in their inventory.
    //      - Only ONE item can be sent via mail, plus Zeny.
    //      - Note that offline players do NOT receive rewards.
    //  [4] Only reward Guild Masters.
    //      - If not set, all guild members are rewarded.
    //      - If mailing is enabled (option 2), offline Guild Masters WILL receive rewards.
    //  [8] Duplicate IP check.
    //      - Members in a guild with the same IP address are not rewarded.
    //      - If Guild Masters is enabled (option 4), this feature is not used.
    // -----------------------------------------------------------
     
        // Combine values as needed (e.g. 1|8 = 1+8 = 9).
        set .Options, 1|8;
     
        // Rewards per castle.
        // -- when given directly: <itemID>,<amount>{,<itemID>,<amount>,...}
        // -- via mail (option 2): <itemID>,<amount>,<Zeny>
        setarray .Reward[0],6419,3;
     
    // -----------------------------------------------------------
    //  Constants (leave this section alone).
    // -----------------------------------------------------------
     
        setarray .Castles$[0],
            "prtg_cas01","prtg_cas02","prtg_cas03","prtg_cas04","prtg_cas05",
            "payg_cas01","payg_cas02","payg_cas03","payg_cas04","payg_cas05",
            "gefg_cas01","gefg_cas02","gefg_cas03","gefg_cas04","gefg_cas05",
            "aldeg_cas01","aldeg_cas02","aldeg_cas03","aldeg_cas04","aldeg_cas05",
            "arug_cas01","arug_cas02","arug_cas03","arug_cas04","arug_cas05",
            "schg_cas01","schg_cas02","schg_cas03","schg_cas04","schg_cas05";
        setarray .EndLabel$[0],"ar01","ar02","ar03","ar04","ar05","sc01","sc02","sc03","sc04","sc05";
        setarray .Days$[0],"Sunday","Monday","Tuesday","Wednesday","Thursday","Friday","Saturday";
        setarray .Regions$[0],"Prontera","Payon","Geffen","Aldebaran","Arunafeltz","Schwaltzvalt";
        setarray .Map$[0],"prt_gld","pay_gld","gef_fild13","alde_gld","aru_gld","sch_gld";
        setarray .MapX[0],134,240,153,111,208,121,295,317,140,204,214,308,143,193,305,48, 95,142,239,264,158,83, 68,299,292,293,288, 97,137, 71;
        setarray .MapY[0], 65,128,137,240,240,233,116,293,160,266, 75,240,240,278, 87,83,249, 85,242, 90,272,47,155,345,107,100,252,196, 90,315;
     
    // -----------------------------------------------------------
     
        set .Size, getarraysize($WOE_CONTROL);
        if (.AutoKick || .NoOwner)
            for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1) {
                setmapflag .Castles$[[email protected]], mf_loadevent;
                setd "."+.Castles$[[email protected]], [email protected];
            }
        if (!agitcheck() && !agitcheck2()) sleep 4000;
        set .Init,1;
     
    OnMinute00:
        freeloop(1);
        if (agitcheck() || agitcheck2()) {
            for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4)
                if (gettime(4) == $WOE_CONTROL[[email protected]] && gettime(3) == $WOE_CONTROL[[email protected]+2]) {
                OnWOEEnd:
                    announce "The War Of Emperium is over!",bc_all|bc_woe;
                    AgitEnd; AgitEnd2;
                    sleep 1000;
                    for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1) {
                        if (.Active[0]&(1<<[email protected])) Disp_Owner(.Castles$[[email protected]],1);
                        if (.ExitWarp) maprespawnguildid .Castles$[[email protected]],0,3;
                    }
                    if (.Options&1 && .Active[0] && .ForceEnd != 2) callsub OnReward, .Active[0];
                    deletearray .Active[0],2;
                    if (.ForceEnd) { set .ForceEnd,0; end; }
                    break;
                }
        }
        if ((!agitcheck() && !agitcheck2()) || .Init) {
            if (!agitcheck() && !agitcheck2()) set .Init,0;
            for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4)
                if (gettime(4) == $WOE_CONTROL[[email protected]] && gettime(3) >= $WOE_CONTROL[[email protected]+1] && gettime(3) < $WOE_CONTROL[[email protected]+2]) {
                    deletearray .Active[0],2;
                    set .Active[0], $WOE_CONTROL[[email protected]+3];
                    if (.Init) { AgitEnd; AgitEnd2; }
                    else announce "The War Of Emperium has begun!",bc_all|bc_woe;
                    sleep 1000;
                    AgitStart; AgitStart2;
                    for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1) {
                        if (.Active[0]&(1<<[email protected])) {
                            if (!.Init) Disp_Owner(.Castles$[[email protected]],0);
                            set .Active[1], .Active[1] | (1<<(([email protected]/5)+1));
                        } else {
                            if ([email protected]<20) {
                                donpcevent "Agit#"+.Castles$[[email protected]]+"::OnAgitEnd";
                                killmonster .Castles$[[email protected]], "Agit#"+.Castles$[[email protected]]+"::OnAgitBreak";
                            } else {
                                donpcevent "Manager#"+.Castles$[[email protected]]+"::OnAgitEnd2";
                                killmonster .Castles$[[email protected]], "Steward#"+.EndLabel$[[email protected]]+"::OnStartArena";
                            }
                        }
                    }
                    break;
                }
        }
        set .Init,0;
        end;
     
    function Disp_Owner {
        set [email protected], getcastledata(getarg(0),1);
        if ([email protected]) announce "The ["+getcastlename(getarg(0))+"] castle "+((getarg(1))?"has been conquered":"is currently held")+" by the ["+getguildname([email protected])+"] guild.",bc_all|bc_woe;
        else announce "The ["+getcastlename(getarg(0))+"] castle is currently unoccupied.",bc_all|bc_woe;
        return;
    }
    function Add_Zero {
        return ((getarg(0)<10)?"0":"")+getarg(0)+(getarg(1,0)?".":":")+"00";
    }
     
    OnReward:
        set [email protected]$, ((.Options&4)?"position = 0":"online = 1");
        if (.Options&2) set [email protected]$,gettimestr("%B %d, %Y",21);
        freeloop(1);
        for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1)
            if (getarg(0)&(1<<[email protected])) {
                set [email protected], getcastledata(.Castles$[[email protected]],1);
                if ([email protected]) continue;
                set [email protected], query_sql("SELECT account_id,char_id FROM `guild_member` WHERE guild_id = '"[email protected]+"' AND "[email protected]$,[email protected],[email protected]);
                for(set [email protected],0; [email protected]<[email protected]; set [email protected],[email protected]+1) {
                    if (.Options&8 && !(.Options&4)) {
                        set [email protected]$, replacestr(getcharip([email protected][[email protected]]),".","a");
                        if (getd("[email protected]_"[email protected]+"_"[email protected]$)) continue;
                        setd "[email protected]_"[email protected]+"_"[email protected]$,1;
                    }
                    if (.Options&2) {
                        query_sql("INSERT INTO `mail` (send_name,dest_id,title,message,nameid,amount,identify,zeny,time) VALUES ("+
                                  "'no-reply',"[email protected][[email protected]]+",'** Siege Reward: "+getcastlename(.Castles$[[email protected]])+" **',"+
                                  "'Brave one,% % Congratulations!% Your guild has successfully occupied% territory in the War of Emperium on% "[email protected]$+".% % % % % [ Your reward is attached. ]',"+
                                  .Reward[0]+","+.Reward[1]+",0,"+.Reward[2]+",UNIX_TIMESTAMP(NOW()))");
                        if (!getd("[email protected]_"[email protected][[email protected]]) && isloggedin([email protected][[email protected]],[email protected][[email protected]])) {
                            setd "[email protected]_"[email protected][[email protected]],1;
                            message rid2name([email protected][[email protected]]),"You've got mail! Please re-login to update your mailing list.";
                        }
                    } else if (isloggedin([email protected][[email protected]])) {
                        for(set [email protected],0; [email protected]<getarraysize(.Reward); set [email protected],[email protected]+2)
                            getitem .Reward[[email protected]], .Reward[[email protected]+1], [email protected][[email protected]];
                        message rid2name([email protected][[email protected]]),"You have been rewarded for conquering "+getcastlename(.Castles$[[email protected]])+".";
                    }
                }
            }
        if (.Options&2) query_sql("UPDATE `mail` SET message = REPLACE(message,'%',CHAR(13)) WHERE send_name = 'no-reply'");
        return;
     
    OnPCLoadMapEvent:
        if (!compare(strcharinfo(3),"g_cas")) end;
        if (((.AutoKick && .Active[0]) || (.NoOwner && !getcastledata(strcharinfo(3),1))) && !(.Active[0]&(1<<getd("."+strcharinfo(3))))) {
            if (getcharid(2) && getcastledata(strcharinfo(3),1) == getcharid(2)) end;
            sleep2 1000;
            message strcharinfo(0), getcastlename(strcharinfo(3))+" is currently inactive.";
            sleep2 5000;
            if (compare(strcharinfo(3),"g_cas")) warp "SavePoint",0,0;
        }
        end;
     
    OnMenu:
    while(1) {
        mes "[WOE Information]";
        if (agitcheck() || agitcheck2()) {
            if (.Active[0]) {
                for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4)
                    if (gettime(4) == $WOE_CONTROL[[email protected]] && gettime(3) >= $WOE_CONTROL[[email protected]+1] && gettime(3) < $WOE_CONTROL[[email protected]+2]) {
                        set [email protected], $WOE_CONTROL[[email protected]+2];
                        break;
                    }
                mes "The War of Emperium is ^0055FFactive^000000 until ^FF0000"+Add_Zero([email protected])+"^000000 in the following regions:";
                mes " ";
                for(set [email protected],0; [email protected]<6; set [email protected],[email protected]+1)
                    if (.Active[1]&(1<<([email protected]+1))) mes " > ^777777"+.Regions$[[email protected]]+"^000000";
            } else
                mes "The War of Emperium is ^0055FFactive^000000.";
        } else {
            for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4)
                if ((gettime(4) == $WOE_CONTROL[[email protected]] && gettime(3) <= $WOE_CONTROL[[email protected]+1]) || gettime(4) < $WOE_CONTROL[[email protected]]) {
                    setarray [email protected][0],$WOE_CONTROL[[email protected]],$WOE_CONTROL[[email protected]+1];
                    break;
                }
            if (!getarraysize([email protected]))
                setarray [email protected][0],$WOE_CONTROL[0],$WOE_CONTROL[1];
            mes "The War of Emperium is ^777777inactive^000000.";
            if (.Size) {
                mes " ";
                mes "The next session will begin";
                mes "on ^0055FF"+.Days$[[email protected][0]]+"^000000 at "+Add_Zero([email protected][1])+"^000000.";
            }
        }
        next;
        switch(select(""+((.CastleWarp || .Active[1])?" ~ Warp to castles...":"")+": ~ Check schedule...: ~ View castle owners...:"+((getgmlevel()<.GMAccess || !getgmlevel())?"":" ~ Manage sessions...")+": ~ ^777777Cancel^000000")) {
        case 1:
            if (.CastleWarp) set [email protected]$,"^0055FF";
            set [email protected]$,"";
            for(set [email protected],0; [email protected]<6; set [email protected],[email protected]+1) {
                if (.CastleWarp || .Active[1]&(1<<([email protected]+1)))
                    set [email protected]$, [email protected]$+" ~ "+((.Active[1]&(1<<([email protected]+1)))[email protected]$:"^777777")+.Regions$[[email protected]]+" Castles^000000";
                set [email protected]$, [email protected]$+":";
            }
            set [email protected], select([email protected]$)-1;
            set [email protected]$,"";
            for(set [email protected],[email protected]*5; [email protected]<([email protected]*5)+5; set [email protected],[email protected]+1) {
                if (.CastleWarp || .Active[0]&(1<<[email protected]))
                    set [email protected]$, [email protected]$+" ~ "+((.Active[0]&(1<<[email protected]))[email protected]$:"^777777")+getcastlename(.Castles$[[email protected]])+"^000000";
                set [email protected]$, [email protected]$+":";
            }
            set [email protected], select([email protected]$)-1;
            warp .Map$[[email protected]],.MapX[([email protected]*5)[email protected]],.MapY[([email protected]*5)[email protected]];
            close;
        case 2:
            mes "[Schedule]";
            if (.Size) {
                freeloop(1);
                for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4) {
                    mes "> ^FF0000"+.Days$[$WOE_CONTROL[[email protected]]]+" ("+Add_Zero($WOE_CONTROL[[email protected]+1])+"-"+Add_Zero($WOE_CONTROL[[email protected]+2])+")^000000";
                    for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1)
                        if ($WOE_CONTROL[[email protected]+3]&(1<<[email protected])) mes "  ~ "+getcastlename(.Castles$[[email protected]])+" ^777777("+.Castles$[[email protected]]+")^000000";
                    if ([email protected]+4 < .Size) mes " ";
                }
                freeloop(0);
            } else
                mes "No times are configured.";
            next;
            break;
        case 3:
            mes "[Castle Ownership]";
            for(set [email protected],0; [email protected]<6; set [email protected],[email protected]+1) {
                set [email protected], [email protected]*5;
                mes "> ^FF0000"+.Regions$[[email protected]]+"^000000";
                for(set [email protected],[email protected]; [email protected]<([email protected]+5); set [email protected],[email protected]+1) { 
                    set [email protected], getcastledata(.Castles$[[email protected]],1);
                    mes "  ~ "+getcastlename(.Castles$[[email protected]])+": "+(([email protected])?"^0055FF"+getguildname([email protected]):"^777777unoccupied")+"^000000";
                }
                if ([email protected] < 5) mes " ";
            }
            next;
            break;
        case 4:
        while(1) {
            mes "[Session Manager]";
            mes "There are ^0055FF"+(.Size/4)+" session(s)^000000 configured.";
            mes "What would you like to do?";
            next;
            switch(select(" ~ Add a session...: ~ Delete a session...: ~ Reload settings...:"+((agitcheck() || agitcheck2())?" ~ End WOE session...":"")+": ~ ^777777Go back^000000")) {
            case 1:
                mes "[New Session]";
                if (.Size > 127) {
                    mes "You have already reached the maximum of 32 sessions.";
                    next;
                    break;
                }
                mes "Select a day.";
                next;
                set [email protected], select(" ~ "+implode(.Days$,": ~ "))-1;
                mes "[New Session]";
                mes "Select a start time for ^0055FF"+.Days$[[email protected]]+"^000000.";
                next;
                set [email protected]$,"";
                for(set [email protected],0; [email protected]<23; set [email protected],[email protected]+1)
                    set [email protected]$, [email protected]$+" ~ "+Add_Zero([email protected],1)+":";
                set [email protected], select([email protected]$)-1;
                mes "[New Session]";
                mes "Select an end time for ^0055FF"+.Days$[[email protected]]+"^000000.";
                next;
                set [email protected]$,"";
                for(set [email protected],[email protected]+1; [email protected]<24; [email protected],[email protected]+1)
                    set [email protected]$, [email protected]$+" ~ "+Add_Zero([email protected],1)+":";
                set [email protected], select([email protected]$)[email protected];
                for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4)
                    if ([email protected] == $WOE_CONTROL[[email protected]] &&
                       (([email protected] >= $WOE_CONTROL[[email protected]+1] && [email protected] < $WOE_CONTROL[[email protected]+2]) ||
                        ([email protected] > $WOE_CONTROL[[email protected]+1] && [email protected] <= $WOE_CONTROL[[email protected]+2]) ||
                        ([email protected] <= $WOE_CONTROL[[email protected]+1] && [email protected] >= $WOE_CONTROL[[email protected]+2]))) {
                        mes "[New Session]";
                        mes "The chosen times overlap with an existing session.";
                        next;
                        set [email protected],1;
                        break;
                    }
                if ([email protected]) { set [email protected],0; break; }
                set [email protected],0;
                while(1) {
                    mes "[New Session]";
                    mes "^0055FF"+.Days$[[email protected]]+" ("+Add_Zero([email protected])+"-"+Add_Zero([email protected])+")^000000";
                    mes " > Castles:";
                    if ([email protected])
                        mes "   ~ ^777777(none selected)^000000";
                    else for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1)
                        if ([email protected]&(1<<[email protected])) mes "   ~ "+getcastlename(.Castles$[[email protected]])+" ("+.Castles$[[email protected]]+")";
                    next;
                    set [email protected]$,(([email protected])?" ~ ^FF0000Finished...^000000":"")+":";
                    for(set [email protected],0; [email protected]<30; set [email protected],[email protected]+1)
                        set [email protected]$, [email protected]$+" ~ "+(([email protected]&(1<<[email protected]))?"^0055FF":"")+getcastlename(.Castles$[[email protected]])+" ("+.Castles$[[email protected]]+")^000000:";
                    set [email protected], select([email protected]$)-1;
                    if ([email protected])
                        set [email protected], [email protected]^(1<<([email protected]));
                    else {
                        mes "[New Session]";
                        mes "Are you sure?";
                        next;
                        switch(select(" ~ ^0055FFAdd session...^000000: ~ Continue selecting castles...: ~ ^777777Cancel^000000")) {
                        case 1:
                            for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4)
                                if (([email protected] == $WOE_CONTROL[[email protected]] && [email protected] <= $WOE_CONTROL[[email protected]+1]) || [email protected] < $WOE_CONTROL[[email protected]]) {
                                    set [email protected],1;
                                    break;
                                }
                            if ([email protected]) { set [email protected],1; set [email protected],.Size; }
                            copyarray $WOE_CONTROL[[email protected]+4], $WOE_CONTROL[[email protected]], [email protected];
                            setarray $WOE_CONTROL[[email protected]], [email protected], [email protected], [email protected], [email protected];
                            set .Size, getarraysize($WOE_CONTROL);
                        case 3:
                            mes "[New Session]";
                            mes (([email protected])?"Session added.":"Cancelled.");
                            next;
                            set [email protected],1;
                        case 2:
                            break;
                        }
                        if ([email protected]) { set [email protected],0; break; }
                    }
                }
                break;
            case 2:
                mes "[Remove Session]";
                if (!.Size) {
                    mes "There are no sessions configured.";
                    next;
                    break;
                }
                mes "Select a session to remove.";
                next;
                set [email protected]$,"";
                for(set [email protected],0; [email protected]<.Size; set [email protected],[email protected]+4)
                    set [email protected]$, [email protected]$+" ~ "+.Days$[$WOE_CONTROL[[email protected]]]+" ("+Add_Zero($WOE_CONTROL[[email protected]+1],1)+"-"+Add_Zero($WOE_CONTROL[[email protected]+2],1)+"):";
                set [email protected]$, [email protected]$+" ~ ^777777Cancel^000000";
                set [email protected], select([email protected]$)-1;
                if ([email protected] == (.Size/4)) break;
                mes "[Remove Session]";
                mes "Delete ^0055FF"+.Days$[$WOE_CONTROL[[email protected]*4]]+"'s^000000 session?";
                mes "This action cannot be undone.";
                next;
                set [email protected], select(" ~ ^FF0000Delete session...^000000: ~ ^777777Cancel^000000");
                mes "[Remove Session]";
                if ([email protected] == 2)
                    mes "Cancelled.";
                else {
                    deletearray $WOE_CONTROL[[email protected]*4],4;
                    set .Size, getarraysize($WOE_CONTROL);
                    mes "Session deleted.";
                }
                next;
                break;
            case 3:
                mes "[Reload Settings]";
                mes "This will trigger all events related to new session configurations, if any.";
                if (agitcheck() || agitcheck2()) {
                    mes " ";
                    mes "Be aware that this will disrupt the current WOE session.";
                }
                next;
                set [email protected], select(" ~ ^0055FFReload settings...^000000: ~ ^777777Cancel^000000");
                mes "[Reload Settings]";
                if ([email protected] == 2) mes "Cancelled.";
                else {
                    set .Init,1;
                    donpcevent "WOE_CONTROL::OnMinute00";
                    mes "Variables have been re-initialized.";
                }
                next;
                break;
            case 4:
                mes "[Force Agit End]";
                if (!agitcheck() && !agitcheck2())  {
                    mes "WOE has already ended.";
                    next;
                    break;
                }
                mes "This command will safely execute all AgitEnd events.";
                mes " ";
                mes "Kill the current WOE session?";
                next;
                set [email protected], select(" ~ ^FF0000End session...^000000:"+((.Options&1)?" ~ ^FF0000End session without rewards...^000000":"")+": ~ ^777777Cancel^000000");
                mes "[Force Agit End]";
                if ([email protected] == 3)
                    mes "Cancelled.";
                else {
                    set .ForceEnd, [email protected];
                    donpcevent "WOE_CONTROL::OnWOEEnd";
                    mes "WOE session terminated.";
                }
                next;
                break;
            case 5:
                set [email protected],1; break;
            }
            if ([email protected]) { set [email protected],0; break; }
            } break;
        case 5:
            close;
        } }
    }
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