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Posts posted by zeca814
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at last thanks for the link!
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i don't get it, does making sprites not popular enough to have a guide or something?
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sorry i can hardly follow, is there a guide on how to add weapon sprites? googling it sends me to custom items that doesn't include weapon sprites.
, [Resolved] etc how to add these on my topic?
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after ive learned how to make a custom weapon, now i want to have new sprites for it since they all look like generic weapons. After browsing the net and found some weapon sprites how can i place this on the game?
i've briefly looked at the sprites folder, and it seems i don't have a folder for weapon sprites. Looking at the data.grf i've extract the weapon sprites and after it i im stuck.
is these the files where i can i assign the weapon sprite or just the icon of the weapon?
idnum2itemresnametable
num2itemresnametable
hope someone can help
btw i've found the sprites on these links
http://www.usamimi.i...aecreate/?cat=9
http://happy-graphic...s.com/index.php
The sprite bible (since the data structure folder in the wiki doesn't include weapon sprites)
I have idea what I'm doing (Visual Studio 2010 Compiler)
in Installation Support
Posted
Im following Judas Bible from this site http://supportmii.com/ro1/JudasBible.pdf
following the steps seems understandable (from scratch to setting mySql) until i hit the compiling part
what are these eAthena 7-10 do? the guide tells me to open solution 10 so i though i would open eathena 10, then clean solution then build solution. what happened?
then there are editing the files in scr\common, what does this directory do? it seems the guide run these files on notepad++, if i use notead++ then save the changes will it be the same as compiling? or i should just run these files on visual studio, modify then save... where is the compiling part then? I'm confused