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Posts posted by Swadon
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still have no update on your svn link regarding on the new weediffgen plugins?
Yes, the my github for the client translation isn't very update now. We should (nanakiwurtz and me) update it with a recent revision of WeeDiffGen and add all the others translations found
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Hi !
The quest window isn't translated when you diff your client. You could find the translation in a lua file.
You can look this topic for the translation : http://rathena.org/board/topic/73453-dewata-and-beginner-tutorial-translated/
Or here : http://krotranslatedlua.googlecode.com/svn/trunk/data/luafiles514/lua%20files/quest/
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@Swadon: When I see at the text
// Contributor: @nanakiwurtz // Fixed: @ossi0110 // Location: Monster Element -> Shadow. // Find: ¼ö¼Ó¼º%d [bCF6BCD3BCBA2564] // Replacement: Shdw [53686477] F:BCF6BCD3BCBA2564 R:'Shdw'
I think the "%d" isn't supposed to be included in the search string, because %d is used as the Elemental Level, for example 'Fire 1' or 'Fire 4'.
And also i think I've made a mistake with the monster element table, because Anolian is Water, but when I use the WDGTranslateClient to do this:
F:BCF6BCD3BCBA R:'Water'
It always failed and Anolian's element is not translated, can anyone confirm this?
Sorry for the late reply
I answered you here : https://github.com/S...omment-10475283
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@Alexandria: No problem, I just fix the suggestion
Edit: https://github.com/Swadon/Client-Translation/issues/1#issuecomment-10269921
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@Alexandria : I just added an "issue" for your suggestions, it will be better to talk about it here : https://github.com/S...lation/issues/1
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@Maki: Okay, no problem I will do that
Edit: GitHub Repository available in page 9 !
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@Alexandria: Thank you for your interest ! I will look your suggestions.
Revision 7 is here !
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@Judas: Oh yes x_x I fixed it, stupid space (%20)
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@ossi0110: The SVN link is available, sorry for the time x)
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@ossi0110: It was not my mistakes but I fixed them
Thank you for the two additional translations !
I just created a SVN (see above for the link) to make things easier and avoid many files for each version.
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Thanks all !
@Poepleperson49: Thank you ! Yeah, I tested the file, there are errors, I finished to fix them, I'll release that
Edit: Look my post above for the fix.
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Hello there !
GitHub Repository for the Client Translation Project : https://github.com/S...ent-Translation
Thanks to @Maki for the idea.
Hope you enjoy...
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Nice project
One of my translations :
Location: When you click on a minimap icon, this message is displayed in the chat.
Korean: °¡¸®Å°´Â ¹æÇâÀ¸·Î °¡½Ã±â ¹Ù¶ø´Ï´Ù. (34 chars)
Hex: B0A1B8AEC5B0B4C220B9E6C7E2C0B8B7CE20B0A1BDC3B1E220B9D9B6F8B4CFB4D92E
Suggestion: Follow the direction indicated. (31 chars) [466F6C6C6F772074686520646972656374696F6E20696E646963617465642E000000]
Note: I completed the difference in chars with "000000" for the hex of the suggestion.
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Ooh, stupid error !
Thank you ! ..
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Great !
But how to call a function without using "callfunc", I have not found how to do it.
It does not work like that :
- script Test_Call_Function -1,{ OnInit: Test("Hello !"); end; } function script Test { announce getarg(0),bc_all; return; }
Thank you for your help !
Editor Release: NPC Script Editor
in Server Manager/Editors Downloads
Posted · Edited by Swadon
Very nice work !