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waaa123

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Posts posted by waaa123

  1. my problem is when they clicked it accidentally and they cancelled it the item will be gone

    how can i make this item when used and cancel the item still in to inventory ? 

    here is the script

    function    script    JobBox    {
    setarray .@Jobs$[0], "Str Set:Vit Set:Int Set:Dex Set";
    setarray .@Items[0],30039,30039,30040,30042,30041;
    set .@menu$,"";
    for(set .@i,0; .@i<getarraysize(.@Jobs$); set .@i,.@i+1)
     set .@menu$, .@menu$+.@Jobs$[.@i];
    getitem .@Items[select(.@menu$)], 1;
    close;
    }

     

    item.db

    30037,Solo_Freebies,Solo_Freebies,2,50,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ callfunc "JobBox",1; },{},{}
     

     

    rathenaaa.png

  2. Can someone please help me with this Soul Link Effects 
     

    1.Knight - You can use Parrying with One-Hand Sword.
     
    2.Alchemist - Acid Terror Damage + 100% damage

    3.Crusader - Shield-Chain damage by 150% damage

    4.Assassin - Throw Venom Knife + 100% damage

  3. 17 hours ago, Bringer said:

    //id,range,hit,inf,element,nk,splash,max,list_num,castcancel,cast_defence_rate,inf2,maxcount,skill_type,blow_count,inf3,name,description

    // 15 Blowcount (amount of tiles skill knockbacks)

    381,5,8,1,-3,0x40,0,5,1,yes,0,0,0,misc,0,0x80,        SN_FALCONASSAULT,Falcon Assault

    db\pre-re\skill_db.txt

    db\re\skill_db.txt

    thank you again ser btw about the devo shield buffs that i posted ur reply works 100% thanks for helping again sir =)

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