sumano Posted November 10, 2014 Group: Members Topic Count: 23 Topics Per Day: 0.01 Content Count: 54 Reputation: 0 Joined: 04/24/12 Last Seen: February 28, 2020 Share Posted November 10, 2014 hi rathena how to remove party and add baselevel and #rank_level show in party i have script ranking like level system ex. GM (Level : 99/70|Rank : 3) thanks Quote Link to comment Share on other sites More sharing options...
sumano Posted November 13, 2014 Group: Members Topic Count: 23 Topics Per Day: 0.01 Content Count: 54 Reputation: 0 Joined: 04/24/12 Last Seen: February 28, 2020 Author Share Posted November 13, 2014 (edited) i make it work show hp sp and party status but i change it to #rank_level why it show Lv.0 but i level 2 and teleport name party remove void clif_charnameupdate (struct map_session_data *ssd) { unsigned char buf[103]; char tmp[30]; // Mod: HP/SP int cmd = 0x195, ps = -1; struct party_data *p = NULL; struct guild *g = NULL; nullpo_retv(ssd); if( ssd->fakename[0] ) return; //No need to update as the party/guild was not displayed anyway. WBUFW(buf,0) = cmd; WBUFL(buf,2) = ssd->bl.id; memcpy(WBUFP(buf,6), ssd->status.name, NAME_LENGTH); if (!battle_config.display_party_name) { if (ssd->status.party_id > 0 && ssd->status.guild_id > 0 && (g = ssd->guild) != NULL) p = party_search(ssd->status.party_id); }else{ if (ssd->status.party_id > 0) p = party_search(ssd->status.party_id); } if( ssd->status.guild_id > 0 && (g = ssd->guild) != NULL ) { int i; ARR_FIND(0, g->max_member, i, g->member[i].account_id == ssd->status.account_id && g->member[i].char_id == ssd->status.char_id); if( i < g->max_member ) ps = g->member[i].position; } //sprintf(tmp, "HP:%d%%,SP:%d%%,Party:", ssd->battle_status.hp*100/ssd->battle_status.max_hp, ssd->battle_status.sp*100/ssd->battle_status.max_sp); sprintf(tmp, "Synergy Lv. :%d%%,SP:%d%%,Party:", pc_readglobalreg_str(ssd,"#rank_level"), ssd->battle_status.sp*100/ssd->battle_status.max_sp); if( p ) //memcpy(WBUFP(buf,30), p->party.name, NAME_LENGTH); strcat(tmp,"Yes"); else //WBUFB(buf,30) = 0; strcat(tmp,"No"); memcpy(WBUFP(buf,30), tmp, NAME_LENGTH); if( g && ps >= 0 && ps < MAX_GUILDPOSITION ) { memcpy(WBUFP(buf,54), g->name,NAME_LENGTH); memcpy(WBUFP(buf,78), g->position[ps].name, NAME_LENGTH); } else { WBUFB(buf,54) = 0; WBUFB(buf,78) = 0; } // Update nearby clients clif_send(buf, packet_len(cmd), &ssd->bl, AREA); } Edited November 13, 2014 by sumano Quote Link to comment Share on other sites More sharing options...
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sumano
hi rathena
how to remove party and add baselevel and #rank_level show in party
i have script ranking like level system
ex.
GM (Level : 99/70|Rank : 3)
thanks
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