please fix this script? how to make monster walk to other coordinate in same map?
turbo_n_1,337,275,5 script team 1 100,{
set .@MobID, monster("this", -1,-1, "--ja--", 1016, 1);
sleep2 2000;
unitwalk .@MobID,389,275;
end;
}
thanks...
after I try out the coordinate in-game only I understand what you are trying to do ...
nope, you can't make a monster to walk that far, that is not within Line-Of-Sight
you have to guide them through way points
also, this is not possible with current script engine, I think this will need mob_controller system
( yes !! been 2 years since I last wrote a mob controller script )
the script should looks something like this
turbo_n_1,337,275,5 script team 1 100,{
getmapxy .@map$, .@x, .@y, 0;