after I try out the coordinate in-game only I understand what you are trying to do ... nope, you can't make a monster to walk that far, that is not within Line-Of-Sight you have to guide them through way points also, this is not possible with current script engine, I think this will need mob_controller system ( yes !! been 2 years since I last wrote a mob controller script ) the script should looks something like this turbo_n_1,337,275,5 script team 1 100,{ getmapxy .@map$, .@x, .@y, 0;