On/Off option to Disable GM's Attack/Skill
I was thinking if there's a Source Mod that can do this to Control GM's behavior so that they won't Just randomly attack or help their friends/colleagues from getting Stuffs or intentionally feeding them..
this would be a very big help to control gm corruption.
or should be Inserted in SVN future release
Thanks in advance
@gmIgnore: Avoids all GMs from specified and inferior level from attacking, beeing attacked and using skills.
Usage: @gmIgnore 80(enable command to GMs from level 80 and lower)
@gmIgnore <optionalvalue>(just send command again to disable)
In path: ../src/map
Open map.c
Find:
int night_flag = 0; // 0=day, 1=night [Yor]
After ADD:
int gmIgnored = 0;
Open map.h
Find:
extern char db_path[256];
After ADD:
extern int gmIgnored;
Open battle.c
Find:
int s