It's not so easy. Generally speaking, the max level for monster skills is already higher, you could do that at least by just raising the level in mob_skill_db. For players, the max level is defined in skill_db, but just raising it might not be sufficient. If you have levels above 13, you will need to update the define in skill.h: #define MAX_SKILL_LEVEL 13 /// Max Skill Level (for skill_db storage) Keep in mind that the system expects you to now define the required values for each l