The changes are all in the npc folder except a command I forgot to add in the diff, I'll upload another diff tomorrow. Meanwhile if you want to try, you need to add this in script.c - getqueuecount is a command that gives you the amount of players in a queue.   BUILDIN_FUNC(getqueuecount) {     struct map_session_data* sd;     const char *name = script_getstr(st, 2);     if (!script_rid2sd(sd))         return SCRIPT_CMD_SUCCESS;     int16 mapindex = mapindex_name2id(name);     for (