Hello everyone, anyone knows what is the limit for Player's event queue? I'm using couple of different scripts with OnPCLogingevent and apparently there is a limit or I'm using it wrong? I'm gonna try putting some delays on couple of them with sleep2, but I'm worried for future scripts if I need to use again onpclogin i might need to add more seconds to the delay. Thanks in advance. Im getting this warning: npc_event: player's event queue is full, can't add event "eventname"