Hi all, currently im using this piece of code to do infinite loop that show a permanent effect on npc. I wonder if this way is good for performance if i duplicate many npc like this in an instance( about 50 each instance)? If not, is there anyway better than this (coding and not edit the map as i want to flexible in changing the position)?   - script Dump HIDDEN_WARP_NPC,{ OnInstanceInit: while(1) { disablenpc(instance_npcname(strnpcinfo(0))); sleep 130; enablenpc(instance_