Hi all, currently im using this piece of code to do infinite loop that show a permanent effect on npc. I wonder if this way is good for performance if i duplicate many npc like this in an instance( about 50 each instance)? If not, is there anyway better than this (coding and not edit the map as i want to flexible in changing the position)?
- script Dump HIDDEN_WARP_NPC,{
OnInstanceInit:
while(1) {
disablenpc(instance_npcname(strnpcinfo(0)));
sleep 130;
enablenpc(instance_