*gethotkeys({<char_id>});
Gets all the target's current hotkeys. If <char_id> is not specified,
will attach to the current player.
Sets the following arrays:
@hotkey_type - Type of data in hotkey, 0 for items and 1 for skills
@hotkey_id - ID of the skill/item
@hotkey_lv - Skill Level/Item Amount
@hotkey_pos - Hotkey position
@hotkey_count - Returns the max hotkey count.
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*updatehotkey(<type>,<id>,<lv>,<pos>{,&l