*gethotkeys({<char_id>}); Gets all the target's current hotkeys. If <char_id> is not specified, will attach to the current player. Sets the following arrays: @hotkey_type - Type of data in hotkey, 0 for items and 1 for skills @hotkey_id - ID of the skill/item @hotkey_lv - Skill Level/Item Amount @hotkey_pos - Hotkey position @hotkey_count - Returns the max hotkey count. --------------------------------------- *updatehotkey(<type>,<id>,<lv>,<pos>{,&l