Hello guys! I have been messing around with @Alayne's Sky Fortress script, and came across a problem: Vicious Mind Weapons Options. I have been searching around the Forum and learned the basic about Random Options, and it worked properly, but there is one thing that i don't know if i am doing right. Since Vicious Mind Weapons have 3 Slots of possible Options, and lets say for example, 3 kinds of Bonuses for each Slot (So lets say, Slot 1: Bonus A,B,C/ Slot 2: Bonus D,E,F / Slot 3: Bonus G,H,J),
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