Well, I need help in "CELL_PVP" I set up the coordinates all right, but if I activate the "@pvpon" apparently pvp works, but if I relogar on the map, the pvp is still connected in the whole city, appearing the "time "and" number of players " PS¹. If I put mapflags the city still continues as pvp on, instead of pvp being only in the specific area. PS². I'm using this updated diff ( Extended_Cell_PvP_1.7.1.patch ) Script example - script pvp_city -1,{ end; OnInit: set