Jump to content

I Cant Stop x3

Members
  • Posts

    14
  • Joined

  • Last visited

1 Follower

Profile Information

  • Gender
    Male
  • Location
    brazil

I Cant Stop x3's Achievements

Poring

Poring (1/15)

0

Reputation

  1. @EDIT Solved with https://rathena.org/wiki/Tips_and_Tricks_(Scripting)-- Dynamic Menu
  2. hello guys i see this npc on npc/custom/etc, i have a question: // Keepers function script Keeper { set .@arg, getarg(0); mes "[ ^0065DF"+strnpcinfo(1)+"^000000 ]"; mes "Which arena would you"; mes "like to enter?"; for(set .@i,1; .@i<9; set .@i,.@i+1) set .@menu$, .@menu$+"Arena "+.@i+" ["+getmapusers("pvp_n_"+.@i+"-"+.@arg)+"/20]:"; set .@i, select(.@menu$); if (getmapusers("pvp_n_"+.@i+"-"+ .@arg)>19) { mes "[ ^0065DF"+strnpcinfo(1)+"^000000 ]"; mes "Sorry, this arena is full!"; close; } warp "pvp_n_"+.@i+"-"+ .@arg,102,102; close; } quiz_00,56,31,4 script Alpha MVP 770,{ callfunc "Keeper",2; } quiz_00,58,31,4 script Beta MVP 773,{ callfunc "Keeper",3; } quiz_00,60,31,4 script Theta MVP 774,{ callfunc "Keeper",4; } quiz_00,62,31,4 script Epsilon MVP 776,{ callfunc "Keeper",5; } // Protectors function script Protector { switch(select(""+((getarg(0)=="")?"":"Harder Monsters")+":Heal:Exit")) { case 1: warp getarg(0),102,102; end; case 2: specialeffect2 EF_HEAL2; percentheal 100,100; end; case 3: warp "prontera",156,179; end; } } how to put the keeper menu on protector , example : when you click on protector , you automatic teleported to another map, but i need the menu show again instead of automatic teleport, if the player is on pvp_n_1-2 show the pvp_n_2 and 3 and 4 but not the 1
  3. i'm trying to create @itembound and right click button to see the item description but the hexed crashes but if i'm trying to create @item it's normal the description appears. HEXED : 2013-08-07 Patches in hexed : if client bug please move to client session sorry for my bad english @EDIT problem solved !!!!! :) i found this //packet_db_ver: 45 == > if i'm put packet db ver 45 the hexed crash packet_db_ver: default
  4. @edit is not a diff .. its a config in emulator . go to src /commom and open mmo.h dont forget to recompile
  5. hello i need help on my first langtype npc .. the idea,just a example of my npc: prontera,150,150,4 script Lannguage 774,{ callfunc "Lang",0; // getarg(0) } function script Lang { if(#langtype == 0){ // English by default mes "Hello"; } if(#langtype == 8){ //Portuguese Language mes "Olá"; } close; } well the example works fine on mes , but i have a problem to put a menu on this ..if used callfunc or only put a menu on npc nothing happen ;\, .. help with this...
  6. it would be nice if the npc talk onwaitingroom: if player enter the npc talk like a mes but inside of chat @edit example : the player is new on the server and the npc is a guide: onwaitingrom : Informations onplayerenter: the npc talks to heal go to prontera , to custom go to ... .
  7. hello guy's i have a question if is possible... example : the defensor have X card or X item with bonus and atacker have a Y Card, this Y card cancel the defensor card effect X
  8. I read the doc , but I did not understand ,and this solved my problem, thanks fot it sir capuche
  9. hello guys i have created an mvp points npc, whell i have a question if its possible to share the points in party? this is my points : OnMvPKill: set .MvpPoint,rand(150,300); set MvpPoint,MvpPoint+.MvpPoint; i need to share it for 5 party members in the same map
  10. Hello guys i have a idea to the another ragnarok event , well the idea of event came from ddtank game. i dont have skills in script and i need help , but i think the script need a src modification too. this event is better in low rates svs. well the idea is it : The Event : The event starts Saturday and Sunday 3:00 pm and have a announce: Announce "The Monster of Ragnarok appeared",8; (its a example). and set the mapflags setmapflag "the_map",mf_nogo; setmapflag "the_map",mf_nowarpto; setmapflag "the_map",mf_nochat; setmapflag "the_map",mf_novending; setmapflag "the_map",mf_nocommand,60; setmapflag "the_map",mf_noskill; The Monster: i have tested in my beta script this monster bigmonster "the_map",0,0,"Monster of Ragnarok",1956,1,strnpcinfo(0)+"::EventLabel"; (its a example) the atack of monster in players is random : 1st atack = 20.000.00 2nd atack = 15.000.00 3rd atack = 15.000.00 4th atack = 30.000.00 5th atack = 50.000.00 6th atack = 100.000.00 and the atack of monster hit a 10 players. show hp of monster if possible in this scale 100% if monster hp = 25% change to total HP if the monster die: getitem exclusiveitem,1;(example) atcommand "@streset"; The Map: if the player enter in event set this commands: atcommand "@storeall"; atcommand "@allstats"; and change the job to Royal Guard and if the player leave the event return to your job, i think this is better an custon item!. set the life of player 100.000.00. if player die for monster: if(strcharinfo(3) == "the_map"){ dispbottom "You Alive in 3 Seconds."; sleep2 3000; atcommand "@alive"; if player atack a monster: i think this is better to set a atack speed 190. i put the points example: set .Points1,rand(50,150); (its a example) set Points,Points+.Points1; dispbottom "You Adquired : "+.Points1+" points"; dispbottom "Total Points : "+Points+" points"; The End of Event: in the end of event in 3 minutes warp all players in the event to the prontera and put another npc to trade itens for the points . well this is my idea please do not steal my idea to put in another script. and sorry for my bad english i'm brazilian member
  11. hello guys i need an npc , similiar to @produce command : example i need the npc set the <name of player in equip> <element> <# of Very's> its possible ? or only in src ? @edit i have a itembound src modify and need to set it on itembound :\
  12. @edit i put the label in the menu works, but how to put in this : and how to put the all equipaments in here: i'm new in scripts ;\ and i'm brazilian sorry for the bad english :S
  13. i have a question , how to put to enchant all Type of equipment ? Works? or no only Armor?
×
×
  • Create New...