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Fily

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  1. Nicely looking one. But TBH, a logo design should be a unique one, it will be a branding of the server therefore, getting a render or image somewhere over the internet, slapping it on photoshop, insert a type, add some bevel and emboss and drop shadows won't make it a "brand". But seeing how you done it, means you know where to start, and just keep learning until you can create a real logo.
  2. Hello, I'm trying to use a custom src, however I'm getting this message on my map-server and then the login server got disconnected [Status]: Connection of the account 'fily' accepted. [Debug]: at ipban.c:289 - self is NULL [Debug]: at ipban.c:289 - self is NULL [Warning]: Connection to Login Server lost. Here's the code around line 289 of ipban.c if (SQL_SUCCESS != Sql_Query(sql_handle, "UPDATE `login` SET `%s`= '%s' WHERE `userid` = '%s'", colun,hwid, account_id)) { Sql_ShowDebug(sql_handle); } Any idea how to fix this?
  3. Any news about this project?
  4. Burger King if it's located inside malls. otherwise McDonalds, but in n out is good too
  5. Thank you @Tokei It works perfectly as needed also thanks for the blue link thing hehe.
  6. Hello, I created an exchanger for my Fishing System. Basically I want to exchange the fishes for receipts. Here's the script I made. - script fishvendor -1,{ mes "[Fish Vendor]"; mes "Hi there, if you went fishing, I can buy your rare catch!"; next; mes "[Fish Vendor]"; mes "If you caught a Shark, Whale, or Octopus, I can give you 10 Fish Market Receipt for each of them"; next; mes "Here's the list of the fishes I want to buy"; switch(select("10x Eel:10x Tuna:10x Squid:10x Carp:5x Marlin:5x Starfish:5x Giant Squid:5x Crab:5x Snapper:5x Piranha:5x Salmon:5x Mackerel:5x Crucian Carp:1x Whale:1x Octopus:1x Shark")) { case 1: // eel next; if (countitem(32189)<10) { mes "[Fish Vendor]"; mes "Sorry but you don't have enough Eels with you"; close; } delitem 32189,10; getitem 32196,1; mes "[Fish Vendor]"; mes "Thanks! Here's your Fish Market Receipt!"; close; case 2: //tuna next; if (countitem(32195)<10) { mes "[Fish Vendor]"; mes "Sorry but you don't have enough Tuna with you"; close; } delitem 32195,10; getitem 32196,1; mes "[Fish Vendor]"; mes "Thanks! Here's your Fish Market Receipt!"; close; case 3: //squid next; if (countitem(32191)<10) { mes "[Fish Vendor]"; mes "Sorry but you don't have enough Squid with you"; close; } delitem 32191,10; getitem 32196,1; mes "[Fish Vendor]"; mes "Thanks! Here's your Fish Market Receipt!"; close; case 4: //carp next; if (countitem(32190)<10) { mes "[Fish Vendor]"; mes "Sorry but you don't have enough Carp with you"; close; } delitem 32190,10; getitem 32196,1; mes "[Fish Vendor]"; mes "Thanks! Here's your Fish Market Receipt!"; close; case 5: //marlin next; if (countitem(32180)<5) { mes "[Fish Vendor]"; mes "Sorry but you don't have enough Marlin with you"; close; } delitem 32180,5; getitem 32196,1; mes "[Fish Vendor]"; mes "Thanks! Here's your Fish Market Receipt!"; close; case 6: //starfish next; if (countitem(32181)<5) { mes "[Fish Vendor]"; mes "Sorry but you don't have enough Starfish with you"; close; } delitem 32181,5; getitem 32196,1; mes "[Fish Vendor]"; mes "Thanks! Here's your Fish Market Receipt!"; close; case 7: //giant squid next; if (countitem(32182)<5) { mes "[Fish Vendor]"; mes "Sorry but you don't have enough Giant Squid with you"; close; } delitem 32182,5; getitem 32196,1; mes "[Fish Vendor]"; mes "Thanks! Here's your Fish Market Receipt!"; close; case 8: //crab next; if (countitem(32183)<5) { mes "[Fish Vendor]"; mes "Sorry but you don't have enough Crab with you"; close; } delitem 32183,5; getitem 32196,1; mes "[Fish Vendor]"; mes "Thanks! Here's your Fish Market Receipt!"; close; case 9: //snapper next; if (countitem(32186)<5) { mes "[Fish Vendor]"; mes "Sorry but you don't have enough Snapper with you"; close; } delitem 32186,5; getitem 32196,1; mes "[Fish Vendor]"; mes "Thanks! Here's your Fish Market Receipt!"; close; case 10: //piranha next; if (countitem(32187)<5) { mes "[Fish Vendor]"; mes "Sorry but you don't have enough Piranha with you"; close; } delitem 32187,5; getitem 32196,1; mes "[Fish Vendor]"; mes "Thanks! Here's your Fish Market Receipt!"; close; case 11: //Salmon next; if (countitem(32188)<5) { mes "[Fish Vendor]"; mes "Sorry but you don't have enough Salmon with you"; close; } delitem 32188,5; getitem 32196,1; mes "[Fish Vendor]"; mes "Thanks! Here's your Fish Market Receipt!"; close; case 12: //Mackerel next; if (countitem(32192)<5) { mes "[Fish Vendor]"; mes "Sorry but you don't have enough Mackerel with you"; close; } delitem 32192,5; getitem 32196,1; mes "[Fish Vendor]"; mes "Thanks! Here's your Fish Market Receipt!"; close; case 13: //Crucian Carp next; if (countitem(32193)<5) { mes "[Fish Vendor]"; mes "Sorry but you don't have enough Crucian Carp with you"; close; } delitem 32193,5; getitem 32196,1; mes "[Fish Vendor]"; mes "Thanks! Here's your Fish Market Receipt!"; close; case 14: //Whale next; if (countitem(32184)<1) { mes "[Fish Vendor]"; mes "Sorry but you don't have enough Whale with you"; close; } delitem 32184,1; getitem 32196,10; mes "[Fish Vendor]"; mes "Thanks! Here's your Fish Market Receipt!"; close; case 15: //Octopus next; if (countitem(32185)<1) { mes "[Fish Vendor]"; mes "Sorry but you don't have enough Octopus with you"; close; } delitem 32185,1; getitem 32196,10; mes "[Fish Vendor]"; mes "Thanks! Here's your Fish Market Receipt!"; close; case 16: //Shark next; if (countitem(32194)<1) { mes "[Fish Vendor]"; mes "Sorry but you don't have enough Shark with you"; close; } delitem 32194,1; getitem 32196,10; mes "[Fish Vendor]"; mes "Thanks! Here's your Fish Market Receipt!"; close; } } jawaii,219,117,0 duplicate(fishvendor) Fish Vendor#dup1 49 Item ID 32196 is the receipt. Everything exchanges for 1 receipt except for the last 3 which is Shark, Whale and Octopus which exchanges to 10 receipts. Can anyone optimize it so that everytime I want to add a new fish to exchange, I won't go over editing a lot of lines. maybe an array or something? Thanks guys.
  7. //CASH TICKETS 32130,10CP_TIX,10 Cash Points Ticket,0,50,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ set #CASHPOINTS,#CASHPOINTS+10; dispbottom "You gained [ 10 Cash Points ]. Enjoy!"; },{},{} 32131,50CP_TIX,50 Cash Points Ticket,0,50,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ set #CASHPOINTS,#CASHPOINTS+50; dispbottom "You gained [ 50 Cash Points ]. Enjoy!"; },{},{} 32132,100CP_TIX,100 Cash Points Ticket,0,50,,70,,,,,0xFFFFFFFF,7,2,,,,,,{ set #CASHPOINTS,#CASHPOINTS+100; dispbottom "You gained [ 100 Cash Points ]. Enjoy!"; },{},{} I have this on my server. Feel free to use as base. It is a consumable ticket that gives Cash Points to the player.
  8. Hello, Anyone can help or create a script that exchanges items to a custom points? Say I want to exchange itemid1, itemid2, itemid3, itemid4, itemid5 to #FISHPOINTS like sample below array of item ids that can be exchange for #FISHPOINTS: (item1,price per piece of item1,item2,price per piece of item2, etc.) I am not asking for an npc that can sell items with the cost of #FISHPOINTS but the other way around. Player will sell the items to the NPC but instead of zeny, it will be #FISHPOINTS.
  9. How to set it so that the monster will respawn after 6hours from being killed? Thanks @Emistry!
  10. Hello, Is it possible to setup an exact copy of SERVER-A and use the exact same database that it is using? I want to create a SERVER-B for me and my GMs to test some scripts and other stuffs before implementing it to SERVER-A and I want to use the same database that SERVER-A is using. Will it conflict the database if both servers are online?
  11. How to randomize the map part? Thanks for responding btw
  12. Hello, I'm new into scripting and I need some help. I want to create an event for my server that when the script is loaded or the server starts, one monster will be spawned on a random map from an array list of maps. Then a label will be triggered once that monster is killed, like I want to execute an atcommand right after the monster is killed. Then a timer will start and the monster will be spawned again after 6 hours from being killed on a random map again. and the cycle continues. Could anyone help or create the base script from the details I provided? Thank you guys in advance.
  13. How to make the prizes on your Auto Event script to just go directly in winners inventory instead of using mail?
  14. Hi, I want to insert an item to every account storage. What's the correct SQL Syntax to use? Item ID: 32135 Amount: 100 Thanks in advance
  15. Hi, I would like to know if it's possible to have some scripting before opening the zeny shop? I would like to add some checks first before players can open the shop that sells items for zeny.
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