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elcontrol00

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    elcontrol00

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Poring

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  1. Hello rA, Llong time i dont post but today im experiencing a problem with my connection and hope you guys can help me. Im using VPS now i contacted the VPS to tell them the problem but there not being much of help and i searched a couple of the same problems and tried to follow them and it doesn't really help my situation. conf/char conf/map My error Says: cannot connect to login-server the server communication passwords (default s1/p1) are probably invalid. also make sure your login db has the correct communication user and password and the gender of the account is S. SOLVED!
  2. Was the @main removed already? because i dont see it in the script O.o
  3. Thanks it works now. Can you tell me what you did please just so i can acknowledge it for future problems i might into?
  4. Hello rA i'm trying to make this script work for an hour now and it still doesn't work at all, like it doesnt let me know the points has stopped, or when i vend either or anything help please? i would really like to use (This) script or another one that has all the functions exactly the same witch i tried finding and didn't find unfortunately. hourly.txt
  5. A script? or something and yeah i want it to override whatever is put on first so if the ring A (novice ring) is put on first and then the B ring is put on second B Ring (Assassin) Will override the A ring.
  6. Thanks a lot man it works now!
  7. if(readparam(bStr)>=80) bonus bBreakArmorRate,500; How about doing it something like this? but instead of if base strong 80 breakarmor rate 500 it will be something like if job 4013 (Assassin Cross) changebase to 4007 (Assassin)? And if equiped the other ring it will just add 50% more HP Has to have both rings on to add the 50% more hp. also the exanple on top was taken from this item :1175,Altas_Weapon,Atlas Weapon,5,20,,3500,200,,1,1,0x00004082,2,2,34,4,55,1,3,{ bonus bCritical,10; if(readparam(bStr)>=80) bonus bBreakArmorRate,500; },{},{}
  8. 20228,_Dyna_Upper, Dyna Upper,5,5,0,10,,0,,4,0xFFFFFFFF,7,2,256,,1,,0,{ bonus bAllStats,35; bonus2 bAddRace,RC_DemiHuman,20; bonus2 bAddRace,RC_Player,20; },{callfunc "MorphoEquip",<1,2,3>;},{}
  9. Hello rA! Today i'm requesting some job changing rings, Now i would like them to disguise you as a job Not change the actual player's JOB, So what i'm looking for is something like this Ex: Let's say I'm Class Assassin Cross, Now if i equip Accessory A I will be a Novice And when i equip the Accessory B i will be disguised as a Assassin. Now using the same example let's say i equipped it in a different order instead of A first i will Equip B Now if i equip B First i will be a Assassin And then when i equip A i will be disguised as a Novice. I was looking through the search and i found one similar to what i was looking for but not quite what i needed now with the script i acquired from here i was able to make a lot of disguises class rings witch i don't want i just want to use 2 rings for all classes. rathena.org/board/topic/89456-novicebaby3rd-job-rings/
  10. OnWhisperGlobal: if(isequipped(<item_id>)) goto Validation_whisp; end; If the head gear doesn't take all the head slots they can still morph other parts. Is it possible to put this script to save the last item headgear you had on when you un equip and equip it back? Ex. I have headgear A on if i change heqadgear A to let's say Angel Wings when i take off headgear A and put Headgear A back on it will stay as Angel Wings untill i change it with the commands like upper#ID BTW Headgear A= Dyna hat
  11. Help please tried #viewid and nothing
  12. How can i make it save though? Ex: If i have the headgear A headgear on the upper dyna and i take it off and put it back on the headgear A wont change from the dyna, meaning if i put my dyna as a lets say Poring hat and i take the dyna off and put it back on it will stay a Poring hat when i put it back on it wont reset until i change the dyna it's self by using upper# (the id i want) How it works now: It's working ok for right now but i would like it so when people are in PVP and they change headgears it wont mess up there style xD Also when you put it on and has nothing saved like you just bought it and you have never put anything on it. when you put it on it wont show anything untill of course changed. I dont want it to show the mask. My dyna script
  13. How can i make it save though? Ex: If i have the headgear A headgear on the upper dyna and i take it off and put it back on the headgear A wont change from the dyna, meaning if i put my dyna as a lets say Poring hat and i take the dyna off and put it back on it will stay a Poring hat when i put it back on it wont reset until i change the dyna it's self by using upper# (the id i want) How it works now: It's working ok for right now but i would like it so when people are in PVP and they change headgears it wont mess up there style xD Also when you put it on and has nothing saved like you just bought it and you have never put anything on it. when you put it on it wont show anything untill of course changed. I dont want it to show the mask.
  14. tried doing this and i error? WOW... http://rathena.org/board/topic/58701-flux-cp-woe-time-and-castle/ Hello rA! i'm having this error with my flux : I tried to modify WoE times and for some reason i got that error can you guys please tell me if theres something wrong with this please or how to fix it please?
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