I'm working on a project, but it seems I'm stuck.
Here's whats my problem.
Modeling it was fine, works. Using 3DS Max, then browedit to convert it and add textures.
Now I need to add animation to said model, problem is browedit will crash if and when you import any animation into it.
(Already watched FBX to RSM video by Olrox on how the process is.)
So what happens is the model would give me errors specifically "Out of Memory exception". Is there a reason for this?
I've also tried making a separate model for just the animated part. It comes out red and cannot attach its texture.
Programs used
3DS Max2016
Browedit 586
RsmConverter
Gryff 1.1
(P.S: Also used Autodesk FBX 2013 converter)
If anyone could lend a hand it would be greatly appreciated (Could chat in steam if that would be easier)